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Beloved Games you Hate [roundtable]
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Much like every other entertainment medium in the planet, every video game save for a few exceptions I could probably count with my two hands, has a consensus attached to it - everyone either loves it, hates it, or something in between. That's because gamers usually expect something specific out of video games, and products either deliver or they don't. However, at the end of the day, we're all different, and sooner or later we're all bound to not follow the general consensus at some point, and video games are no exception. I made this a roundtable so we can hopefully get some good discussions going, and be baffled at some of our fellow board members' choices. I'm sure some of you will be dumbfounded even at this OP. So, post games everyone loves and you hate. Of course you can do any amount of games you want, and include descriptions only if you see fit. You can also add games you acknowledge to be well made games, but just aren't for you. Also, feel free to include games everyone hates and you love, I just didn't make that part of the main topic because it's not that common for that to happen. When games are generally considered horrible, it's usually because they're just not well made from a technical standpoint - no one can stand horrible cameras, textures, frame-rates or glitches abound. But if you can find an example of this, go ahead. This should be good. Also, sorry if it's been done before. I don't remember if it has. Anyway, I'll start. I Hate:Kid IcarusI hate this game. Granted I didn't play it in its entirety, I was fed up with it far before the final stretch of the game, but I completely disliked what I played of it. It stole the Metroid engine and made me go around in very generic looking stages attacking enemies with lame attacks. And constantly scrolling upwards (I know not the entire game is like this, but still) is so annoying in 2D a platforming game like this. Animal CrossingI had never played Animal Crossing until a few months ago. It didn't look like my type of game at all, so I steered clear. In what seemed like a call from destiny, a friend of mine recently let me borrow City Folk and said - here, you have to play it. You can't go on with your life until you play Animal Crossing. So I did. And, wow. What the hell do you do in this game? Seriously, though, I can see how people could get into this game. It's a good simulation game, and I can definitely see the Nintendo touch. I can feel it, almost. But the game bored me to no end. I put a couple hours into it and I never wanna see it again. Everyone says all Animal Crossing games are the same, so I feel I am entitled to say I hate the entire series. Zelda III'm not completely alone on this one, I know, but it's still generally regarded as a good game. It's not a fun game at all. It's comprised of all these different "pieces" that ultimately don't add up at all. Towns, overworld with RPG-esque battles, experience points, AND side-scrolling gameplay? It never comes together, it's terrible. It doesn't help that it's extremely hard. But you know what's even harder? Finding a reason that justifies actually beating this game. Fuck it. I hate the following more than the rest...Gears of WarI should clarify before I begin, I haven't played the second one. And I don't want to. As for the first one, I played a substantial amount of the campaign and a bit of multiplayer, too. The multiplayer's alright, it's well designed, the problem is it has to work within the confines of the design of the game (of course), so... it sucks. First of all, the game is gray. I don't care what you have to say - it's gray. Yeah, it has some beautiful textures, but it's so unappealing to look at. I know people often complain about this in realistic HD games, but Gears is easily the worst offender in this aspect. So you already have a raised eyebrow from the minute you fire up the game, and then you start to play it. Your character moves like a tank (the "worse than Leon S. Kennedy" variety of tanks), the environments all look the same (of course) and are like 2x2. You have to take cover constantly and fire generic weapons at generic aliens. Yeah, it's a third person shooter which is kind of original, but it might as well have been an FPS, it's hard to tell the difference honestly. "Stop 'n' pop" doesn't make a shooting game more strategic - it makes it more boring. And there's soon to be THREE of these games! Damn! Gears represents everything that's wrong with this generation of gaming (it only needs a 99 cent iOS game and we're golden), and people love it. I'll post more games if they come to mind. Looking forward to your responses! URL to share (right click and copy)
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05/21/11, 20:02 Edited: 05/21/11, 20:07
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Put me in the Animal Crossing camp. I really just don't get that game.
And I wouldn't say I "hate" Wind Waker...but I've definitely disliked it more after every play through. That game can be fun at times but it does so many things that ruin the experience for me. I can understand why people like it for certain reasons, but those reasons can never outweigh the amount of things that annoy me in the game.
Earthbound. I know it's only beloved by a small group of hardcore fans, but I friggin can't stand that game. It's one of those games where, if you don't buy into the "charm," then it's kind of terrible. Anyway, I thought it was boring, uninteresting, and fairly tedious. Not a fan.
I'll throw Kid Icarus in there too. Perhaps it really is just aggravating because it's an NES game, but I think it's clunky and the store mechanic always kind of confused me. When I played it, I wound up just playing that first level over and over and over again until I knew exactly how to get through it with a lot of money.
Also, Call of Duty. Okay, I don't hate it, but it was one of those games I played for a couple months and have no desire to play ever again. I vastly prefer the slower, more methodical gameplay in Battlefield, where your character doesn't feel like he's running around on rocket boots. I would play Halo any day of the week over CoD. I just prefer a slower paced FPS in general. It's a huge reason I never got into Team Fortress 2. |
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Shadowlink said:I sense an immense amount of bannings being handed out the minute Zero pokes his nose into this thread.
My choice is a cheap target, but I don't care.
Halo.
Fuck Halo.
It's generic, it repetitive, and it's boring. It all but RUINED the FPS genre. There's people who claim that FFVII signalled the point where JRPG's jumped the shark and lost their way. I feel Halo did the same thing for the FPS.
Checkpoints, rechargeable health, weapons management...all these "innovations" that now permeate FPS games everywhere and make them SUCK. I liked the path blazed by Goldeneye, and followed up by Perfect Dark and Timesplitters. Stealth, objectives, superior level design. Games that kept things interesting. Not the mindless blast-fest the majority of the FPS games have become.
The first thing I'm going to do when I perfect my time machine, is to go back and eliminate Halo's existence from the space-time continuum. The world can only be a better place if I do. |
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@Shadowlink@TriforceBunIt sounds like you guys need to play Unreal Tournament. Health-pickup based, great level design, bots, fully customizable level designs, unlimited weapons to carry, weapon pickup based, it goes on. That is why I love Unreal. Actually, now that I think about it, I think you guys are getting sick of "realistic/military " shooters in general, and so am I. We need more fast paced, arcade shooters. (like Goldeneye Wii, Unreal, Timesplitters, to name a few) I am sick of a bunch of these "military" shooters that are coming out these days. I want more arcade, fast paced, shooting games- not this overdone, marine/white dude with gun vs. alien/nazi/taliban/etc. |
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@ShadowlinkHmm.... I do hate the influence Halo has had on the genre, for example most games will only let you carry 2 weapons these days, fuck that, I love the days of having like 15 guns at your disposal, this is why I like Resistance FoM and Wolfenstein a lot this gen. Plus I hate recharging health as well, I prefer the packs... except... you know, I don't mind the recharging shield in Halo, because at the time it was an original idea and it worked well with the fiction set up by the game. In fact, I don't hate Halo at all, the thing that annoys me is that every games has to use the same conventions and thus all become generic. When a game comes along that does something different, like Resistance, dude-bro gamers (99% of American gamers it seems) shit all over it then the publishers get scared and go back to the standard formula... like they did in Resistance 2, which was a lot more like Halo and CoD, and suffered for it. So in conclusion, I think Halo is a great series, but I don't like most of the games that copy it and aren't as well thought out or designed. I'll also say this for Halo, when every other shooter on the market adopted the MoH style "iron sites" shooting mechanic, Bungie rejected it and kept doing their own thing. Bungie is a fucking great developer, don't hate them for being successful and influential! |
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