Donkey Kong Country 3: Dixie Kong's Double Trouble (800 Points): Revisit Donkey Kong Island and join the Kong family for their latest adventure. The Kremlings have a mysterious new leader named KAOS and are up to their usual mischief, even capturing Donkey Kong and Diddy Kong. Now it's up to Dixie Kong and the newest Kong, a giant infant named Kiddy, to rescue the two missing apes. They'll travel across previously unseen parts of the island in their search, and even take to the skies in a rocket at one point. Lucky for them, Dixie and Kiddy's powers complement each other (including Kiddy's talent for rolling like a barrel), so they form a powerful team capable of major Kremling damage. They're not completely on their own, either, since returning favorites like Funky Kong and Enguarde the swordfish provide help along the way. And in a series known for its abundance of secrets and high replay value, this entry doesn't disappoint, with enough hours of game play to satisfy Donkey Kong himself. Anyone else have a sudden urge for some bananas?
Cotton Top Cove had a mix of good and average stages, but the boss sucked. Mekanos is better. I like the factory theme in the first stage, the buzz-saw rising stage, and the bumper car in the sewer stage. First appearance of Squitter the Spider! One of the great animal buddies introduced in DKC2 makes a return. He was much more prominent in 2 though.
I'm finding the bonus barrels much easier to find than I recall. In DKC2 a lot of them were very devilishly placed and required full exploration to discover. Here, there's usually a queue that a barrel is hidden just a screen over.
I'm in K3 now. I've gotten all the DK and Bonus coins in the first four worlds. For the life of me I can't recall where the second bonus level in the first stage of K3 is. I seem to recall having trouble finding it the first time I played the game as well. I have no idea where to look; I feel like I've gone over the entire level from beginning to end three times, and I'm just lost at this point. I don't know if I want to look it up in a FAQ or not, since I've gone this far without using a guide.
@anon_mastermind In DKC3's defense, I think there are some bonus levels in DKC2 that are REALLY unfairly hidden. I don't know how I would've found some of them without a guide when I was younger (namely ones that have you going through walls).
I don't like in DKC3 that, from what I can tell, every bonus level is accessed through a barrel. I would've liked some more bonus levels like in the first two games where you're using a TNT barrel to find a hidden cave or something like that.
I made it to Razor Ridge. I found that second Bonus Barrel I was talking about in my last post. The thing about its location, without going too into detail, is that it's in an area that seemed suspect to me from the first time I encountered it, yet I couldn't seem to gain access to it at first for some reason. Perhaps my aim was off
I'm still finding every Bonus Barrel and DK coin I come across, which is cool. I honestly almost forgot that Razor Ridge existed I thought I would be going straight from K3 to the last world. I'm looking forward to beating Razor Ridge though; I recall the boss fight in particular being quite fun.
^Agreed. My one complaint about DKC2's Lost World that DKC3 fixes is that you can't access every level in the world at the same time. You have to visit Klubba in every other world to reach each individual level...