GelatinousEncore technically had dibs before either of us, but I say the more reviews, the better! I feel like I need to immerse myself in the soundtrack a little longer, though--anyone else feel like the music is just a hair too "soft" (i.e. drowned out by sound effects a bit) in-game?
On that note, I really like the sound effects in the game. Everything feels appropriately crunchy and powerful, and there're plenty of unique ones to give the moves personality.
- The first boss is a tree. I am SHOCKED. - The first challenge room was fun, and took me more retries than I care to admit. - I sure hope the other worlds have more than 5 stages.
@carlosrox Epic Yarn isn't much like other Kirby games. It was almost purely a platformer, traditional Kirby is more of an action game.
If you've got a classic controller and eight spare bucks, maybe pick up Kirby Super Star. It seems to have the broadest appeal and also offers plenty of wrinkles in each of the included games. I've seen a lot of doubters converted by Super Star.
I did notice that, actually. The game does have its Easter eggs. I like the one Ultra Sword that's a fish and there was one Stone transformation that stuck out, but I can't remember what it was...
Curse you, TriBun. I could have moved on with my life never knowing there was a 4th medal for the challenges. I just played the sword challenge over a dozen times trying to get the highest score possible. How many pts do you need? 30,000? The gap is too large...
How did you even find that out, anyway? The only other challenge I've unlocked, the whip one, I struggled to get the gold, and it was really close.
Damn. That was something. And I felt I had mastered the sword, too. I can't even begin to imagine how hard the whip challenge is gonna be, given how much I suck at it.
Kirby Return to Dreamland: for hardcore gamers only.
Haha, nice work. It was actually spoiled for me somewhere (GameFAQs I think, ugh) and once I learned about it, I had to shoot for it! I haven't quite got them all yet, but am very close.
Besides those, I've fully completed the game. I'm happy to report that KRtDL still has a couple surprises up its sleeve in the post-game unlockable, and it's worth aiming to complete at some point.
I got the medal for the whip after, like, a bajillion tries.
Well, not a bajillion, but I was at it for over an hour for sure.
These types of challenge rooms are totally my weakness. I can't resist them in a good 2D action game, and in this game they are brutal. Nothing short of perfect execution will get you that medal. But boy, is it satisfying when you succeed!
Just because of them, I'll probably end up rating this game higher than you did, TriBun. Super Star had nothing like this.
I am only 25% into the main game, haha. If I had to judge the game just on that, yeah, it's a bit lacking so far. I've been doing the challenge rooms as I unlocked them, however, and those I really love. Do they change after you beat the game?
I beat the game last night. It got considerably better toward the end, and some of the later levels have some nifty stuff. I'm glad I didn't spoil myself those