It's been a few months since Skyward Sword's release. Now that everyone who's anyone has finished it, let's take a look at how it ranks among all the other Zelda games. Using Negative World's Game Database, I compiled a list of our community's top ten rated Zelda games. Let's get started.
When I think of Zelda, I hardly ever think of Minish Cap. The third game in the Four Swords trilogy, this game showed us the origin of the Four Sword. It was developed by Capcom, the only developer outside of Nintendo trusted with making Zelda games.
Oracle of Ages and Oracle of Seasons
Negative World Community Rating: 9.04
Oh my, look at that! It's two other Capcom-developed Zelda games!
The two Oracle games were released at the same time, and players could carry their save file over from one game to the next. In our database, they're listed as two different games, but their scores are so close (Seasons- 9.05 and Ages- 9.03) that I decided to consolidate them into one entry to make more room on the top ten list. FOR YOU, DEAR READER.
The Legend of Zelda
Negative World Community Rating: 9.16
The game that started it all. I figured this one would be higher.
What else is there to say? Come on, it's Zelda.
Negative World Community Rating: 9.24
I wasn't sure whether to use the GameCube version of Twilight Princess (the definitive version, obviously) or the Wii version (which has more ratings). Luckily for me, the two games' scores are exactly the same. A divine prank, indeed.
Negative World Community Rating: 9.27
Just beating out Twilight Princess, we have Skyward Sword coming in at #6. Of course, Skyward Sword doesn't have nearly as many ratings as the other games on this list. Haven't you beaten it yet!?
The Wind Waker
Negative World Community Rating: 9.3
One of the most beautiful games ever created. Wind Waker was a huge departure from the traditional Zelda formula of... land. The sailing turned out to be very love it or hate it, especially with the huge fetch quest towards the end of the game.
Since when is there a "The" in the title?
Negative World Community Rating: 9.51
Arguably the most polarizing Zelda game to date- even moreso than Wind Waker. Majora's Mask's main gimmick was a 72-hour countdown that forced players to manage their time and use knowledge of future events to figure out what to do in the past. The game took place in a screwed-up world called Termina, aka pseudo-Hyrule. I doubt we'll ever see another Zelda game like Majora's Mask, for better or for worse.
Negative World Community Rating: 9.57
The first portable Zelda game, and a total cult classic. Like what Majora's Mask would do to Ocarina of Time, Link's Awakening took the world of A Link to the Past and turned it on its head. Yes, those are goombas.
A Link to the Past
Negative World Community Rating: 9.7
The third Zelda game ever released, A Link to the Past completely ignored Zelda II and returned to Zelda's roots to create one of the most cherished games of all time. A Link to the Past stands strongly as the best 2D Zelda. Which, of course, leaves only one option for the overall best Zelda game...
Ocarina of Time
Negative World Community Rating: 9.76
Surprised? I doubt it. Not only is Ocarina of Time Negative World's top rated Zelda game, it's our top rated game PERIOD. Topping countless "Best Game of All Time" lists, Ocarina of Time is a true masterpiece that will never be forgotten.
So what do you think? Disagree? Too bad, there's nothing you can do about it. Nah, I'm just messing. Head on over to the Game Database and start rating some games yourself! You just might make a difference.
I didn't finish 10 Zelda games... so if I only count those I finished it would go in that order
#5 - Phantom Hourglass #4 - The Minish Cap #3 - The Legend of Zelda #2 - Link's Awakening #1 - A Link To the Past
*Please, bear in mind that I only factored in the games I finished... Wind Waker is definitly up there...
@PogueSquadron, it depends. Flipping the Character models means that the bounding boxes & collision boxes changes ever so slightly. When there are interactions between characters you would need to flip the position of characters so that they would interact correctly & would look at each other if they are not face to face. Doing this mean that you would have to change some camera angles also... Just so the scenes, while only the characters are flipped, looked similar. The characters wouldn't be placed at the same place some animations would need to be redone... At this point, I'm not even factoring in the gameplay, only the universe's "basics". With so many minor variance & occurences it would require more testing. Nintendo did the right thing to minimize the costs.
@PogueSquadron, just think about Link's Awakening. In that game, Link swipes his sword in a particular fashion. Doing a 90 degrees motion from his left to his front. This is just a 2D game and we are only talking about one item... But flipping Link's sword animation WOULD change the way the game plays & the possible collisions paths. Now imagine the same in a full blown 3D game where there is a larger cinematic type experience, with characters looking at each other and with limbs that sometimes have to make contact or reach to one another to make sense. So yeah, flipping Link's model has alot of implications.
