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Top Ten 3D Classics for 3DS Wishlist Part 2: SNES [top ten]
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When Nintendo announced the eShop for the 3DS, it announced a couple of things. First, it announced that it would include the DSi Ware Store. Second, that it would feature a new portable Virtual Console. But, more interestingly, that it would feature newly remade NES and SNES games that would take advantage of the features of the 3DS. Nintendo dubbed these games, 3D Classics. The first titles, Excitebike, Xevious, and Urban Champion, have already come out and demonstrate some of the upgrades that can be done to these old games. The following are the 3D Classics I’m most interested in seeing for the SNES. In addition, I will also discuss how the title can take advantage of the features of the 3DS. As a default, I would like every title to feature Widescreen 3D, no HUD (Heads Up Display) on the top screen (unless specified), and a customizable control scheme, and optional C-Pad controls. Also, most of the extra bells and whistles, such as level selects and extra functionality should be given to the player after they beat the games as a reward for their hard work. Even though it is very unlikely that Nintendo will ever make any 3D Classic SNES games, I'm still doing the Top Ten just in case I'm wrong. Also, I have a feeling that the SNES will eventually join the NES, GB, GBC, and GBA in the 3DS Virtual Console. If it does, and there are no 3D Classics SNES games, then just disregard the upgrades and take this as my Top Ten 3DS Virtual Console: SNES Edition.
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09/19/11, 22:30 Edited: 09/20/11, 05:59
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Release Date: December 17, 1993 Developer: Capcom Publisher: Capcom Like I’ve said before, every system needs a Mega Man game. And the SNES got a couple of excellent ones. The Mega Man X series is a spin-off of the original Mega Man series. The main character is not Mega Man, but a more advanced version called “X” built by Dr. Light before he died. X was discovered by Dr. Cain, who used X as a base to build more “reploids” for the benefit of mankind. The reploids eventually go bad, being led on a revolution by another powerful reploid called Sigma. This is where Mega Man X begins. The Mega Man X games for the SNES were a bit of a departure for the Mega Man series. The games were given a more serious tone and a more flexible hero. You could still fight other reploids and adapt their abilities into X, but now you could upgrade your armor, gain dash moves, and even learn some Shotokan techniques. If I had to choose, I would choose to have to the first game in the series. Upgrades: I would like a Save Feature after every level. No Level Select is needed because the game already features one, unless you want to go to the later levels. The touch screen can be used as a menu for weapons, items, and energy tanks. A Boss Rush Mode would be great. It would also be cool to play as the bosses, like in Mega Man Powered up.
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Release Date: March 1st, 1993 Developer: Nintendo, Argonaut Software Publisher: Nintendo Star Fox was the first 3D polygonal game developed on the SNES. It used new technology in the form of the Super FX Chip. “The Super FX Chip was a customed developed RISC processor was that programmed to act like a graphics accelerator chip that would draw polygons to a frame buffer in the RAM that sat adjacent to it. For those games, the data in this frame buffer were periodically transferred to the main video memory inside of the console using DMA in order to show up on the television display.” In other words, it allowed the 16-bit system to use rudimentary polygons as graphics for 3D gameplay. The game itself was a lot of fun. You played as Fox McCloud, leader of the mercenary squadron called Star Fox, composed of anthropomorphic animals Slippy Toad (a toad), Falco Lombardi (a Falcon), and Peppy Hare (a hare). You are tasked by General Pepper (a dog) to defeat the evil Emperor Andross (a monkey) who has unleashed his army against the good forces of the Planet Corneria. You fight alongside your squadron whom you have to rescue all the time. An SNES sequel was developed for the game but was never released because they wanted to focus on the N64. Star Fox is so difficult to emulate that it has yet to arrive in the original Virtual Console. Hopefully, the 3DS can serve as the Nintendo system that is finally able to emulate this masterpiece. Upgrades: Make all HUD elements appear on the lower screen, even the character dialogue. Save after every level. Stage select. Full playable version of Star Fox 2.
