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Retro Game Club Discussion Thread - 12 Mole Mania
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09/01/12, 10:25 Edited: 09/24/12, 00:39
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@PogueSquadronTiming doesn't count for points...otherwise, my three hours in one of the later stages wouldn't net me squat! You get points for filling up all the rooms on the map, 20 for the Bonus Stage, 20 for getting all the cabbages (1 per cabbage), 10 for getting the map itself...oh, and 10 for getting the Mole Mania equivalent of the Compass, it's a radar-like item. I actually got 90 points on my first run through of level 1 because I missed the radar thing. The good news is that it's quite easy to re-get points, you just head back into the level and go nab what you missed. The puzzles are still completed as you left them. Also, I definitely feel that this is a game that requires a little bit of tenacity in the beginning--for the first few rooms, I wasn't really sold on the concept, but it really comes together nicely and becomes quite challenging quickly. Lots of fun "ohhhh, got it!" moments like in Pushmo. The bosses are really creative and use the game's mechanics as well too. I'm definitely going to get back into Mole Mania this weekend. So far, I've been getting 100s, although the mini-games are quite difficult! I kinda welcome the change of pace, myself. |
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