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Retro Game Club Discussion Thread - 09 - Kid Icarus [community]
 
Gui came down with a case of Lazy Bum so he asked me to make this thread while he recovers. Wish him well!


The following brave centurions have sworn to fight and die (mostly die) in the service of great Palutena:
@warerare
@Guillaume
@nate38
@Scrawnton
@X-pert74
@Shadowlink
@Mr_Mustache
@deathly_hallows


Only one mighty warrior has served a tour in the Underworld and was man enough to re-enlist. They call him @anon_mastermind!


And special thanks to @kriswright for his excellent survival guide! Check it out if you want to keep your death count under four digits!


Add the game to your collection, start it, and discuss your experience!


List of Awesome
This list is reserved for people who have played the game. Seriously, that's it! Just play it and yuk it up with us and you'll be awesome! We're not desperate for participants or anything!
@nate38
@warerare
@anon_mastermind
@Mr_Mustache
@Shadowlink
@Guillaume
@kriswright
@CPA Wei
@sirmastersephiroth
@roykoopa64


List of Awesomer
Playing the game is okay, but beat the game to be even awesomer!
@nate38 - Score: 255200 - Time: 5 hours, 0 minutes
@Shadowlink - Score: 428400 - Time: 7 hours, 17 minutes
@CPA Wei
@sirmastersephiroth - Score: 244700 - Time: 1 hour, 47 minutes
@kriswright - Score: 699600
@Mr_Mustache - Score: 734300
@Guillaume - Score: 610000 - Time: 3 hours, 30 minutes
@roykoopa64 - Time: 2 hours, 49 minutes



Also, don't forget you can pre-order Kid Icarus: Uprising from participating retailers in the U.S. to get 3D Classics: Kid Icarus for free! That way, you can participate in this month's Retro Game Club! I recommend Amazon.com, as you can get release-day shipping for just a buck! A BUCK! It's madness!

URL to share (right click and copy)
03/07/12, 01:57    Edited: 05/23/12, 05:36
 
   
 
@Guillaume

Haha. I like how quickly you moved past the 1st World through the rest of the game. Awesome.

Well, what did you think?
04/20/12, 08:07   
@kriswright

Haha, I couldn't go to bed last night without finishing the game. I was too close!


As for what I think of it: the game definitely has its charm. I love the variety of enemies throughout the levels. And once I got past 1-4 and the game got easier, it also got more enjoyable.

It's weird, though: the game is soooo tough and unforgiving at the beginning, but then against Medusa I just stood in the middle of her fire and mashed the button, and won. It was extremely anticlimactic, and in a way I feel the game robbed me from the feeling of accomplishment that beating other hard games like Castlevania or Ninja Gaiden gave me.

It's funny, though, playing this game after Uprising: when I got to a hot spring, I had a geeky "oh cool, I saw that in the other game!" reaction, probably the exact same reaction you got many times while playing Uprising.


We don't have the GB game on the eShop, do we? Now I'm pretty glad I bought it in NYC. It's next on my plate.
04/20/12, 15:47   
Edited: 04/20/12, 15:50
Wow, I didn't realize 3D Classic players could participate in this Club! Well, I beat the game a few weeks ago...

@Guillaume

Cool, you got Of Myths and Monsters to play through...
04/20/12, 18:04   
@Guillaume

Yeah, my biggest beef with Kid Icarus isn't the reversed learning curve, it's that the boss fights are just too easy. And Medusa... there's a pretty well known trick where you can finish her off without ever being hit a single time. So stuff like that keeps it from feeling like a complete game. But, then again, it's an early NES game that was rushed to stores. It's a good example of a game that would have probably been significantly better with just 2 or 3 weeks more development time. I'd kind of hoped they would fix some of the issues in the 3D version, to be honest. That's what I'd really like to see - a Kid Icarus remake that simply fixes a few noticeable issues in the original to make it an overall better game.

In many ways the Gameboy sequel is superior. I don't find it quite as charming, but it fixes a lot of the obvious problems. Hope you enjoy that one, too.
04/20/12, 18:28   
@kriswright

Yeah, the Gameboy one is a better Kid Icarus game than the original. Pretty much everything about it is improved over the NES game. The one exception I think would be the music, admittedly. The Gameboy game doesn't have *bad* music IMO, but its melodies are not as memorable or catchy as the NES game.

Still definitely worth playing through.
04/20/12, 18:47   
I have a hard time saying it's better, necessarily, but that might just be my sentimentality. It certainly fixes a lot of the original game's problems. I'm not sure it is quite as charming, though, which is a big part of the appeal of this series.
04/20/12, 19:59   
@kriswright

Hence my score! Revel in it!
04/20/12, 21:47   
Interesting. Just played through the 3D Classics version of Kid Icarus. Got a score of 298200 and completed the game in exactly 2 hours 30 minutes. Got the beefy Pit ending, but no kissy-face from Palutena.

