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Podcast Q: Do you have a story about a game positively impacting your life?
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Hey guys, So I feel a little bad about kind of poo-pooing video games on the last podcast episode. Marsh asked innocently why we play video games, and there I go saying it's self-indulgent and useless and akin to mastubation (if you're wondering "wtf?", listen to the episode!). My topic on the next podcast is going to be, well, anecdotes about games having a positive impact on our lives. I want to redeem myself by having more good and positive stuff to say about this hobby. I've got a few things to say myself on the topic already. I don't know yet who's going to be with me on the next episode, and I don't know if I'm being pessimistic, but I'm unsure if we'll have enough to say to fill 20 minutes, the topic lending itself perhaps less than usual to discussion. So I thought it would be a good occasion to try and read listener comments on the podcast! Do you have a story to share? Do you want it to be read on the podcast? Then post it in this thread, and that just may happen! Thanks for participating! URL to share (right click and copy)
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05/06/11, 05:32 |
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Games always motivated me to do my best in school, believe it or not. I would force myself not to play a game until I had finished my homework and studied for my tests. I knew that the reward of playing would be so great, that was all the motivation I needed. It must have been a combination of self discipline and strict parenting that allowed this to happen. And I agree @Anand, I feel like games have fine tuned my reflexes and also my perception and awareness to the environments around me. Depending on the kinds of games you play, I also really believe there is a benefit to 'exercising' certain parts of your brain and having a good mental health (as long as it is balanced with the physical health as well). Games like Brain Age are explicit in achieving this goal, but a ton of other genres surely do this as well. For example, you can learn a lot of new vocabulary by playing text heavy games (Guillaume was learning English!). Yeah, books have that effect too, but games can draw in a different audience than books can. I remember keeping a journal of 'new words learned from my games' when I was younger. Maybe I was just a dork, haha. (And... I have no idea if playing a ton of games has anything to do with it, but I have always had near-perfect vision, while my nongamer sister and parents all needed eye glasses. Though playing games probably has nothing to do with how good your eyesight is!) |
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Hmm...
I look at (recreational) reading pretty much the same way that I look at reading comics or watching TV or movies (or reading articles). You're just sitting there while someone else is funneling content to you. Reading requires more imagination, perhaps, but isn't it just a societal bias that makes it a somehow more 'noble' activity?
That said, I enjoy books way more than TV or movies.
Games don't have much redeeming narrative value, but they do require interaction, so they get a few more (or at least different) neurons firing. I used to consider 'active entertainment', which you participate in, clearly superior to 'passive entertainment', but I don't know if I still think that. Regardless, all of the above is stuff that I do to kill time in a pleasant way.
Guillaume, your point about the author's perspective seems to start dipping into the whole 'art' thing, which is another discussion, and probably a more irritating one. (Nothing against you - I just feel that those 'What is art?' discussions are kind of pointless.) |
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