Alrighty everyone, the game is finally out in all primary regions.... IDreamofHime was the first to receive their copy here on the boards. This is the place to discuss it!!!
Welcome to the thread on Negative World where all wondrous Zelda talk can occur. I would recommend that if you wanna talk about deeper-game stuff as we get going, perhaps spoiler-tag it and then describe outside of spoilers where in the game it is. The recent Super Mario 3D Land Discussion Thread is a good example. That'll allow people who aren't too far to read the thread without actually spoiling stuff for them. Just try to be courteous but definitely have fun with the game and discussions!!
Have ye what it takes?
Be sure to hit up the Skyward Sword Game Page and add the game to your collection once you've received yours. Be sure to mark it as "Playing" while you work on it and after you're played it sufficiently, give it a score you deem fitting!
This may come as a shock to you, but the use of spoiler tags isn't determined by what's easiest for Simba.
PS. And what do you mean "at least I don't have to (do X) to read it"...There's nothing you can do to read your example. It's blacked out completely and permanently. Unless you have some sort of gadget that allows you to peer under all that black. Which I'm sure would take much more effort than a few mouse movements.
Remember when you had half the site bitching at you over the password thing? A little bit of effort you said. Move the mouse, type a letter. No biggie.
I agreed with you then that the effort was minimal, and it's the same situation now. You move your mouse countless times a day just doing normal PC work. Whining about a few extra times is just silly. In fact it's more of an effort for you to continue complaining and having this silly discussion than it is to simply mouse over the spoilers. Ironic when you think about it.
And I'm guessing the whole thing isn't spoilered so as to provide context to said spoilers. Something else people were complaining about here if I remember correctly.
This game just keeps getting better - the entire Lanayru area is simply a masterclass in design. When Nintendo talked about breaking up the predictable overworld/dungeon routine and blurring the line for what constitutes a dungeon, Lanayru is a full realization of this. It also fulfills the promise that all your powerups are in constant use. Also the time-shift crystal on the little boat had my jaw on the floor. Of the 3 regions, I find Faron Woods the least innovative. It's dungeons and flow are the most safe and traditional. The other 2 areas are far more ambitious in their design - I wonder why this is? I'm about to get the 3rd song which will most likely send me off to the Lava Mountain area again, I can't wait to see what it has in store for me after the 1st awesome dungeon there.
This is the best 3D Zelda since OOT and MM (so far anyway).
I think I'm basically at the end of the game now. Just got the triforces pieces and there was the cutscene with whats-his-face and that's where I'm at. I'm not a completionist or anything but there are two things I'd still like to do with the side quests before beating the game. 1. Get that damn bug back from the bug thief. I tried this a few times and it seems borderline impossible without knowing where everything is. But I guess buying that one medal would help? 2. Turn the creepy guy under the village into a human. Problem is I have no idea how far from this I am and I don't want to run around for hours just to do this. Maybe I'll look up online how much of that crystallized stuff you need.
It may seem like I'm being intentionally vague so as not to spoil things, but I honestly can't remember the names of a lot of the people / stuff in the game. Me have poor memory.
@achhibbar Yeah that dungeon was pretty interesting. I was like a half hour into it before I realized that it even was a dungeon. I won't spoil anything for you but there is another dungeon later that, while obviously a dungeon when walking into it, breaks the pattern a bit by having both inside and outside areas. I guess this isn't totally new to the series as Link to the Past did something similar if I recall correctly? But it still helped make the "dungeons" feel a bit more integrated into everything else.
Several Zelda dungeons have involved areas "outside" of the dungeon, such as LttP's Woods stage, Wind Waker's Dragon Roost, Minish Cap's Wind Palace, and Twilight Princess's City in the Sky.
In case you want to know how many Gratitude Crystals you need to finish the side quest...well, you'll need all of 'em. The total number is eighty. I don't think the Bug Medal really helps with the side quest you're working on though, I just learned where to find each bug by playing it a couple times.
I didn't use the bug medal to finish that sidequest. Here's a good piece of advice: if you haven't purchased everything you possibly can from Beedle before you finish the quest, don't. He gives you a pretty sweet reward, and I missed out on it because he had no inventory once I completed that sidequest.
@TriforceBun But doesn't it at least point to where bugs are somehow? I'd rather do that then just run around a bunch of times trying to memorize everything. I have a bad memory, both long-term and short-term. My "best" on that so far is like 9 minutes.
Sort of. You still need rupees, just not as many. Plus he gives you some gratitude crystals, so that's a plus.
It took me two tries. One to figure out where all the bugs were, and the second to just run and go get them. I only had a few seconds to spare, but I got turned around at one point. If you're needing speed, a stamina potion might help.
Oh yeah totally forgot about stamina potions. Oddly enough though (for a Zelda game) I have on money. I guess I could sell some of my bugs.
I think I'll just use the cheat FAQ on Gamefaqs for the bug thing. I don't like cheating in games if it is solving puzzles or something, but if it saves me the monotony of running through the thing a few times just to plot out the best course on my own, I'm down.
Yeah if you talk to the flying dude who runs the shop god why can't I even remember this name?! eventually he tells you about his personal problem or whatever which is that he lost his beetle... oh, yeah Beedle!? That makes sense... Beedle's beetle. Anyway so the guy with the big island apparently has it and you need to win it back from him.
I have no spacial memory though. Stuff like this confuses me. Heck, I didn't even realize at first that certain bugs were repeats. Anyway, I used the FAQ above and it was a piece of cake.
Now I have a question. I noticed that there is a gratitude crystal in Zelda's room, which is always? locked. I don't want to know how to get it, I just want to know... can I even get it yet? Or is there some point in the future (probably between saving her and beating the game?) where the door will unlock and I will be able to?