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Third-parties on Wii - is there any hope, at this point? [roundtable]
 
I know, I know. Most people who talk about third-parties on Wii are stupid and biased, or, at the very least, ignorant. Their 'analysis' is often full of holes and just pure misinformation. Dead Space: Extraction should've been a blockbuster hit? No More Heroes was a bomb for Suda? Third-party games don't sell on Wii? AAA third-party games don't make their money back (have there been any)? And so on and so on...

But let's use the data we DO have, from every region. Monster Hunter 3, Tales games, RE4, quirky stuff like Boy and His Blob and Let's Tap. Do you think the Wii will ever become the lead third-party platform for quality games? Could it happen next gen?

Even more modestly, CAN a good, deserving game sell to the Wii audience? How many of us informed, longtime gamers are IN that audience? Could a game like Silent Hill ever be a sales sensation? Do you honestly believe that third-parties could sell commensurately with their 360 stuff if they put in the effort?

And which genres DO (or COULD) sell best on the Wii? What do you think are the obvious hits that just aren't being made (besides Point Blank Wii)?

How do all of these factors differ for that Japanese audience? We know Emperor Yamauchi rules the country, but is the Wii still healthier than the PS3 for third-parties? How about the European one? Are they actually better at supporting a wide variety of games, or is it a 'casual' continent?

Most importantly, the Wii, unlike the other consoles, is unquestionably globally successful. Does that translate to global sales? Is the piecemeal, segmented nature of analysis actually giving the Wii short shrift? Does that analysis feed back into publisher decisions, even though they should HAVE hard sales data to go by?

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01/05/10, 18:11    Edited: 02/24/11, 23:03
 
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