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Silent Hill: Shattered Memories (Nintendo Wii) discussion [game]
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I noticed some people said because of the length of the game they might only rent it. From everything Ive read, the game has alot to offer. Ive even noticed several people who have played through the game say they will play through the game several times to see the different endings, ect.
I think the game will have a good bit of replay value. I will def. buy this game. But to be fair, I never rent games. Its either, I want to play the game or I dont. And for those games that I do buy and dont feel like keeping I sell them on ebay mostly. Sometimes I will take them and trade them in at Gamestop, but usually not, since Gamestop hardly gives anything for games these days, unless the game is fairly new.
Ive never played a Silent Hill game. And to the OP, I dont think it matters than you didnt beat the first one. THis new Silent Hill has nothing to do with the original, other than the dad wrecking his car and looking for his daughter scenerio. In a way, it probably should have just been its own SH game, but I know the last few Silent Hill games were not very good. So, they probably wanted to avoid people thinking the same thing.
And one last thing, it really peeses me off that the PS2 and PSP versions are only $29.99. Sure the PS2 is last gen and all, but comeon, why forcre the Wii owners to pay an extra $20. That is another reason why Im waiting. I have a feeling the game might drop in price soon. If I didnt already have so many games to play, then I would probably buy it. But everytime I check out the game and see that $29.99 for the other systems, it turns me off from buying the game.
THe game should have only been released on the Wii. I thought the whole big deal with this game was the way the flashlight controlled with the Wiimote. If so, then why release it on Sony's past systems. If anything, release it on the newer systems as well, but wait, none of those so-called hardcore gamers would want the game since it would have Wii-like graphics. I guess its still hard to believe that this fat into the Wii's lifecycle that games that are made for the Wii are still being made for the PS2 and PSP. In a way, it is a slap in the face to Wii owners.
Only make these games for the Wii, then people would be forced to buy a Wii if they really wanted some of these games. |
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Simbabbad said:Silent Hill is all about psychological mind fuck. Since I played the series, every first Wednesday of the month, when the city fire alarm starts as a test, I freak out expecting everything to turn rotten and rusty and old and decaying. I kid you not, every time I have a shiver down my spine because of how "scarred" (in a good way) Silent Hill made me.
When it comes to pure, absolute fear, though, Fatal Frame takes that cake. Silent Hill is disturbing, not unlike Killer7, but Fatal Frame is just pure scary. Greatest fear of my life : playing alone, at night, the first Fatal Frame... in a particularly scary/tense moment... then the damn cat walks on the top of the couch right behind my neck. I woke up my bf.
Of course, Ramses did it again when I played Dead Space on 360. Again, at a tense moment, as he was close to me, he puts his paw on my leg and spread his claws.
Stupid cat. You have excellent cats. David V |
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[ref=id=510&pagenumber=3#9015]Simbabbad said:[/ref][quote][ref=id=510&pagenumber=3#9014]gamewizard65 said:[/ref][quote]THe game should have only been released on the Wii. I thought the whole big deal with this game was the way the flashlight controlled with the Wiimote. If so, then why release it on Sony's past systems. If anything, release it on the newer systems as well, but wait, none of those so-called hardcore gamers would want the game since it would have Wii-like graphics. I guess its still hard to believe that this fat into the Wii's lifecycle that games that are made for the Wii are still being made for the PS2 and PSP.[/quote]The power gap between PS2 and Wii is nowhere near the power gap between PS3/360 and Wii.
Releasing it on PSP/PS2 is smart. They know part of the Silent Hill audience owns those systems, the ports didn't cost nearly as much as what it'll bring in sales, and the Wii is just blurry territory in sale potential for that kind of game.
