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What are your hopes and dreams for Mario Kart 3DS? [roundtable]
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Hi there, Mario Kart fans! The next game in the series is going to release on the 3DS, and has been semi-confirmed for a release in late 2011, so let's get to discussing what kind of a game we want or expect. Here's what we know so far: Confirmed characters: - Mario - Luigi Tracks: - Peach's Castle (part of the track goes through the inside) - forest/mountain/cave track - Wuhu Island Features: - Runs at 60 fps - 3D effect enhances depth perception - Ghost exchange and online multiplayer - Characters will look at each other when they are close-by during the race, and even make faces Ok, so we don't know much at all. My main question is, just how much will Mario Kart 3DS borrow from Mario Kart Wii? I think it's a given that you'll be able to choose from a variety of different karts, as that was a feature in Mario Kart DS. But will you be able to choose bikes as well? Will there be tricks, and 12-player races? What other features/tracks/characters do you want to see implemented in this game?Personally, I'd love for all the new stuff from Mario Kart Wii to make it into Mario Kart 3DS, but I'd like for battle mode to be reworked into something of an mixture of Double Dash and Mario Kart 64's multiplayer. I also want the graphics to be a bit nicer, in Mario Kart Wii there was too much bloom lighting which made the big characters look weird. And I want an even more robust online mode this time around, with more options for friend races. And I want Nintendo to ban online cheaters! I'd like to see some new items, of course, and I'd like for the blue shell to be toned down in frequency, and perhaps for it to behave as it did in Mario Kart 64, hitting multiple people on its way to the front. And a distant dream of mine would be to see a full-fledged single-player mode a la Diddy Kong Racing finally become part of the Mario Kart series. Let's-a-discuss! URL to share (right click and copy)
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03/09/11, 20:04 |
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I dunno, man. 50cc and 100cc were okay, but 150cc just infuriated me. It's kind of funny when you get totally screwed by other players, but it's no so amusing when you get screwed by the CPU. One blue shell is fine (not really, in single-player), but when you just continuously tumble for 30 seconds due to a barrage of items and drop from 1st to 12th right at the end of the race... and then blow the whole cup because of it...
I wish they would just do something completely different with the single-player, something more fair and repeatable and rewarding. Like the original Super Mario Kart. It didn't even have the same rules and items as multiplayer.
Originally, I thought it would be cool if the single-player were a collection of challenges, time trials, no-item races, etc. But Blur did that, and it kind of sucked. (Fantastic multi, though.) |
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