I will let you define "love" however you want, but I'm not talking about the typical backlog most of us have. I'm talking about games that really stood out for you in some way, and you might even call one of your favorite games, but you still didn't finish for one reason or another.
I'll also let you define how much time has to pass to say it is "stopped", but personally I'm not going to include something like Pushmo which I feel like I'm still actively into, in some form. I'm thinking more of games I haven't played in months / years.
Here we go...
Mike Tyson's Punch-Out!! - I think the main reason is that it is a game where you can't really do much else if you are stuck other than keep playing the guy you are stuck on over and over and over. I think I got up to Mr. Sandman and never finished. It doesn't help that it knocks you back a few guys when you lose enough times.
Castlevania III: Dracula's Curse - It's hard as balls. Also you have to go through the entire stage you are working on every time you run out of lives, ug.
Ghosts 'N Goblins - Also hard as balls.
Zelda II: The Adventure of Link - Again, hard, but more than that... confusing and way too much dying and having to navigate from the beginning all the way back to the dungeon you were working on.
Super Turrican - I guess just the fact that you have to start from the beginning every time you run out of lives. I don't have much patience for this nowadays.
Final Fantasy: Crystal Chronicles - My cousins and I got very close to the end, but we ran up against a boss that was both long and nearly impossible. Each attempt took like a half hour, so we just kind of gave up after 5 or 6 attempts and never went back.
The Legend of Zelda: Four Swords Adventures - In this case I think it was just the fact that me and my cousins who got pretty far into it stopped hanging out together as much. Haven't really had a group of people to make any more progress in it. Would love to someday, but I kind of don't see that happening.
Monster Hunter Tri - I really like this game, and I'm not really sure why I stopped? I guess it had to do with getting a decent amount into the single player and then shifting over to playing primarily online. But at a certain point I just couldn't keep up with everyone I was playing with online and didn't want to be the guy making everyone else do lower level quests. And I kind of want to go back to single player, but I just never did. This was probably mostly due to the string of awesome games that released soon after. Maybe I'll go back someday.
Kirby's Epic Yarn - Started playing with my girlfriend, and I think she never really got into it. So... put it on the side, on occasion played it with my nieces and nephews, but for the most part haven't really touched it since. Something about this game feels like it needs to be played co-op to get the full enjoyment, but I don't really have anyone to play it with.
Punch-Out!! - Same idea as original Punch-Out!! Basically I got to the "rematch" Aran Ryan and never got any further. But it was also timing... I don't think he was super tough, but other games came around and I never quite went back. Still, love this game and hope to finish it someday.
BIT.TRIP BEAT - Never quite could finish the 3rd stage. Got very, very close to the end at times, but never pulled it off.
Demon's Souls - Awesome game, but I just don't really like how brutal it is. It's not even necessarily that hard, just very unforgiving when you die. Way too many super long, drawn out stretches just to die and have to do it all over again. Possibly with half the health.
Probably more I'm forgetting at the moment...
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