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Kid Icarus: Uprising is finally here! If you're playing, indicate as such in the game database.
Masahiro Sakurai's shooter-action-adventure finally hits the 3DS. The game is packed with tons of content, different control options, beautiful 3D graphics, and a robust multiplayer mode. This is a game that will be really fun to dig into because there is so much beneath the surface. Let's share our discoveries and discuss the latest great 3DS game! As well as celebrate that Sakurai is finally now working on the next Smash Bros
Please, though remember to spoiler tag any story elements until most people have finished the game.
Online multiplayer call to arms Here's a list of all the folks who are interested in Uprising's online multiplayer mode. Post your friend code if you're interested and it'll get added here.
The % slowed down a ton the closer you got to 100% though I think so I'm not sure if it's accurate or not to judge it that way. Plus you'd still be missing a panel if you didn't complete the boss rush mode on hard anyway.
I've just been doing a bit of research on this and unless I miss my guess, the treasure hunts have *nothing* to do with the completion rate. Nor do the idols. Rather it seems to be stages completely cleared (gold laureled), and powers aquired. Possibly weapons too.
People in this thread claim to have 100%'d the game without getting all idols or all treasure hunts (including the boss rush). So I'm almost positive it's my last 3 missing powers that will put me over the top for 100%.
(I still want to clear the Treasure hunt boards though!-That's the *real* 100% IMO.)
So *every day* this week I've exited the train station through a different exit than usual. And each and everytime I've streetpassed the same dude with KI data. (He never changes his weapon though. Jerk.)
If this mystery person keeps to his routine for another two weeks I'll have the 30 Weapon Gem trade hunt all sorted. Yessssssss.
In other news, Dark Pit is an asshole. Stay still so I can kill you FFS.
Chapters 1,2,3,4,5,7,12,15, 16 & 17 all cleared. I'll get there eventually...
Mystery dude has vanished. I'm stuck on 22 Streetpasses . It's the last hunt I need to clear Viridi's board too, bah.
And for those of you looking to complete your idol list? Help is at hand!
NWR has pages of scanned cards here. I set up my 3DS in a position where the camera captured the relevant section of my monitor screen and slowly scrolled down the page, scanning cards and thus getting idols and hearts. Note that they don't have all the images, and some of them aren't the best quality for scanning....
Which is where Divinipedia comes in. The full list of every idol in the game, with links to individual pages with high quality scannable images. The downside is that its one image per page so its a tad slower than NWR, but if you only need a handful, you can figure out which ones you need from the main list and link right to them.
I just scanned in all the cards I needed to complete the treasure hunt requirement & got 100 hearts per scanning to boot. Yessssss.
Another update (even if I am only talking to myself at this point )
Another three chapters down on 9.0! Thanks to my trusty Fortune Bow. Only 3.5 stars ranged, but look at the stats!:
Def+7 (Hit me with your best shot, underworld jerks!) Burning + 3 (Burn in hell too!) Side-dash Ch Shot +3 (Combined with the Fortune Bow's high homing ability, this *hurts*) And best of all: Evasion +2 & In-Peril Autododge+3!
Those last two combine on when I'm on low health to unleash some kind of Matrix shit. I was under attack from the Juggernaut at the end of Chapter 20 and I was basically playing jump rope with the constant stream of fire. Float like a butterfly, sting like a giant spider. Oh yeah.
In the meantime, I've been clearing treasure hunts left and right, and to top it off I nabbed both the Warp and Tempura Attack powers whilst going for the 200 multiplayer match hunt. The only power I need now is Virus (from beating Chapter 22 in 11 minutes) and I will have officially 100%'d the game! Yes!
Still a few Treasure hunts to do after that though. The Final 16:
Chapter 08- Clear with No Damage (2.0) Chapter 10- Clear & Defeat 220 Enemies (9.0) Chapter 11- Clear with Arm (9.0) Chapter 13- Clear with Palm (9.0) Chapter 14- Clear with No Damage (2.0) Chapter 19- Clear with Club (9.0) Chapter 21- Clear with 35,000+ Hearts Chapter 22- Clear in 11 Minutes (7.5) Chapter 23- Clear & Defeat 150 enemies Chapter 24- Clear with Score of 500,000+ Achieve High Score of 1,000,000 All Chapters 9.0-8,9,11,13,14,18,19,21,22,23,24,25 Clear Boss Battle- Normal Clear Boss Battle- Hard Acquire All Powers 30 Streetpasses (5 more remaining!)
