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EarthBound (Nintendo SNES) discussion [game]
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09/30/12, 03:06 Edited: 05/12/14, 16:55
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@Dark WeresI guess that would be different, local interpretations of what can be considered fair use. But even if that is the case, I doubt there is anything in Mother 2/Earthbound that could be considered copyright violation by western standards. There were some issues back in the day, like the red cross logo and so on, but those were all taken care of by the original localization crew as far as I know. Most of the songs that have samples from other works have either gotten their snippets from songs that would be free to use anyway, or have been so heavily remixed that it shouldn't pose a problem. Any of the songs that don't contain samples but have taken inspiration from other songs would likely be treated as paying homage to the originals, if anyone would even care to try it out in court, which I doubt. I don't think anyone would find it likely that, say, The Beatles are missing out on record sales due to a sample in a re-released SNES game from the mid-90's, and especially not if you can barely distinguish the original song from the rest of the soundtrack. |
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@Mop it upWhile I personally feel the game is on par with Chrono Trigger and Final Fantasy VI, it's not got the universal appeal, as you say, and has never been for everyone. There will be plenty of people who will call Earthbound overrated and overhyped and whatever, simply because the game isn't for them. That's fine, of course, but if they can't at the very least see how the game could become so important for so many, and appreciate its worldwide release for that reason, they can all go screw themselves as far as I'm concerned. Much more important are those, perhaps relatively few, who never got to experience the game before, but will come to love it with a passion like so many others already do. |
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@Dark WeresHe did say he would be OK with fans making Mother 4, but the core message was far more grand than that. What he said was more expressing a desire for fans of the series to help the creative legacy live on, and while he did mention being the player rather than the director of a Mother 4, that was more an example of that desire. I think he summed it up best here: "Like I said before, I’ve started to grow fond of people who like the MOTHER games, but to put that in a cooler way, I might say, “The very lives you’re living now are MOTHER 4.” I really feel that way." He also said this, which further explains his take on the series' legacy, and makes him sound far from sick and tired about hearing about Mother: "I’m sure it’s the same with any product or work of creativity – in the very end, it’s the customer or end user who finishes it for you. Even with toothpaste, for example, the product only reaches its conclusion when a customer chooses to use your particular toothpaste to brush his or her teeth. In that same way, people playing through a game you’ve made makes you feel very appreciative of them." I might also add this quote from Iwata, on the prospects of a new Mother project. " I don’t believe there will be any new MOTHER games made using the same production system as before." But no matter what, I would never acknowledge a Mother 4 without Itoi. No way, never. All these fan projects and stuff may be ambitious and creative in all sorts of ways, and they may very well help certain aspects of what made Mother what it is, live on, but they will never be what the three Mother games were, and they could never speak to me the way they did. All the quotes are from this article, btw. |
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