16. Four Swords 15. Four Swords Adventures 14. Legend of Zelda 13. Spirit Tracks 12. Phantom Hourglass 11. Link's Awakening 10. Oracle of Seasons 9. Oracle of Ages 8. Adventure of Link 7. The Wind Waker 6. Skyward Sword 5. A Link to the Past 4. Ocarina of Time 3. Majora's Mask 2. Twilight Princess 1. The Minish Cap
@V_s your list makes me frown slightly. you know what? I wanna play. 15. spirit tracks 14. phantom hourglass 13. four swords 12. legend of zelda 11. adventures of link 10. minish cap 9. Ages 8. Seasons 7. wind waker 6. link to the past 5. skyward sword 4. links awakening 3. twilight princess 2. majora's mask 1. ocarina of time.
this is mine. Im sorry, but link just shouldn't be a cartoon. Trust me. Ive watched them. Its shameful and embarrassing.
14. Four Swords 13. Legend of Zelda 12. Legend of Zelda II 11. Phantom Hourglass 10. Wind Waker 9. Oracle of Seasons 8. Majora's Mask 7. Minish Cap 6. Spirit Tracks 5. Link's Awakening 4. Link to the Past 3. Skyward Sword 2. Twilight Princess 1. Ocarina of Time
@CommanderRadio - What do you mean when you say, "Link shouldn't be a cartoon"? All of the Links are technically cartoons. And all but maybe OoT, MM, and TP Links are caricatures rather than being more "realistically" portrayed. The only Links that are really further out there in their portrayal are TWW, PH, and ST Links.
None of the sprite-Links are cartoonish, and why would you base your opinion for a game entirely on looks anyway?
@V_s hey hey hey, lets not get hostile. i dislike, tww, ph, st, and tmc. they are what i mean by toon. well minish cap doesn't quuuite fit in that list but its close. Im not baseing my decision on it. its just coincidently that its those games i dont like. skyward sword is colorful, but i dont know. its kind of in between which is probably what they were going for. i like that one tho. do you know what i mean?
Not sure where you're reading hostility from my post...
And if the graphical representation of Link is so huge in your decision (if not the main reason for your decision, as you say), then I don't get why you place TWW above TMC, given that TWW Link always looks chibi, and TMC Link only looks chibi in concept art, never in-game. (Basically, I don't understand why you would dislike TMC's graphics and not have a problem with ALttP's or SS's graphics, for example.)
@Zero I probably had something to do with that. I loved Skyward Sword but find Wind Waker to be one of the worst Zelda games.
I really can't compare the 3D games to the 2D ones though, they just feel so different to me. So I'm going to rate them separately, but I haven't played every game yet, so this list may change.
3D 5. The Legend of Zelda: Majora's Mask 4. The Legend of Zelda: The Wind Waker 3. The Legend of Zelda: Twilight Princess 2. The Legend of Zelda: Skyward Sword 1. The Legend of Zelda: Ocarina of Time
2D 6. The Legend of Zelda: Oracle of Ages 5. The Legend of Zelda: Link's Awakening 4. The Legend of Zelda: Oracle of Seasons 3. The Legend of Zelda 2. Zelda II: The Adventure of Link 1. The Legend of Zelda: A Link to the Past
In terms of exploration, PH is definitely more fleshed-out, but I prefer ST's story and dungeons.
Definitely understandable, and I absolutely agree on two of those three points (i.e., exploration to PH and dungeons to ST). Not sure which game's story I prefer. On the one hand, PH's story was in many ways a bit of an LA retread, but it was more memorable to me, and ST's story was far too ambiguous for my liking... (It just introduced many questions that it didn't bother to answer. Like: Why did Malladus's spirit have to be placed in a member of the Royal Family's body when the Royal Family didn't even get to New Hyrule until after he was sealed away? Why did Cole specifically try to unseal Malladus's spirit instead of his body as well? How was Cole unable to free Malladus's spirit when all of the Spirit Tracks and most of the Spirit Tower were gone, but after they were all put back in place (and even more Spirit Tracks were laid), he suddenly was able to free him? There may be more questions that were brought up and never answered, but I can't remember them now.) And my parenthetical leads me to another point: ST was just so much more forgettable than PH to me. Even though I think I preferred ST's dungeons, ST's items, and probably more, I remember very little about what of ST I actually liked. (I remember not particularly liking the sidequests, and I remember not having nearly as many problems with the instrument as most people seemed to, but little else that didn't have to do with the story, items, or some of the bosses.) And I have no real desire to go back and play ST again. I've gone back and replayed PH, and I enjoyed it. That desire to replay it never really hit me with ST.