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Retro Game Club Discussion Thread - 02 - Wonder Boy/Adventure Island [community]
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 Wonder Boy is really where it all started. Developed by Sega and Westone for the arcade, the game was a fast-paced platformer starring some boy, presumably wonderful, trying to save his girlfriend from some monster, and doing so shirtless in a kilt made of leaves. Now that takes some brass balls. Wonder Boy plays as a platformer designed to eat your quarters should: it is very challenging. A lot of that challenge comes from the slipperiness of the character, a one-hit-kills-you design philosophy, and especially a strict time limit. Oh, no, there is no countdown ticking away in the corner of the screen. Instead, you have a "hunger meter" which slowly drains away unless you can keep feeding Wonder Boy fruit. The title did well for Sega, and Wonder Boy became one of their mascots, enjoying about the same level of popularity as Alex Kidd (who?). But interestingly, Sega only owned the rights to the character and the lore of the game. The level design, the gameplay, the code, all of that belonged to Westone, who decided to team up with Hudson Soft to create an NES version of the game. The character still wears only a bunch of leaves, still uses the same weapons, still has to satiate his hunger with fruit, except that this time, the hero is not the blonde and lean Wonder Boy, but instead a chubby guy with brown hair and a cap, named Master Higgins after Hudson Soft's spokesperson in Japan. He looks nothing like him. The games are almost identical, except that most people would agree that Adventure Island looks much worse. So, you can chose whichever version you like (both are 500 pts on the Virtual Console) and start playing and discussing (and possibly cursing!). Thank god for infinite continues... edit - As Roykoopa suggested, why not add either Wonder Boy or Adventure Island to your collection, and indicate you are currently playing it? List of Awesome:ludist210 (finished Wonder Boy) anon_mastermind (finished Wonder Boy) nate38 (finished Wonder Boy) RoyKoopa64 (finished Wonder Boy) X‑pert74 (finished Wonder Boy) Zero (finished Wonder Boy) TriforceBun (finished Adventure Island)Guillaume (finished both Wonder Boy and Adventure Island)URL to share (right click and copy)
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04/09/11, 03:07 Edited: 05/05/11, 04:30
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I chose Wonder Boy. I gotta say, I've been breezing through the first three areas (but the brief time I spent on area 4 makes me think the difficulty ramps up considerably. The funny thing is I don't even remember getting to the first boss in Adventure Island. I gotta echo the "are we sure they're the same game" sentiment, as Wonder Boy seems considerably easier. So far. If I'm not totally sick of the game by the time I finish it, I may end up getting Adventure Island as well for comparison. Anyway, I'm enjoying the game way more than I remember ever enjoying Adventure Island. I like the bright colors. Though I do wish there were more music tracks, you get to hear that little chirpy tune a whole lot. @Abdooooolol |
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Hey, we started playing Wonder Boy yet no one had it in their Negative World game database indicating "Now Playing?" For shame! Heh, anyway I added the game to the database so we can easily see who's playing the game together. Won't that be neat! Just click here and check the appropriate boxes. Simple! Fortunately for those who decided to start with Adventure Island, we have an entry for that as well. Guillame, feel free to add this info to original post. If you want!I need to get to bed now, but I did buy my copy of Wonder Boy and will try to spend some time with it this weekend. |
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@X-pert74 Are you playing Wonder Boy or Adventure Island? Anyway, no one mentioned it yet, but Wonder Boy has a stage select cheat, and it's given to you right in the game manual! (see page 4, "Getting Started)." See, it pays to read the instructions sometimes. Wonder Boy is kind of cool but simple in the first batch of worlds. The bright colors remind me a lot of another Sega Master System game I played on the VC: Alex Kidd. A simple melody plays in the background for all the levels, but it's so catchy. The jump detection is a bit wonky, but I'm getting used to it. I'm at Area 2 Round 3, and started using the skateboard. I died at one part because the platforms blended in right with the background, making it difficult to discern the two! But it's all good, I will keep on playing after I'm done with my errands. |
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