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The Legend of Zelda: Skyward Sword (Nintendo Wii) discussion [game]
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11/17/11, 19:54 Edited: 09/20/12, 03:19
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@stephen08Hey, you and I are at the same part! I really enjoyed the dungeon as well, probably my favorite in the game so far. Pretty non-traditional and memorable. Only complaint: Fi spoiled the puzzle with shooting through the grate! It looked like a fun thing to figure out too. Got stuck on the part where you have to lower the boat with the arrow to proceed. Man, that took me like 20 minutes of running around the ship, but was really satisfying to discover. Without Fi!The mini-boss was exciting and challenging. I thought the mini-arena that you fought him on gave a nice sense of urgency to the fight.And of course, the boss was nuts. Tearing things up then nearly killing me. Great fight, in the rain no less. |
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@ShadowlinkThat may have been cool, but I think I got the picture by the second or third time it happened, and I was ready to take it down after that. Between that aspect and the pouring rain (and me literally getting down to half a heart left before picking up a few more), Tentaclus was one of my favorite fights in the game (so far, I'm only right after it), even if the monster in question was a little on the funny-looking side. But it (she?) was also a little spooky-looking to me. |
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@TriforceBunSpooky cause of how funny it looked The enemy designs were really strange sometimes. That boss and The Imprisoned are really... stupid. I think they should've done so much better on designing those so that they at least look a bit more, I don't know, evil? |
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Alright, so I started replaying the game in Hero Mode last night. I got just past the first dungeon.
Thoughts so far:
* I didn't exactly waggle my way through the first game, but there were some enemies where I got a little nonchalant. Not here, though. You are consciously a lot less aggressive, making sure you don't get hit -- period. A lot like the tension of the Silent Realm throughout the entire game. It's so much different when hearts don't appear all over the place -- it's a totally different game.
* Maybe I didn't notice this as much on my first playthrough, but damn, the opening of this game is brutally slow. Some characters act differently in Hero Mode, but there is still way too much hand-holding. I already beat the game, Fi should just go away. The first 5 hours or so has very little gameplay -- a lot of dialogue and cutscenes, and Fi. In Hero Mode, you should not have Fi popping up after everything, you shouldn't need to be prompted when you pick up a treasure or bug. Way too many annoying disruptions in the gameplay, which I guess is more noticeable on replay. If there's 3 things I need to find, and I find 1, I shouldn't need Fi popping up and telling me that I need 2 more. Nintendo, give me a quest log in the next game, and get rid of companions (Navi, Tatl, Midna, Fi, etc.). I never liked any of them, and they were all annoying. I thought the whole "85%, 25%" stuff was cute at first, but it gets so old.
* I'm also hoping that we get a Zelda game in the near future where Link has already become the hero (maybe another direct sequel ala MM). I'm tired of a 3-5 hour tutorial mode starting every Zelda game. Put an optional tutorial mode on the Start menu for n00bs, I already know how to play Zelda. It's painful, and it certainly has no place in "Hero Mode".
* I'm playing the game very differently this time around. I'm glad that at least you got to keep your treasures and bugs in your new save. In my first playthrough, I stuck pretty much rigidly to the story mode. I usually stayed on the ground through each dungeon, and only returned to the sky usually about once after every dungeon or so. This time around, I'm constantly going between the sky and ground, and this time I'm taking advantage of the upgrade system (which makes more sense here because the game is much more challenging). I've also done a handful of side missions and explored Skyloft at night for the first time. There's no urgency for me to know the story anymore, so I can play through the game at my leisure. Ultimately, this is going to be my save where I complete everything and collect everything.
It's quite a different experience so far; I'm liking it.
A major post-game reward should be kept spoiler-tagged, at least for a few more weeks I'd say. - BBbot |
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