Monster World IV (900 Points): For the first time outside of Japan, experience the final chapter in the classic Monster World series! One day, a young, green-haired girl names Asha, hears spirits calling out for help. Upon hearing the spirits, she leaves her village and sets forth on a grand adventure into Monster World. One her journey, she comes across a small blue monster named Pepe and a magical Genie. Together they must fight through Monster Land to defeat evil and save the troubled Elemental Spirits.
Why not add Monster World IV to your collection, and indicate that you are currently playing it? And don't forget to rate it when you're done!
List of Awesomer (finish MWIV and any other game in the saga)
List of Insanely Awesome (Play and finish all 5 available Monster World/Wonder Boy Games in the VC) Wonder Boy (SMS) Wonder Boy: Monster Land (SMS/Arcade) Wonder Boy III: Monster Lair (SMS) Wonder Boy III: The Dragon's Trap (SMS) Monster World IV (Mega Drive)
Hope you guys have fun with this one, but I'm sitting this one out. It stinks, because I've finally gotten my Wii Shop Channel balance to $0, so I really just don't want to buy anything that's not 500 or 1000 points at this stage in the game.
I guess they've confirmed that the balance will transfer over to WiiU, but I really just want to start buying games for their exact price moving forward.
I already own this on the 360, but I was wanting to wait until I had played some of the other Wonder Boy games before jumping into this one. I guess this would be a good time to start up Wonder Boy in Monster Land, as well as pick up Wonder Boy III: The Dragon's Trap on the Virtual Console I want to at least play those two before Monster World IV.
I officially started Wonder Boy in Monster Land last night; the arcade version that's in the 360 collection. I've used two credits so far, and have beaten I think three bosses? This is neat, though I think the arcade nature of this clashes a little with the rest of the design. It's certainly unique, but I think it sucks how when you take too much time to get through an area, the hourglass flips and you lose one of your hearts. I've heard the later games in the series drop the time mechanic, which sounds good to me.
I'll move onto Monster World IV once I've played some of the other Wonder Boy games first. That's why I was a little hesitant to go with this game, since I really want to experience the rest of the series (particularly The Dragon's Trap, which I've seen more than one person claim can hold up to Super Mario Bros. 3 as being one of the best 8-bit games) before jumping into the final one.
I know there's no real story, but I still want to experience the series in the order that it was released in, more or less. It's still interesting to see how the games develop from a gameplay standpoint.
Played for an hour and a half, finished the first temple/boss/whatever. I like how versatile the little blue monster dude is as a platforming and (light) puzzle tool. The boss was a bit more straightforward than I'd hoped, though I'm not sure if there's a safe way to attack its second form, so I just wailed away at it recklessly. Other than that, I'm liking the difficulty balance so far. I've had to use several Medicine bottles (they activate upon death a la Zelda's fairies, too) and died against the boss.
This game is good. Not sure if it's $9 good, but I'm confident it will be worth it by the end.
I think I should have got this instead of Wonder Boy Arcade. That game is brutally unforgiving, and I've reached a point in the game where I fear I'm either not skilled enough or not strong enough to proceed (probably a combination of the two).
YOU CAN CLIMB ROPES FASTER BY PRESSING UP REPEATEDLY
Yes, there is one section of the game where this is required, and yet the game never says that fast-climbing is possible or how to do it. Took me twenty minutes to give up and hit GameFAQs for the answer. This must have been like the Carnival Zone Barrel in Sonic 3 back in the day...
EDIT: Finished! 5 hours, 40 minutes according to my Wii message board. Good game, glad we settled on this. But, assuming it's the best in the Monster World series, I don't think I'll try the rest.
Wonder Boy in Monster Land (arcade) is quickly getting to be quite ridiculous in terms of difficulty. I'm at the "Red Knight" (he looks more pink to me though ), and I can't seem to get past him. I think I may just put this game down and either buy The Dragon's Trap, or start up Monster World IV.