Any opinions on the relative difficulty of the above or any hints? Paticularly for the Chapter 22 one. If I can knock off Amazon Pandora & grab Virus tonight, I can have the game officially 'complete' just in time for me to pick up NSMB2 tomorrow.
Your best weapons are probably going to come from fusion, always keep an eye out for strong weapons and/or weapons with desirable attributes in the store. Once you've got something fairly strong, farm the higher intensities for more potential good weapons and/or fusion materials. Lots of forging in this game.
I was lucky enough to stumble upon that Fortune Bow in the store though. I originally bought it purely for the +7 defence (to take on that jerk Dark Pit), but damn did the other stats came in handy!
You're right in that you can't take advantage of the in-peril thing unless your life is low (under a third I believe), but it can definitely be a life saver if/when you *do* end up that low. I'm sure I would have been dead a pile of times without it.
One of the things I did was for the 9.0 runs that require weapons (Arm, Palm, etc), just do those once with the weapon. That's probably already obvious to you, but no reason to do them twice.
If you're having trouble with Arms (as I was), I'd suggest the Compact Arm, which fires very quickly and is easy to use. Beware of the other 9.0 chapters though...some of those are incredibly difficult (I still have to get 3 or 4 of them).
Yeah that's what I've been doing. Although I've found the first 2 Aurum chapters pretty easy so I bust out my chosen weapon and farm a bit on them.
Came close on Ch 8 earlier tonight and Ch 11 the other day. I don't think I'm even close on the others. And I want to wait for my 'ultimate weapon' before tackling 25 again, because your weapon stats carry over when using the Great Sacred Treasure. So If I can get a 6 star range with high defence...I'm golden.
The one really driving me nuts is Chapter 19 with the club. I can get all the way up to that tank thing (just), but the club slows me down so much I have trouble getting around the back of it to attack. So it ends up finishing me off.
Chapter 18 is a bitch too. You can't even choose your weapon for the first section, so you have to take on Zombie Pit with the Magnus club. Horrible.
Augh, Ch 19 with the club was a pain in the butt. I'm terrible with clubs, so I ended up fusing a super-defensive one, like Overall Defense + 7, Health + 4 or something, and just barely managed to beat it (after several tries).
Still working on 18, which is crazy difficult for similar reasons (except like you said, this time you can't even set a stronger weapon or use powers).
What is the overall value of that bow of yours, Shadow?
It seems that when trying to forge, high values cancel each other out. So like, it's impossible to eventually forge something with a bunch of awesome stats.... it's like every forge has to sacrifice one thing for something else. Constantly regressing towards some mean.
Fusion works by taking the combined values of the weapons involved, coming up with a middle value between the two, and then selecting the common stats between them that ass up the closest to the target value. I think a small value is added in the process too so its not the exact middle value of the two weapons but the middle value +X%. In that way two closely valued weapons can generate a weapon of a higher value than either. Range and Melee stars work the same way. The other thing to take into consideration is that starts are more likely to transfer over if the same stat category appears on both weapons and if the stat values themselves are close. Having less stat types on your weapon can also make this easier as there's less stuff that will interfere with you trying to transfer the particular stat you want. So when fusing, try to group similar valued weapons with similar stats you want and slowly build up the values over successive generations of Fusions.
It's a bit of a trial and error process as the underlying mechanics aren't expressly clear. This FAQ goes into it in a lot more detail if you're interested.
EDIT: Oops to answer your initial question the bow value is 330
EDIT 2: just Cleared Chapter 8 on 9.0. Picked up a bitching set of Cancer claws 4.5 ranged and Shot Defence +4. That's almost as good as full defence against Hades. I'm going to give it a whirl and see if I can't beat Chapter 25...
EDIT 3: Chapter 25 down! Stupid Hades. Thank YOU Cancer claws.
Part of me actually finds the ground levels more fun at the moment, as I feel that the flying levels are simply too easy. Perhaps I need to up the difficulty level.
The ground levels are fun, though I can see why people reviewed the game badly in regards to the controls. I've gotten used to them fine (and may up the sensitivity), although I kind of just wish it was like Metroid Prime Hunters (where dragging the stylus moves your perspective). I played a couple multiplayer games and it was fun. Very hard to tell what was going on though. What a hectic multiplayer!
I'd like to sit and just play this for a while. We'll see if I can. I'm kind of just digesting and waiting to work out, also doing my laundry. I also need to shop around for a nice little camera for my mom. Bah. I wan' play biddeo games.