A Nintendo community
for the fans, by the fans!
Browse    23  24  25  26  27  28  29  
Kid Icarus: Uprising (Nintendo 3DS) discussion [game]
 
8.81/10 from 32 user ratings

Welcome to the official discussion thread for Kid Icarus: Uprising on the 3DS!

To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!

Kid Icarus: Uprising is finally here! If you're playing, indicate as such in the game database.





Masahiro Sakurai's shooter-action-adventure finally hits the 3DS. The game is packed with tons of content, different control options, beautiful 3D graphics, and a robust multiplayer mode. This is a game that will be really fun to dig into because there is so much beneath the surface. Let's share our discoveries and discuss the latest great 3DS game! As well as celebrate that Sakurai is finally now working on the next Smash Bros

Please, though remember to spoiler tag any story elements until most people have finished the game.

Online multiplayer call to arms
Here's a list of all the folks who are interested in Uprising's online multiplayer mode. Post your friend code if you're interested and it'll get added here.

anon_mastermind - 0473-7920-6148 (Mikey)
VofEscaflowne - 2277-6633-7837 (Fabien)
warerare - 0989-1716-9376
roykoopa64 - 5370-0417-1205

URL to share this content (right click and copy link)
Posted: 03/22/12, 17:16:27  - Edited by 
 on: 04/19/12, 02:46:01
[ Share ]
 
Why not sign up for a (free) account and create your own content?
 
@VofEscaflowne

I don't even know how to do that. What's 'narrowly avoided'? I mean how close?

I'm sure I've had plenty of near misses! But it says I only have 3....
Posted: 05/10/12, 01:08:21
When you're in flight mode, you have to flick in one direction and then quickly in the other. It's very unconventional because by the time you realize you can avoid a shot, you barely have enough time to flick in one direction, much less two.
Posted: 05/10/12, 01:11:05
I've tried this flick in one direction and then another thing and I can pull it off maybe 2% of the time. Not even worth trying for me.

On another note, I tried my first "9" on level 16? today and wow. I was dead very fast. And the same with 8. So it was back to 7 for me (which is where I usually start a stage.)
Posted: 05/10/12, 01:18:42
Argh, this one chapter that I have to beat without getting hit once for a treasure hunt is annoying me. And what's worse, it's the opposite where the flight section is the hard part and the ground section is easy... but it starts off with the ground section instead It's stupid cause I keep getting hit by a flying object instead of an enemy shooting at me.
Posted: 05/10/12, 01:22:16
@VofEscaflowne common misconception. You do NOT have to do the flick. In fact, it hurts more than it helps.

All you have to do is scrape by enemy shots while in Glide Mode (don't shoot for a while andnd 0it will fly horizontal onstead of upright). You will hear a click sound if you do ot right. It only took me three or four missions to get to 50.

(Sry about spelling, typing on this smartphone is kind of a bitch)
Posted: 05/10/12, 03:14:44
@nate38

Oh well that would explain it since I pretty much always shoot I figured it was just dodging attacks via the flick because if you do it just right, it actually reflects enemy shots.
Posted: 05/10/12, 03:16:30  - Edited by 
 on: 05/10/12, 03:17:04
@VofEscaflowne

Exact same thing happened to me. Two ways to dodge it:

1) stay in the middle of the screen at that part
2) use your Special Attack there and Pit won't take damage (I think?)

For me, the hard part is just GETTING there...I still have to do that hunt. Only 50-something left to go!
Posted: 05/10/12, 04:27:03
Posted: 05/10/12, 04:39:44  - Edited by 
 on: 05/10/12, 05:28:27
@thefly

.

Hopefully someone like Retro or Intelligent Systems will come along and pick up where Sakurai left off. A WiiU KI game would be ace.
Posted: 05/10/12, 05:01:07
Hey @thefly, are yourelatively new here? Did you have a intro post? At any rate, welcome.
Posted: 05/10/12, 05:03:48
@TriforceBun

It's not too bad getting there cause you can just play on 0 intensity so that enemies don't even bother firing at you if you take them out quickly enough. The only frustrating thing is that I don't know what takes away life by the time I make it to the boss. It's just a tiny bit but of course it's enough to screw it all up!

I haven't been playing as much these past few days but I've got 37 to go before I 100% it. Getting all the idols is becoming a challenge though nothing that time/coins can't solve. I need at least a blue egg or higher with 4 white ones to get a decent enough % to get a new idol and even then, at 80%+, it seems harder than usual for it to actually give me me. Or of course it's just bad luck
Posted: 05/10/12, 05:51:12
@VofEscaflowne

You sure about the 0 intensity thing? One of those challenges is for Chapter 10 or 11 I think...and it requires a minimum intensity of 2.0. Is it different for the one you're doing?
Posted: 05/10/12, 06:52:41
@Shadowlink

Chapter 18
Posted: 05/10/12, 07:04:34
@thefly Eh. All he is really saying is that he has no plans to do it. Which is what I believe he originally said about more Smash Brothers after he left Nintendo, right? If Nintendo wants it made, they will find a way to convince him.
Posted: 05/10/12, 07:14:23
@Shadowlink

Yeah it's the only chapter that doesn't specify at which intensity you have to beat it without getting hit.
Posted: 05/10/12, 13:56:51
@nate38

Just got the 50 dodged shots while in the air! Pretty easy and good that you can just quit after the flight part instead of having to complete the entire level. Now I can just focus on the higher difficulties and the 35 treasure hunts remaining
Posted: 05/11/12, 16:46:28
Anyone up for some multi? just finished with MK for the night....
Posted: 05/12/12, 06:11:58
Phew, just beat chapter 9 on 9.0! That was a challenge but the boss was quite easy, thankfully
Posted: 05/16/12, 16:43:31
@VofEscaflowne

What weapon/stats are you using for your 9.0 runs?
Posted: 05/17/12, 01:08:48
@Shadowlink

Artillery Claws
Ranged 5 stars
Melee 4 stars
Shot defense +2
Confusion +1
Speed +1
Backward-dash charged shot +1
Standing continuous fire +1

Also I keep immunity, mega laser and invisible power ups. The invisible one is especially useful, even on bosses. They'll continue firing but in random directions so you rarely have to worry about dodging shots and the level 4 lets you use it 5 times
Posted: 05/17/12, 01:12:17  - Edited by 
 on: 05/17/12, 01:15:27
Browse    23  24  25  26  27  28  29