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Alright, game comes out in a week. Who's psyched?
I just finished thoroughly playing the demo. I had to restart some levels a lot, but a lot was due to me not really paying attention to certain things, haha. For instance, I tried half a dozen times to get the minimum time trial time in the first level and was about to complain that it was BS they don't even show you a timer or anything, and then finally saw the clock you have to grab at the beginning of the level to start the time trial.
Similarly, I just couldn't get all the lums to get the medal for the level, but after a while I realized I was skipping lums-giving enemies by not going to the secret areas anymore.
Still, a lot of the challenge in the demo was legitimate and not due to my stupidity. And some of the difficulty was NOT legitimate and due to some problems with the game. I thought the controls and platforming were pretty spot on and forgiving, until I reached the final stage of the demo, where I must have died a dozen times due to Rayman just getting "stuck" in the scenery, somehow. Not too big a fan of that.
Some neat surprises, however: the shooter level was pretty solid, and clearly inspired by this PSOne import:
Yup, that's a kid riding a flying vacuum.
By the way, I encourage you to revisit that stage as Globox instead of Rayman. It plays the same but the new... look... really took me by surprise, haha.
And that's definitely one thing I love about the demo: lots of great visual gags and funny animations.
The platforming is really solid when Rayman isn't stuck to the scenery, too. At E3, I played this pretty amazing level that could have been a temple level taken straight out of DKCR. The controls can feel a bit floaty, but they're pretty forgiving, especially given that you have wall jumps, and can slow down your fall.
I do wonder how surprised at the difficulty those who haven't played a hardcore platformer but want this game because it's pretty will be, however. Haha. Even I was taken a bit by surprise.
I picked it up and it remains shrink wrapped for now. My gaming time is fast reducing and that time is being spent still playing Skyward Sword. I have gotten into this weird funk where I am too lazy to game, its easier just to sit there watching Netflix.
I'm still planning on buying it for PS3. Right now I'm more excited to buy Rhythm Heaven, and I'm also playing through DKC Returns co-op. I figure I might as well wait until I'm ready to play it since it may drop further in price.
Preordered it last year while it was 29,99 CAD$ on amazon.ca. It was a bargain before the price got up. Played it with a few of my friends & advertised it a bit. 2 of my friends bought it on PS3. This game, is really good. Can't wait to go back at it. This game reminds me, evertime I play it, what it feels like to be a child and WHY I like videogames so much.
Didn't know there was a thread! Should have figured.
I feel sorry I didn't pick this game up when it came out, at full price, to support Ubisoft for putting it out. It is an incredible 2D platformer. One of the best anywhere.
What threw me back when it came out was the demo. It isn't a good demo. Their choice of levels isn't the greatest, and they kind of just throw you in there without any flow. I understand they were trying to show different types of gameplay but...it just didn't work for me. And with the busy fall that we had in gaming, I chose to wait.
Never doubting Montpellier again. I've been a huge fan of theirs since Beyond Good & Evil (yes, even thoroughly enjoyed King Kong) but the Rayman demo and the fact that I thought they were giving us a game that was (factually) meant for XBLA on a full-priced disc made me doubt them. Little did I know that it features over 60 levels, most of which are really, very good. And replay value past that for those interested.
Get it, support them, even if it is a little bit late now based on its low sales. You can find it for 30 bucks or less.
And to you guys who have it but haven't yet opened it.......open it, play it, and kindly spread the word :) [EDIT: unless you don't like it, in which case kindly keep your opinions to yourselves ;) ]
Got this game (on Wii) yesterday as one of my B2G1 free games. Played through the first 4-5? stages with my girlfriend. It's a fun game. She enjoyed it as well. Actually she seemed to really like it, I think it is her favorite out of the co-op platformers we have tried out (which I think only includes Kirby's Epic Yarn and New Super Mario Brothers Wii, but still.)
My only complaints are that the music has been repetitive so far and that the graphics were clearly designed for HD systems or something because they're way smaller/blurrier than most Wii games.
I received this game today, but I don't think I'm going to open it yet. I don't want to start anything before XenoBlade comes, as then I'll leave it unfinished, and by the time I get back to it I'll forget what I was doing and be starting from the beginning anyway.