Wow. Very interesting version of Kid Icarus, here. People are saying that this version of the game is easier, but I'm not so sure. I noticed a small number of things that were different than during my recent play through the NES version. For one, the Eggplant Wizards are less predictable, capable as they are of shooting at different trajectories from each other (though I wasn't Eggplant'd this time). The ol' Cheat the God of Poverty trick apparently doesn't work anymore, as I found him multiple times in pots he shouldn't be able to appear in. Pit also seemed slower and heavier than usual, though I adjusted to it relatively quickly. I'm not sure if that was a software thing, a 'getting used to the horrible 3DS D-pad' thing, or all in my imagination. Medusa's AI seemed ever so slightly more savvy, too.

On the easier side, I may be wrong but I think the layout of the Hewdraw boss fight is a little different, here.

I'm sure I spotted a few more differences, but they aren't springing to mind right now. I wonder how many of these are simply differences between the Japanese and Western versions of the game. This version seems based on the original Japanese Disk System version, so it might be that these are simply differences that have always existed between that version and the one I'm used to from the NES.

Overall, I enjoyed it. Happy to have Kid Icarus on the go. The 3D backgrounds are attractive and fun to look at and they also reinforce the story of Pit's journey out of the Underworld. It isn't necessary, but it does add some fun eye candy.

Still a fun little romp.
04/21/12, 09:43   
Edited: 04/21/12, 09:58
kriswright said:
The ol' Cheat the God of Poverty trick apparently doesn't work anymore, as I found him multiple times in pots he shouldn't be able to appear in.

You must be remembering it wrong. The guide I used nailed him every single time.

kriswright said:

For one, the Eggplant Wizards are less predictable, capable as they are of shooting at different trajectories from each other (though I wasn't Eggplant'd this time).

Interesting. Are you saying they didn't switch it up in the NES one?

I suppose that explains this:

Shadowlink said:
+ =

....


=
04/21/12, 09:58   
Edited: 04/21/12, 10:00
Yeah, in the NES version, the two wizards always throw either low or high, but in this version oftentimes one would throw low while the other threw high. Theoretically, that should make them more chaotic and harder to dodge.

As far as the God of Poverty trick, you know how the upper pots (1, 2 and 5, I think) are supposed to be fair game, no matter what? I swear I found the God of Poverty in them a couple of times. Strange. I know the rules are a little different in the Overworld, but I could've sworn this happened in the Underworld too. Unless I'm just remembering it wrong. Which is possible, I guess.
04/21/12, 10:14   
When you first start Kid Icarus, where is Pit coming from? Like, there is a closed door behind him.
04/22/12, 00:12   
Edited: 04/22/12, 00:12
@Mr_Mustache

If I remember correctly, he's supposed to have just busted out of his Underworld prison. Pretty damn cool.

EDIT: Oh, I just realized I never used the rapid fire option in this version, last night. It does make harvesting Monoeyes and fending off Specknoses a heck of a lot easier.
04/22/12, 00:18   
Edited: 04/22/12, 00:20
@kriswright

I always thought he was at the bottom of the bottom (or maybe I'm thinking of your game?). How much deeper is there beneath him? Is that just one room, or part of another series of corridors and such?
04/22/12, 00:31   
@Mr_Mustache

In the Fall of Kid Icarus, I start Pit off at the very bottom of the bottom, but I think the story of the original game is that Palutena uses her last amount of power to free Pit from his Underworld prison. I'll double check that and be right back...

(Searches for Kid Icarus manual online) dum de dum de dum de dum...

Yeah, here we go, Complete with a drawing of Pit having just killed a demon guard.
04/22/12, 00:36   
@kriswright

FORBIDDEN
04/22/12, 00:54   
04/22/12, 01:17   
@sirmastersephiroth

There he goes! What about his keyyy?
04/22/12, 01:36   
@Mr_Mustache

That was for his shackles clearly.
04/22/12, 02:20   
Well, we're closing in on three months since this RGC started. (Holy crap, time flies.) Anyway, I'm happy with the number of people who finished Kid Icarus or KI 3D, or at least tried them out. Good job, super friends.

Anyway, is there still interest in these retro game clubs? I'm ready for a new one at this point, but I know people are still chewing through the dense meat of Kid Icarus Uprising, or checking out Mario Tennis Open, or feeling guilty enough about not finishing the Fire Emblem game club. Anybody else interested?
05/23/12, 04:04   
@nate38 Depends on the game.
05/23/12, 04:06   
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