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Madden NFL 13 (Wii U) discussion [game]
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7.33/10 from 3 user ratings |
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Welcome to the official discussion thread for Madden NFL 13 on the Wii U!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
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I believe I've owned every Madden on a Nintendo console since 2001 (with the best being 2005, I might add) and this is the version I've looked most forward to in a long time with the launch of the Wii U. I even owned it twice in 2006 when the Wii was released! It's unfortunate "we" won't be able to play with the new "Infinity Engine" they are using with the 360 and PS3 versions but it seems like it's going to be a massive upgrade to the Maddens we have played on the Wii. http://ca.ign.com/articles/2012/08/03/madden-nfl-13-will-arrive-at-wii-u-launch"EA is bringing many of the key Madden 13 features to Wii U, which is being developed by a dedicated team. Ideas like Total Control Passing, Girdiron Club and the new commentators are on the way. Plus the integration with Wii U's GamePad will allow players to make faster play calls, substitute players and create custom hot routes on the fly, changing the way sports fans will interact with a Madden game. Another key feature being brought to Wii U is Connected Careers, which allows up to 32 players to form a league. Bialoskursky noted that online is a big emphasis for Nintendo this time around, aligning with EA's own interests for its sports titles. On the downside, however, the Madden Ultimate Team feature will not be present this time around."I can't wait to use this game with the GamePad! http://wiiudaily.com/madden-nfl-13-wii-u/The Madden NFL 13 Wii U version will utilize the tablet controller in various ways. During a match, players can quickly swift through the interactive playbook to call plays on the fly. They cal also use the Wii U stylus to trace the route for a player to run on the field. The Madden NFL 13 Wii U version will also include most of the regular game modes, including career, manage a team, Connected Career mode, and online multiplayer as well. However, the game will not support the new Infinity physics engine, as developer EA did not have enough time to implement this feature. The idea of being able to choose your play without your friend in the room being able to see or draw pass routes on the GamePad is awesome. I can't wait. See you online with the RAIDERS! URL to share (right click and copy)
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08/14/12, 23:58 Edited: 11/17/12, 09:14
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@TheBigG753@TheOldManFromZeldaMan, Greg, that would've been such an awesome week for you! Playing the Bills twice, and each Lou and I! I played my Bills game against the CPU last night. I mauled them pretty good, 7 sacks (YES)...and I also gave up my Signature 99 Yard Dive for a TD. How infuriating. I punt it, down it at the 5. Hold them, move them back, and then the QB is standing in the endzone for 3rd down. I have no idea what to do here. Apparently "Goal Line" is the wrong set. *SIGH* EDIT- Also, I think a lot of people are struggling with things. I haven't scored an offensive touchdown with my first team offense against a first team defense in..I don't know how long. Its been games. AND I keep getting shut out in practice with either team. Pretty awful. OH, and Hobbs slid the sliders down to 6 minute Quarters. @ludist210Oh, haha, alright.. But then he'll get the Madden Curse! Like Calvin Johnson!!!..... |
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