Minimum System Requirements OS: WINDOWS VISTA (SERVICE PACK 2) 32-BIT PROCESSOR: 2 GHZ DUAL CORE (CORE 2 DUO 2.4 GHZ OR ALTHON X2 2.7 GHZ) MEMORY: 2 GB HARD DRIVE: 20 GB GRAPHICS CARD (AMD): DIRECTX 10.1 COMPATIBLE WITH 512 MB RAM (ATI RADEON 3000, 4000, 5000 OR 6000 SERIES, WITH ATI RADEON 3870 OR HIGHER PERFORMANCE) GRAPHICS CARD (NVIDIA): DIRECTX 10.0 COMPATIBLE WITH 512 MB RAM (NVIDIA GEFORCE 8, 9, 200, 300, 400 OR 500 SERIES WITH NVIDIA GEFORCE 8800 GT OR HIGHER PERFORMANCE) SOUND CARD: DIRECTX COMPATIBLE KEYBOARD AND MOUSE DVD ROM DRIVE
Recommended System Requirements OS: WINDOWS 7 64-BIT PROCESSOR: QUAD-CORE CPU MEMORY: 4 GB HARD DRIVE: 20 GB GRAPHICS CARD: DIRECTX 11 COMPATIBLE WITH 1024 MB RAM (NVIDIA GEFORCE GTX 560 OR ATI RADEON 6950) SOUND CARD: DIRECTX COMPATIBLE KEYBOARD AND MOUSE DVD ROM DRIVE
Well, after many years, DICE is finally coming out with a proper sequel to Battlefield 2, and they're coming out guns blazing with Call of Duty in their sites! Bad Company 2 was my first Battlefield game, and it was pretty impressive, but it was missing some of the key features of a true Battlefield game, like more players, jets, etc. Battlefield 3 is coming with everything fans of the series want and more. The PC is the lead platform, so it won't have to be watered down for the consoles like the Bad Company spin-off series, but DICE is actually going to make it all work on both the 360 and PS3 regardless.
With the future of Call of Duty up in the air at the moment with Treyarch having shipped Black Ops and out of the picture until 2012 at least, and Infinity Ward in shambles after the mass exodus, we just don't know what we're going to get from the 2011 Call of Duty game, so it seems to be the perfect time for Battlefield to come in and take the FPS crown. I'll admit that I may like the more arcade style of Call of Duty a bit more, but with the formula staying relatively the same all these years, I am starting to get a bit fatigued by it, so I may prefer a change of pace with Battlefield this year, esp. if the next Call of Duty is sub-par.
There hasn't been to much info on Battlefield 3 so far, but what little there is has me very excited. I can't wait to see what true, large scale, Battlefield style warfare is really like.
So far we have this teaser:
And here are some stills from that teaser so that you can get a better look at the all new engine DICE is using for this game, Frostbite 2:
Mmm mmm mmm! Just think, the game is still in development too, so the graphics can only improve from here, now just imagine how much better everything will look upon release! The game is currently slated for a fall release of this year, so that it can go toe-to-toe with Call of Duty, but I honestly wouldn't be surprised, or upset if it got pushed back a bit since DICE has quite a bit on their table at the moment, and it's going to take a lot of work to get this all to run on the consoles.
Here's some information from an issue of Game Informer on the game:
-Aiming for CY Q4 2011 release -Concept for BF3 has been in the works for years, waiting on proper tech to seamlessly come together -Frostbite 2.0 is the culmination of this tech, entirely re-written -Lighting sounds neat, one "probe" contains more lighting information than an entire BFBC2 level. -Level destruction is going to be "believable" but basically everything is destructible. -Character animations powered by ANT, what EA Sports uses. -AI characters and multiplayer characters have different animation sets -No more "gliding" animations that look off, animation realism is a focus -Captured their own war audios (bullets, tanks, helicopters, etc) at different distances to ensure realism -Better audio cues for certain actions, more easily able to listen for threats -Plan on better, more immediate post release content -More unlocks than BFBC2 -Dice trying to find a good balance between customization of your character and not having "pink rabbit hat(s)" -4 classes -Will talk about squads "later" -Looking into a theater mode but can't talk about it -Will have co-op -There will be a kill-cam but it can be turned off -BF3's team is almost twice as big as the team for BFBC2 -They want the pacing of the single player mode to be balanced, with highs and lows. Makes the comparison to a song vs a guitar solo. -Part of the single player mode takes place in Sulaymaniyah - Iraqi Kurdistan. -"Fuck" will be used often, so M rated for sure -There will be an earthquake in a level. The destruction sounds very impressive. 7 story building collapses, looks very well done -Significant narrative that goes with the SP mode -More than one setting, you're not in the middle east for the whole game -PC version is lead version -Why 64 players for PC only? No complaints from the console crowd. -No mod tools at release. Maybe none down the line either. Frostbite 2.0 is complex and mods tools would have to be dumbed down, so does Dice really want to put their time to that or would it be better spent elsewhere? -Original story, not based on Bad Company at all.
It's all very interesting stuff, and DICE's claim of it being a next generation game, on current generation hardware seems quite accurate.
The game is getting a full reveal this week at GDC, so expect another trailer, and more news soon.
So, this is the official Battlefield 3 coverage thread, so if you find any news post it here. If a new trailer is released post it here. If you find a cool interview post it here. Let's keep this thread updated with all the news of the game as we prepare for deploymen to the third Battlefield!
It's more of the same. Whether that's good or bad is going to depend on the person. But it's just as over the top, ADD focused, and fast paced as it has been since MW2. The worst part about CoD these days is the amount of shit flashing across your screen at any time "rewarding" you. I was playing that Survival Mode with a friend last night, which is pretty neat though the AI is purdy dumb, and every time I leveled up my entire view was blocked by it. I couldn't aim, couldn't see wtf was shooting me, and just had to sit through it spraying and praying until it went away. Then you get all those +20, +100, +1300, +whatever-the-hell for touching a button, sneezing, not dying within five seconds, putting a bullet into a dude's foot, looking at a sentry gun, and just all this shit that should be hidden on the side and shown at the end. They need to tone it down to where it just shows you the points for killing a dude, or some sort of way of letting you know he's dead.
I also liked how in Survival Mode people just ate bullets and kept going at a certain point. Didn't matter if you put a shotgun round in their head five inches from their eyes as they were blindly climbing a ladder. Those fuckers just kept going like a damn battery bunny.
Bad Cartrdige is another site made by IGN defectors, only it is just a general themed board, so there's a whole bunch of different sub-boards like a 360 Board, a TV and Movie Board, and of course the PC Board, and so the BC server is made by one of the members on the Bad Cartridge PC general Board.
We usually play every night at 9:30 EST, so come join us any time you like. We also have a Ventrilo server so we can actually have voice chat while in game.
@Brick Yeah I heard about the DLC from a friend on Xbox. I went over to the EA forums to look into it some more. I instantly remembered why I don't go to the BF3 or BFBC2 forums. So many people trying to be as annoying as possible. All of the "U mad bro?" stuff, ugh.
Anyway I digress. I have to say the CQ DLC appeals to me. I mean I like variety with the map sizes but being on a console the lack of action on the larger maps with the smaller number of players can make those maps a bit of a snore fest.