It's just much less risky to release in on Wii AND PS2 and PSP. If they couldn't have done a multiconsole release, we wouldn't have the game at all. Be thankful we do, it's not like it takes anything away knowing there are inferior versions on other systems.[/quote] I understand all that. I just hate seeing the price for the others at $29.99. It makes it harder to buy the game for the Wii for $20 more. Esp. since Im on the fence now about getting the game. I mean, I will eventually have the game. Though I think Im going to wait to see if it drops in price over the next several months. Money is tight right now and I keep triing to think of ways to come up with the extra cash. Gamestop is having a special where if you trade in 3 games you get an extra $10 or if you trade in 4 games you get $20. I dont have many games I am willing to trade in right now, and the ones I do have that I would part with, only brings me $17.50 plus the extra $20 I would get equals $37.50. I would have to put in $15.49 of my own money plus they get the 4 games. If I only sold 3 of those games on ebay I would get at least $50, at the most $60. But still thats more than Gamestop is offering. Only problem is, I would have to list the games today and then it would be next sunday evening when the auctions end, unless someone would use buy it now, which I do use in my auctions. Point is, I would have to wait over a week to have the money.
I hate it when I want a game so badly, though I know I should wait, especially when I have plenty of games that I have not played and they are newer games as well. I know Im not going to be happy until I get Silent Hill. Its not like it is ruining my life or anything, I just can't get the damn game off my mind. Only thing is, if I do break down to get it, it had better meet and exceed all my expectations or Im gonna be bummed. Im expecting alot out of this game. I have a pretty good feeling that this game is going to be one of my all time favorites or pretty damn close. So, if it ends up only being like average to me, then I will be bummed. |
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A little bumpage since I just finished the game this weekend.
I've never played a Silent Hill game before, (though I'll likely pick up the first one on PSN soon), so I was going into this one fresh and without any real expectations.
I have to say, it's a pretty unique experience. The game completely separates exploration segments from chase segments, which is an interesting design choice. There's a complete absence from "shock" scares, which I think is for the best (they always come off as cheap to me in videogames), and the exploration stuff relies completely on atmosphere and the narrative to remain interesting. For the most part, this is successful. I thought the parts of the game that took place outdoors during the day were less interesting than the rest of the game, just because everything was well lit. Combined with the complete lack of danger, I found myself wanting to be back in the dark or the ice world. The nighttime/dark segments really deliver, though.
As far as the plot is concerned, I liked it a lot. I thought the ending was pretty well telegraphed, but the story was delivered effectively. I especially liked how things progressed towards the end of the game itself.
I'll probably go through it again at some point, once I get through some other games I haven't finished/played yet. I can see why people who aren't motivated to play a game more than once might wait for a price drop, but if you're a completionist or like going for multiple endings in a game, there's more there than what you'll see in one run. |
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@BlessthismessThat's how I was with my first "scary" game, Resident Evil (remake) on the Gamecube. Actually I got an hour or two into it and was like F it, I don't want to deal with this! It wasn't until years later (and after I finished Resident Evil 4) that I came back to it. Since then I have played a fair amount of scary games, and though they still creeped me out at times, none matched the scares I went through with Resident Evil remake (and even 4, to some extent, as it was the first "scary" game I actually played more than a few hours of). But now I think I am, as Carlos says, jaded. Dead Space was fun and all, but didn't really scare me much. It's almost weird to me how I went from being so scared over a game I returned it, to now where I'm like... whatever. Mind you, I think part of it is that no game I have played since is actually as scary as Remake... that game freaked the hell out of me. Even 0 was weaker, because it had so many ridiculous enemies like giant frogs and monkeys. I heard Fatal Frame was a super scary series though. That's why I wanted 4 to release here so bad, not because I thought the game would be amazing per se, but I thought hmm, maybe this has a shot at scaring me the way Resident Evil did... |
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@carlosrox I'm 30 but I pretty much grew up on Nintendo consoles and never had much interest in M-rated games, PS2 was my first non-Nintendo console and Resident Evil remake on Cube was my first M-rated game. Even now there are a lot of M games I get into, but I prefer a solid "mature" T (like Ico/SOTC/Zelda/Metroid style) in general. After the first time I gave up on Resident Evil remake I went on to play (I think in this order, or close...) Resident Evil 4 Resident Evil remake (finished it this time) Resident Evil 0 Silent Hill 2 Resident Evil 2 Resident Evil Code Veronica Eternal Darkness Dead Rising Resident Evil Umbrella Chronicles Dead Space Dead Space Extraction And a bit of Condemned, though I mostly watched my cousin play that. And the first hour or so of the Suffering? I've been meaning to play Silent Hill 3 for awhile but I never find it for a decent price, it'll probably be easier to find Shattered Memories for cheap soon enough. |
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