|
|
|
A Nintendo community by the fans!
|
|
|
∧ |
Forum main |
|
|
Final Fantasy III (aka VI) (Nintendo SNES) discussion [game]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
9.54/10 from 54 user ratings |
|
Welcome to the official discussion thread for Final Fantasy III (aka VI) on the SNES!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
|
Listen to this amazing orchestrated version of FF3's amazing main theme while reading!1995's Chrono Trigger shares quite a few similarities with its older brother, 1994's Final Fantasy III (aka Final Fantasy VI). They both share the same translator/writer, Ted Woolsey, who gave Squaresoft's games of that era a particularly quirky voice. They both have similar plot structures, starting off fairly linear then gradually becoming quite open-ended. And they both represent some of the very finest in RPGs, shortly before the genre got drenched in anime cliches. But if you're one of the many, many people who haven't played FF3 and have played CT, don't expect another CT. This is a Final Fantasy game through and through, and with that comes the staples of the series, for better or for worse: random battles, a rising imperial evil, and a somewhat slow opening chapter. CT has ridiculously good pacing, and FF3's merits are admittedly take a little more time to become evident. But rest assured this is an RPG worth playing. So what do I like so much about FF3 that makes it worthy of being my favorite RPG (above EarthBound!?) and second-favorite game? EVERYTHING. The soundtrack is the best. The storyline is the best. The cast is the best. The battle system is deep and addictive, the main game is extremely long, involved, and--this word is extremely overused, but it's very fitting for a tale like this--epic. You're looking at a 60-hour goliath of a game with a massive, well-developed cast you'll fall in love with, and an infamous, psychotic villain that's deliciously evil. There's comedy, tragedy, drama, romance, twists, double-crossings, operas, colosseums, banquets and airships, all set to a timeless soundtrack and lovely hand-drawn 16-bit visuals. And the entire, enormous end sequence is the stuff of legends. It also has a 2-player mode! You can set any of the four playable characters to P1 or P2, and use a second controller to go through the adventure with a buddy. So in short, don't miss this work of art from the 90's. It's soooo good, you guyyyyyys. C'monnnn...! And if you're playing it now, feel free to post your progress, etc, in this thread! URL to share (right click and copy)
|
|
|
|
|
|
|
07/02/11, 01:12 Edited: 07/02/11, 01:15
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Played a bit more tonight. Got through the mountain area, fought a boss, and then made it to the entrance of the Returner's Hideout. Once I was there, I saved and quit for the evening. The going is slow, but steady. I'm using more Relics now, so my characters are pretty tough at the moment. Sabin's "Blitz" attacks are still annoying to pull off, though.
By the way, did I miss the chance to recruit Shadow? I "met" him at the bar, talked to everyone around him, but...nothing happened. I remember using him when I played the game before...but I can't recall how I got him to join me.
Oh, and that new translation? Regarding what kind of a man Shadow is? Edgar says that Shadow would "Kill his own best friend for the right price." So, while not quite as gruesome as slitting one's "momma's" throat (for a nickel!), I think the updated translation gets the point across fairly well. Shadow is a mercenary, and murder isn't something he's shy about. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@SmerdYeah, I get lost quite easily in that Mode 7 map. It's confusing! @TriforceBun, @ludist210See, you guys played the game back when it originally came out, so I would guess that's why you guys might prefer the older script. Maybe not *necessarily* because it's better, but because that's what you "grew up" with. As a Chrono Trigger fan, the DS remake of that game's dialogue caught me off-guard at times, and I yearned for the original SNES translation. Still...I think they did a lot of things better with the DS game, such as removing Frog's dumb "medieval" accent, that really had no place in the game. That's just me though, maybe I'm weird. |
|
|
|
|
|
|
|
|
|
|
|
|
|
∧ |
Forum main |
|
|