Alrighty everyone, the game is finally out in all primary regions.... IDreamofHime was the first to receive their copy here on the boards. This is the place to discuss it!!!
Welcome to the thread on Negative World where all wondrous Zelda talk can occur. I would recommend that if you wanna talk about deeper-game stuff as we get going, perhaps spoiler-tag it and then describe outside of spoilers where in the game it is. The recent Super Mario 3D Land Discussion Thread is a good example. That'll allow people who aren't too far to read the thread without actually spoiling stuff for them. Just try to be courteous but definitely have fun with the game and discussions!!
Have ye what it takes?
Be sure to hit up the Skyward Sword Game Page and add the game to your collection once you've received yours. Be sure to mark it as "Playing" while you work on it and after you're played it sufficiently, give it a score you deem fitting!
So far this is my favorite Zelda since OOT. The side-quests, the ability to upgrade items at your own pace, the near flawless use of Motion+ for the puzzles and combat and finally the excellent dungeon design. The story is far better paced than Twilight Princess so far too.
The use of Motion+ is so well done that it you just forget that Nintendo have revolutionized interface (once again) for 3D games. It's a comparable achievement to OOT and Mario 64.
44 hours and the end is in sight. I just collected the Triforce, the Sealed Temple was made whole again, and Zelda woke up...right up until Ghirahim took her again. Time to time-warp and save the world... again! It was late, so I had to save and quit when that happened, but I'm hoping to wrap it all up tonight.
Ghirahim just annoyed me from start to finish...I'm glad he was such a tool.
I really liked Demise as a villain, and the fight with him was pretty cool. It was especially great once I learned I could use the lightning against him. Before he uses the lightning (second phase of the fight), try and attack him with the bug net.
Groose ended up growing on me too.
Fi was still uber-annoying by the end of the game, but I liked that she showed some humanity when it was all said and done (even if it was a little cliche).
Even though I hated most of the NPC interaction, I think the main characters worked well together to advance the story.
I like Ghirahim a lot, actually. His dialogue is so sinister, and his demeanor is whimsical and disturbing. Great character. On the flipside, I thought Demise was pretty bland apart from his design which was badass.
Nah, I thought he was a sissy all the way. He ran from fights before they were remotely over (even though he constantly kept saying he was so much more powerful than Link), and once he got what he deserved in the end. I just wish Link could have dealt him that fatal blow.
His concept was great (especially once you find out he himself is a weapon and is very much like Fi), but I didn't care for him as a villain.
I think Nintendo should have just added all 3 Ghirahim fights into a single one (3rd phase). Not only was he annoying, but he also took the place of 2 completely different, potential bosses. The recurring battles that I liked the least though were the Imprisoned ones. He was getting stale by the 2nd fight, let alone the 3rd.
The first fight made sense...it set him up as the villain. The second one more of the same, and the third, while different, was still essentially the same fight. The whole way Ghirahim/Demise reminded me of StarFox Adventures. You were pursuing General Scales all throughout the game, and then here comes Andross...you know?