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Mario Kart 7 (Nintendo 3DS) discussion [game]
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8.91/10 from 40 user ratings |
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Welcome to the official discussion thread for Mario Kart 7 on the 3DS!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
| Reviews: |
The game is out. The kart is on the track... time to play folks. Time to burn some rubber! So play it! And discuss. And add it to your Game Database!!! OFFICIAL NEGATIVE WORLD COMMUNITIESNegative World-1 - 150cc grand prix with all items - 06-1246-2354-2851 Negative World-2 - 150cc grand prix with NO items - 28-4326-8367-8428 Negative World-3 - 150cc bombs only - 17-2743-5883-9550 Negative World-4 - 150cc mushrooms only - 49-3276-9976-9655 Negative World-5 - 150cc bananas only - 19-7224-9019-8360 Negative World-6 - 150cc shells only - 36-7133-8082-1390 Negative World-7 - Balloon Battle all items - 34-2867-2429-9198 Negative World-8 - Balloon Battle bombs only - 24-8850-4088-8320 When trying to coordinate online races with Negative World buddies, use this chat to coordinate easiest! The Negative World Chat! URL to share (right click and copy)
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12/04/11, 14:41 Edited: 12/08/11, 04:29
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As far as I can understand from my extensive 15 minutes of internet research, Communities work like this:
-Communities can be created by anyone, based on certain rule sets. They each get their own code. They can also be joined by anyone.
-Each Group has their own "Grand Prix" race of four courses (user-picked), complete with point-tallying akin to the main GP mode.
-Each Group begins when someone joins the Community and can't get into a current race. That person is then the host of the new Group, and can wait for more people to come in to race. Once enough have come in, he can hit OK to start the GP.
-Users are "locked" in a GP, with no one able to quit (except via drop-out) or join until the four races are over.
I really, really wish Nintendo didn't go with a GP system for Communities. It was okay in MKDS, but the "revolving door" system of MKW is much, much smoother for getting players together and racing. Jump in, drop out at your leisure.
With this system, say we have 3 NWers ready to race, and more who stumble upon the "NOW RACING!" thread and decide to jump in soon afterwards. The 3 NWers would likely start Group A and begin racing the GP. A couple others come in after that. Since Group A is in the middle of a race, the next guy assumes no one's there and starts Group B. Waiting a few minutes, someone shows up so they start the GP themselves. And let's say one of Group A drops out but decides to jump back in later--he'd have to start Group C!
It seems like it'll be complicated to arrange a solid 5-8 player match with this system, especially since you can't see who's online or racing or otherwise in the group. It'd be nice if Nintendo provided a 3DS update to tweak a lot of this.
EDIT: What happens if someone on your friend list is in a GP Community race and you try to join them? |
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