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Final Fantasy III (aka VI) (Nintendo SNES) discussion [game]
 
Final Fantasy III (aka VI) on the SNES
9.54/10 from 54 user ratings

Welcome to the official discussion thread for Final Fantasy III (aka VI) on the SNES!

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Listen to this amazing orchestrated version of FF3's amazing main theme while reading!



1995's Chrono Trigger shares quite a few similarities with its older brother, 1994's Final Fantasy III (aka Final Fantasy VI). They both share the same translator/writer, Ted Woolsey, who gave Squaresoft's games of that era a particularly quirky voice. They both have similar plot structures, starting off fairly linear then gradually becoming quite open-ended. And they both represent some of the very finest in RPGs, shortly before the genre got drenched in anime cliches.

But if you're one of the many, many people who haven't played FF3 and have played CT, don't expect another CT. This is a Final Fantasy game through and through, and with that comes the staples of the series, for better or for worse: random battles, a rising imperial evil, and a somewhat slow opening chapter. CT has ridiculously good pacing, and FF3's merits are admittedly take a little more time to become evident. But rest assured this is an RPG worth playing.



So what do I like so much about FF3 that makes it worthy of being my favorite RPG (above EarthBound!?) and second-favorite game? EVERYTHING. The soundtrack is the best. The storyline is the best. The cast is the best. The battle system is deep and addictive, the main game is extremely long, involved, and--this word is extremely overused, but it's very fitting for a tale like this--epic. You're looking at a 60-hour goliath of a game with a massive, well-developed cast you'll fall in love with, and an infamous, psychotic villain that's deliciously evil. There's comedy, tragedy, drama, romance, twists, double-crossings, operas, colosseums, banquets and airships, all set to a timeless soundtrack and lovely hand-drawn 16-bit visuals. And the entire, enormous end sequence is the stuff of legends.

It also has a 2-player mode! You can set any of the four playable characters to P1 or P2, and use a second controller to go through the adventure with a buddy.

So in short, don't miss this work of art from the 90's. It's soooo good, you guyyyyyys. C'monnnn...!

And if you're playing it now, feel free to post your progress, etc, in this thread!

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07/02/11, 01:12    Edited: 07/02/11, 01:15
 
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Dear game: if you're going to take away the only character I have with healing abilities then I would appreciate being told of that ahead of time.

By ahead of time I mean before I used up all of my potions.

Seriously, screw the minecart ride.
01/22/15, 03:41   
Edited: 01/22/15, 03:55
@pokepal148

You're equipping espers, right? Kirin can teach Cure to someone in 10 battles at the most (and probably far less during the factory run).
01/22/15, 04:23   
@TriforceBun I tried that. The mineccart doesn't give you enough battles to max one out and they reset if you game over.
01/22/15, 04:28   
Finally did it. Don't know how I did it but I did it.

Edit: and I got killed by the stupid crane,

Locke, you get healing duty.
01/22/15, 04:48   
Edited: 01/22/15, 05:04
The crane is kind of a tough boss. If I'm remembering right, one is weak to Ice and one is weak to Fire. Is this your first time playing through this game?
01/22/15, 06:30   
@TriforceBun oh that's convenient. All of the natural magic users seem to be on a mass Exodus right now
01/22/15, 07:00   
@pokepal148

You'll build up a good party of magic users soon enough. Don't fret...just keep going.
01/22/15, 17:28   
I don't remember having any troubles anywhere in this game. Seriously.

THAT SAID, I spent about 400 hours on The Veldt every time I got a *NEW* Esper. Seriously.
01/24/15, 20:01   
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