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Release Date: November 21, 1990 Developer: Nintendo EAD Publisher: Nintendo The Super Mario Bros. series is my favorite platformer series of all time. The NES games were brilliant games that became instant classics. The SNES follow, up Super Mario World, follows this tradition while adding better graphics, sound, and other technological advances that were impossible to be performed on the original NES. One of these advances was Yoshi, Mario’s dinosaur buddy. With the power of the SNES, Shigeru Miyamoto was finally able to achieve his dream of having Mario ride a dinosaur. It was a strange dream, indeed, but one that became perfectly harmonious with the gameplay once you liberated Yoshi from his egg prison. After Super Mario World, Nintendo did something that was highly irregular at the time, but Tuesday for us in this day and age. They remade four of their masterpieces into one game. Super Mario All-Stars included graphically and aurally enhanced versions of Super Mario Bros. Super Mario Bros 2, Super Mario Bros 3, and the Japanese version of Super Mario Bros 2, which was redubbed “The Lost Levels.” All the games looked and sounded even better than their original versions and you could now save your progress, but their gameplay remained the same. The last “Super Mario Bros.” game for the SNES is not a Super Mario Bros. game at all. In Super Mario World 2: Yoshi’s Island, Baby Mario was separated from the stork who was carrying him to his family. He lands on Yoshi’s Island where the inhabitants, Yoshis of different colors, must work together to get Baby Mario back to his family. The game plays very differently from other Super Mario games. You control one Yoshi at a time and must take Baby Mario from the beginning of a level to the end, where a different Yoshi will continue the journey. If Yoshi is separated from Baby Mario, he will have a few seconds to reunite with him. If the timer runs out, Baby Mario will be kidnapped by Baby Bowser’s Minions and you will lose a live. All of these Mario games are excellent and I want all of them to be available on the 3DS in some way or another. However, if I had to choose, I would like to have Yoshi’s Island. I have barely played this game so it will be fresh for me. In addition, this game uses the Super FX Chip 2, therefore, it is very difficult to emulate and has yet to appear on the Virtual Console. I’m hoping Nintendo will be able to get this game working on the 3DS. Upgrade: The Touch screen can display a map of where you are in addition to all the information you usually have on the top screen. You can also use the touchscreen to choose any item you have collected in the game, instead of having to use select them outside only. Add extra elements from Super Mario Bros. Deluxe, Super Mario Advance, Super Mario Advance 4, and Super Mario Advance 3.
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The Legend of Zelda: A Link to the Past |
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Release Date: November 21, 1991 Developer: Nintendo EAD Publisher: Nintendo The Legend of Zelda: A Link to the Past is my favorite SNES game. It is an amazing evolution of the first Legend of Zelda. It introduced many new things to the series: Better graphics and sounds, scrolling through areas that are bigger than the current screen, diagonal movement, etc. But the biggest addition to the game is one that, just like Super Metroid’s map, was adopted by many other series, including Metroid Prime. This element is a Parallel Dimension, known here as the Dark World. The Dark World is analogous to the Light World but twisted by the heart of its ruler Ganon. A Link to the Past is a prequel to the first two Zelda games. This Link, receives a telepathic message from Princess Zelda and he goes to the castle to save her. He learns that a wizard named Agahnim is kidnapping maidens in order to open a portal to the Dark World. Link eventually meets up with Agahnim and defeats him, but the portal to the Dark World has already opened. This is where the game truly opens up. I am confident that this game will reach the 3DS in one way or another. Miyamoto has already expressed interest in remaking this game in 3D and his word is law in Nintendoland. So I believe it is not a matter of if, just when, and how.
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Honorable Mentions: Alexay, Contra III: The Alien Wars,Demon’s Crest, Earthbound, Final Fantasy III (VI), Final Fight Trilogy, Kirby Super Star, Kirby’s Dream Land 3, Mario Paint, Ninja Gaiden Trilogy, Pilotwings, R-Type III, SimCity, Super Adventure Island, Super Bomberman, Super Ghouls & Ghosts, Super Mario Kart,Super Mario RPG,Super Punch Out!!, Super R-Type, Super Smash TV, Teenage Mutant Ninja Turtles IV Turtles in Time, Zombies Ate my Neighbors. Tune in soon for my 3 part Top Ten Licensed Games for NES, SNES, and Genesis on the 3DS Virtual Console. Then Top Ten N64 Ports/Remakes for 3DS followed by Top Ten Gamecube Ports/Remakes for 3DS. The Trivia Section did not fit into the body of the article, so you will find it in the first post.Negative World 3DS Links
URL to share (right click and copy)
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09/19/11, 22:30 Edited: 09/20/11, 05:59 |
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