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Xenoblade Chronicles (Nintendo Wii) discussion [game]
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08/27/11, 03:25 Edited: 10/31/12, 21:15
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@GuillaumeThe game does a damn fine job of introducing new areas and events along with more interesting sidequests all the way through the game, so I never had a problem maintaining interest. The biggest problem I had was probably staying the hell away. I'm not done yet either; I'm saving a few things to serve as warm-up for X, and to make it feel like the game hasn't truly ended. Yes, I'm that sad of a person. As you keep doing sidequests, increasing the affinity between your party and the various regions, the inhabitants there will be more inclined to give you meatier sidequests with their own little plots and subquests, so it's as if the game rewards you for spending time with it. But yeah, if you don't want to spend months on end playing the game like I did, you can get away with far less, so don't feel pressured by the insane amounts of stuff you can do. I looooooove the Satorl region by the way! One of the most atmospheric places I've ever explored in any game. The way the whole place transforms in the night time, and the contrast between the different times of day just blows my mind. |
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@GuillaumeThere will be more of that type of sidequest development as things go on, and soon they'll bleed into other regions' respective quests at times. Really makes the world come alive, I think. Don't worry too much about the timed sidequests that pop up, though. I'd say it's very unlikely that the game would launch a set of timed quests that would only be available for such a short time that you'd risk missing out on them. I guess it depends on how you play, but the quests tend to be around for a while. Besides, most of the time you'll be able to figure out that they're gonna go away, or that there is potential for them to be lost when you do some big story related thing in the area. Also, even if you wanted to do every single sidequest in the friggin' game (more than 400, I think. Or maybe that's maximum number you can do in one playthrough. Well, it's a lot in any case.), you wouldn't be able to do that in one playthrough anyway, like @ploot says. Some quests risk disappearing not because you neglect them, but because your actions elsewhere affects the conditions for the people involved in some way, so just accept that some quests will have to go unattended to no matter what you do. |
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