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Kid Icarus: Uprising (Nintendo 3DS) discussion [game]
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8.79/10 from 32 user ratings |
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Welcome to the official discussion thread for Kid Icarus: Uprising on the 3DS!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
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Kid Icarus: Uprising is finally here! If you're playing, indicate as such in the game database. Masahiro Sakurai's shooter-action-adventure finally hits the 3DS. The game is packed with tons of content, different control options, beautiful 3D graphics, and a robust multiplayer mode. This is a game that will be really fun to dig into because there is so much beneath the surface. Let's share our discoveries and discuss the latest great 3DS game! As well as celebrate that Sakurai is finally now working on the next Smash Bros Please, though remember to spoiler tag any story elements until most people have finished the game. Online multiplayer call to armsHere's a list of all the folks who are interested in Uprising's online multiplayer mode. Post your friend code if you're interested and it'll get added here. anon_mastermind - 0473-7920-6148 (Mikey) VofEscaflowne - 2277-6633-7837 (Fabien) warerare - 0989-1716-9376 roykoopa64 - 5370-0417-1205 URL to share (right click and copy)
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03/22/12, 17:16 Edited: 04/19/12, 02:46
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VofEscaflowne said:And the power is Mega Laser They should've called it the Shoop da Whoop power up instead!
And I'm at 97.8% now... so slooooow! Well done! 10 hr 46 min, 53.7% completed, looks like I'm only scratching the surface so far, haha. I'm currently at ch. 16 in the story mode. It's getting really intense, and the flight sections are simply spectacular! The visuals during these scenes are epic, and it's extremely harrowing when Pit gets a sudden boost in speed and careens (almost wrecklessly) through tight corridors when he ventures to that small location off in the distance. I strive to go for intensity 6.5 but I usually die once or twice and drop down to the 5 or 4 range. There are some very rough spots where I quickly get decimated. I especially hate the Mimicuties! I can't avoid their attacks with their powerful kicking legs. And I still need to get better at handling the Exo Tank, it just feels so awkward trying to get them going in the direction I want, or when I'm fighting an enemy right next to me. Overall I just need to get better at dodging, especially on ground. It seems like my timing is always a bit off. I love my Tiger Claws (value 301) but have also been giving the Bomber Arm (value 277) a try and found them pretty awesome. My Hewdraw Club (value 289) is great but not so useful on particular solo missions when flying enemies are out of reach of it s limited range (and the charged range shot is slow to build up). I'm still trying to perfect dash shots as they are so very useful. Then I try to go back and beat ch. 7 on intensity 6.5 but die on the last boss, reducing the intensity again. It seems kind of weird that I have to beat the higher difficulties to get the better weapons, but I need get better weapons in order to do so. Hhmmm... It's probably lack of skills! Well, I might need to mess some more with the weapon fusion stuff, and in the end, If all else fails, I can also simply grind a bit more for hearts and purchase that expensive stuff. I guess that stuff's there for the weaker players like me, heh. |
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Helpful as always, @VofEscaflowne, thanks! So here's what my Artillery Claws look like right now: Ranged: 3 star Melee: 0 star Value: 239 Overall defense +2 Health +1 Burning +3 Walking speed +1 Melee dash attack +4 Not my best weapon, obviously, so I should be on the lookout for a better version of this weapon, for sure. |
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Finally got back to playing this game, nearly three weeks later. Honestly, I kind of dread getting my 3DS out for this one, the only semi-comfortable way for me to play it is to put it on my tiny computer desk and put a towel down for my wrist (the edge of the desk is dang sharp, I should sand it down or something). Even then, I think I'm gripping the stylus a bit too tight, because my hand cramps up a little after a single chapter. I dunno. This game is like the opposite of portable. Not to sound like a broken record, but I really wish it was a Wii game instead. Ironically I'd feel a lot less shackled if I were using Wiimote/nunchuk.
And the weapon/loot stuff bums me out for some reason. Maybe I just don't understand it. What the hell do the stars mean for ranged and melee? Does value correlate to attack strength at all? I wish they gave more detail on each weapon at the select screen, it seems like the only way I can compare weapons is to take them into the firing range and make note of how much damage they do, which feels like a chore. I get that they're all pretty unique in how they work, and most seem capable of getting the job done, but the whole thing just feels needlessly time-consuming.
All that said, I have fun when I get into it, and even if I don't like certain aspects of the game, I do appreciate that nothing feels overly familiar about it. And the fiend's cauldron seems to be putting the difficulty in the right place every time: I've only died twice, but I get very close at least once per chapter. That and the inventive enemies give Uprising an old-school feel that modern action games lack. |
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Yay! Beat the single player mode. That last chapter was quite challenging! I ended up beating it on intensity 2.7 due to dying so many times, haha, I was pretty bad. I had no idea there were going to be so many chapters (25)! Very challenging stuff all around. Story spoilers: Hades is a beast! I would have expected no less. Too bad Medusa had to take a less important role in this game, and it was unfortunate she wasn't able to stand up to Hades when she took her last stand. Also, Pit vaporizes Hades! Doesn't that, like, destroy the balance of the universe if there is no god of the underworld? Ah, who am I kidding, he's likely not dead anyway!My file is now at 79.9% complete. I attempted ch. 2 on 8.1 intensity and just barely managed to beat it without dying. The flight sections are still the trickiest, for some reason! I'm enjoying my Fairy Orbitars quite a lot. I gave online play a try, man it's fun! Let me know when some of you are available to play. Here's hoping we can get a big match going with a lot of you guys! @nate38Hhm, my personal preference when I play at home is to sit on the couch, rest my left hand holding the 3DS on my left knee (using my left pinkie to 'rest' the bottom edge of the 3DS). This is pretty comfortable for me and enables me to play for a few hours before I need a small break. Also, it really helps to have a nice, big stylus. I would imagine using the standard 3DS extendable stylus wouldn't be too comfortable after a while. I hardly ever use the stand. As for the weapon system, don't be discouraged! It's a very deep system that you will unravel as you play the game, and as @VofEscaflowne said, you will experiment quite a lot to find your preferred style. I will admit it turned me off at first; the learning curve is quite steep to understanding it all, but later on it becomes a thing of passion and you'll find yourself obsessing over what kinds of weapons you can acquire and what kinds of modifiers you would like to have. You can also check stuff like the weapon FAQ at gamefaqs, which may contain a little more than what you're looking for, but still contains a lot of good stuff, nonetheless. Glad you're having fun when you do get into it! |
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