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How well do you think save systems are implemented in modern games? [roundtable]
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02/25/11, 03:16 Edited: 02/25/11, 04:20
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@Simbabbad When you mention Bionic Commando, do you mean the patch in rearmed that made the game easier? I loved that game, but kinda got distracted when I got to the end, which even for me was pretty brutally hard, and I put it down. I revisited it months later and downloaded the update (didn't even realize what the update did), and found the end much easier. I don't know how it affected the rest of the game, but I do have to admit, I thought the end of the game was way too hard in its current state. Maybe my memory is just foggy on it, but I don't think the move was that bad. Then again, like I said, maybe it did negatively affect the rest of the game, which I didn't have a problem with. I just remember that last level being such a pain in the ass, and was glad I could beat it, even if it was altered from the original version. |
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@PandareusI get that, but I just don't see it being true in practice with the games I've played. These days I only play games that allow me to save frequently and I have never felt like I was abusing that functionality nor have I felt like the game required that behaviour of me. Could I abuse the system? Yes. Do I need to? No. The only time I've ever abused the system like that is getting the trophies for Sonic the Hedgehog on PSN. There are trophies for fast-play and for completing the game without dying. I'll save the game before each level starts and reload if I die or take too long, but that is me abusing the system in order to get credit for a perfect run, not that regular play and/or enjoyment of the game requires me to play like this. Maybe there are games that go the route of requiring and expecting you to save every couple of minutes, but I can't think of any that I've played. Personally, I think the best save systems are the ones that will make automatic checkpoint saves in addition to the ability to make manual saves when quitting the game. Upon loading the game up the next time you can go with the autosave or the manual save. It allows me to turn the game off on a moment's notice and it provides me with security in case the game crashes and I haven't manually saved in a long time. Games should be made to accomodate me and my lifestyle. It's not a job - it's there for my enjoyment. Respect my time and fit in to my life or you won't get a purchase from me. |
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