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Top Ten 3DS Virtual Console Wishlist Part 1: Game Boy [top ten]
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03/15/11, 09:08 Edited: 05/29/11, 05:59
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Release Date: September 28, 1998 Developer: Game Freak Publisher: Nintendo My first experience with Pokemon was with Blue and Yellow. However, I only reached the third badge on Yellow. This became a recurring thing for me. I only reached the third badge in each consecutive game and then stopped playing. It wasn’t until I bough Fire Red that I finally beat the whole game. After that, I finished Diamond and Soul Silver and am currently on my way to my third badge in Pokemon Black. I would love to play (and finish) the original games though. Especially if Nintendo is able to make the games link wirelessly and through Wi-Fi for battling and trading. I am most looking forward to Pokemon Blue, which was the first Pokemon game I played. I intend to finish this game all the way through, once and for all. Trivia: In Red Version, the opening scene shows a Gengar and a Nidorino engaged in battle. In Blue Version, the Nidorino is replaced with a Jigglypuff. This change was not retained in FireRed and LeafGreen Versions, which both depict a Gengar and Nidorino squaring off. The American staff in charge of localizing the games tried to change the Pokémon designs, however, Tsunekaz Ishihara (President and CEO of the Pokemon Company, and producer) refused the proposal.
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Release Date: August 1989 Developer: Bulletproof Software; Nintendo Publisher: Nintendo This was my first Gameboy game, as it probably was for most people. I was perplexed that Nintendo would decide to package the Gameboy with a launch game that was not Mario. That is, of course, until I played the game. I was immediately hooked. The graphics were nothing special, but the gameplay was something else. It was easy to learn, but difficult to master; and extremely addictive to boot. The music is also very memorable and catchy. Even though there have been many versions of the game throughout the years, the first one will always hold a special place for me. Trivia: Initially, Nintendo planned to package Super Mario Land with the Game Boy, but decided to package Tetris instead at the insistence of Henk Rogers, who convinced Nintendo of America head Minoru Arakawa that a Mario title would only sell the Game Boy to young boys instead of everyone. After a player exits pause mode (toggled using the start button), the background music continues with an added bassline which stops when the next phrase of the song begins. Nintendo has offered no explanation for this anomaly. The “Type A" music is based on the Russian folk song Korobeiniki which can be heard in the movie “The Deer Hunter”.
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03/15/11, 09:08 Edited: 05/29/11, 05:59 |
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Zero said:I'd like to try Donkey Kong ('94?) sometime. It does get a ton of praise.
Wouldn't mind trying Metroid II either, although I tried to go back to the original NES Metroid and it was tough. I got pretty far, put it down for a few weeks, came back and was completely lost. Never picked it up since. Metroid 1 has aged terribly. It's archaic as shit. But Metroid II is still awesome. I didn't play it until 2007 (right before Prime 3 released) and I love it. It's no Super Metroid or anything (which I didn't play until the early 2000s), but it's leaps and bounds ahead of Metroid 1. At least for me, since I didn't play (much of) Metroid 1 back in the day. Donkey Kong 94 is an obvious choice, but an excellent one. Easily one of the best GB games out there. Another one I didn't play until recently (a year or two ago) that holds up really well. I'd really like to see the original Link's Awakening on there, but I'm sure we won't. The DX version removed the warp glitch, and it seems to me they also made it so you can't skip text as easily. I recently played through the BW version, and that's how it seemed anyway. In any case, the game is awesome, and getting either version is win. |
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Not a bad list but IMO quite a bit predictable. Not enough love is given to: This is the original Mana game and IMO better than it's favored sequel (Secret of Mana). I really hope we get Gargoyle's Quest. It really sucks that we never got Demon's Crest :( EDIT: Ok... I'm going to have to correct you on something major. First off Gunpei Yokoi is not the designer behind the Mario Land series. He is a producer, but he is far more of a traditional producer from what I gather than people like Miyamoto are. Also, Gunpei Yokoi is not Miyamoto's protege (if it's anyone it has to be Takashi Tezuka I suppose). Yokoi is Miyamoto's senior and also in a completely different department than Miyamoto. Yokoi is more of a hardware guru than a software one. Also, just to get this out of the way... Yokoi is not the creator of Kid Icarus or Metroid either. |
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I had Alleyway, and I'm disappointed I can't find it anymore. :( I remember playing it a lot. I wanted Motocross Maniacs but I never got it. I played the hell out of Tetris, Kirby 1, and SML2. I remember liking FF Adventure when I found it used way way way later, but can't remember anything about it. Wish I hadn't sold that... (I love the Mana series, might be cuz of the cute enemies) I also played a lot of Caesar's Palace, but that's not really something I'd care to have on the 3DS, lol. I liked Beetlejuice a lot, I think it was for the music. Never beat it though. -- I actually don't see myself buying much GB games off of the VC though (except for Alleyway), since it seems there's a lot of the same genres still going around now, but newer and more up-to-date. I think platformers/RPGs would hold up well, but things like fighters & racers may not, I'm too used to the controls of now, than to go back to the controls of then. And most puzzlers generally would have something more up-to-date that I'd rather play. Looking forward to the GBC version of the thread! I'd be more willing to download GBC stuff I think. I kinda like color, lol. |
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