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La-Mulana (Nintendo WiiWare) discussion [game]
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09/23/12, 03:04 Edited: 04/08/13, 01:32
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2 hours in, definitely loving it. I still feel like I'm running around without knowing what I'm "supposed" to be doing a lot but each area is small enough that even before you get a map you can still start to get a sense of where you are. And of course, eventually you can find a map. Also I'm not totally sure that there even is a "supposed" to be, I mean, there are obviously things that you need to do, but I don't know that there is always a strict order? Some things definitely need to be done before others though. Anyway, whatever the case, although for awhile I felt like I wasn't really making much progress, I just now got a few upgrades in a row so I think I'm back on track. The flipside is that it feels like a real maze / mystery / whatever which is pretty cool. Contrasted with Monster Tale, which was "Metroidvania" but it was always obvious where to go, this definitely feels superior. Honestly, at the moment I'd say top 5 WiiWare, or if not, very very close. I might change my mind if the obtuseness throws me off too much later on, but for now it's workable, and the core gameplay is just plain great. NinSage said:I was really excited for this game in like 1961 when it was first announced. Yeah I noticed that it was put into our database in 2009. Insane. I'm just glad that it wasn't cancelled or anything. |
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