Nintendo made their strategy pretty clear RE: the 3DS. Make some room for third-parties at launch, let them get some sales and bring in a new audience, etc. I'm not sure that Nintendogs underwhelming performance was a part of that strategy, but STILL...
Thing is, I'm not sure that it worked. At all. Street Fighter sold alright. LEGO Star Wars probably did okay. Everything else? Maybe not so much. And Nintendo is firing the big guns this holiday season. BLAM! Super Mario 3DS. BLAM BLAM!! Mario Kart 3DS. In addition to, without belaboring the gun metaphor, Ocarina, Star Fox 64, and Luigi's Mansion 2. So, seeya, third-parties, I guess?
I mean, MK3DS is going to be sold at basically a 1:1 ratio with the system from now on. SM3DS won't be as ubiquitous as NSMB on the DS, but it'll be significant. And as much as it pains me, Ocarina and Star Fox 64 will probably be nostalgia-fueled system-sellers. And it's not like Nintendo is going to stop releasing games after that. Have third-parties squandered their chance? Did they ever have one to begin with?
Or am I being too pessimistic? I mean, it was pretty much the same story on the DS, and that had pretty good third-party support. But will that support remain in the Vita/iPhone era?
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