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A Nintendo community by the fans!
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XBLA (and PSN?) is on a good roll...
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11/18/10, 23:13 Edited: 04/12/12, 06:15
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That Bastion demo had a lot of interesting and progressive ideas, but the execution fell a bit flat for me. Like, the combat was fairly solid, with selectable passive/active skills and a neat counter mechanic, but the weapon-enemy interactions lacked weight (that split-second pause of a Zelda game might have helped), and much of the difficulty came from swarming enemies, rather than cool one-on-one encounters, so it was more annoying than satisfying. And the narration is well-implemented and occasionally amusing, but ... who wants narration?
The way the world creates itself as you move is kind of cool, but the isometric style is a bit unintuitive (as isometric gameplay always is) and visually confusing in its ornateness, and the way that you can always fall off of your path into the abyss is annoying, even if you aren't really punished for doing so.
I don't think I'll pick it up. I had more fun with the $1 Epic Dungeon on XBLI. What did you guys think? |
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