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Madden NFL 13 (Wii U) discussion [game]
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7.33/10 from 3 user ratings |
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Welcome to the official discussion thread for Madden NFL 13 on the Wii U!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
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I believe I've owned every Madden on a Nintendo console since 2001 (with the best being 2005, I might add) and this is the version I've looked most forward to in a long time with the launch of the Wii U. I even owned it twice in 2006 when the Wii was released! It's unfortunate "we" won't be able to play with the new "Infinity Engine" they are using with the 360 and PS3 versions but it seems like it's going to be a massive upgrade to the Maddens we have played on the Wii. http://ca.ign.com/articles/2012/08/03/madden-nfl-13-will-arrive-at-wii-u-launch"EA is bringing many of the key Madden 13 features to Wii U, which is being developed by a dedicated team. Ideas like Total Control Passing, Girdiron Club and the new commentators are on the way. Plus the integration with Wii U's GamePad will allow players to make faster play calls, substitute players and create custom hot routes on the fly, changing the way sports fans will interact with a Madden game. Another key feature being brought to Wii U is Connected Careers, which allows up to 32 players to form a league. Bialoskursky noted that online is a big emphasis for Nintendo this time around, aligning with EA's own interests for its sports titles. On the downside, however, the Madden Ultimate Team feature will not be present this time around."I can't wait to use this game with the GamePad! http://wiiudaily.com/madden-nfl-13-wii-u/The Madden NFL 13 Wii U version will utilize the tablet controller in various ways. During a match, players can quickly swift through the interactive playbook to call plays on the fly. They cal also use the Wii U stylus to trace the route for a player to run on the field. The Madden NFL 13 Wii U version will also include most of the regular game modes, including career, manage a team, Connected Career mode, and online multiplayer as well. However, the game will not support the new Infinity physics engine, as developer EA did not have enough time to implement this feature. The idea of being able to choose your play without your friend in the room being able to see or draw pass routes on the GamePad is awesome. I can't wait. See you online with the RAIDERS! URL to share (right click and copy)
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08/14/12, 23:58 Edited: 11/17/12, 09:14
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@TheOldManFromZeldaYep, happened to me last week about 2 or 3 times as well at that same screen. I had to unplug the power from the Wii U altogether to get it back. Thankfully I eventually got it to work, but I was afraid there for a moment that my game was fucked. I have no idea what causes it, but lately I've been letting the (unnecessary) flashy menu just start up without pressing anything, and I haven't had any trouble the last couple of times I've started it up. I was thinking maybe I was pressing back before the menu was ready for doing anything, and it would crash. No idea, though. EDIT: I had a silly game yesterday against the_red_rider (Bengals). I scored 3 70+ yard rushing touchdowns using the goalline RB slam, but where they couldn't stop my running game, I couldn't stop their passing attack if my life depended on it. I had to start blitzing a lot more because coverage wasn't getting it done and Brees was picking me apart. I was down 28-21 or something like that, and I fumbled in the red zone and that was pretty much the end of me. I couldn't catch up without throwing it at that point, and ugh, I'm so bad at it. |
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