Am I sure? No. But I am pretty sure that I read that somewhere. It was copied from a super-old design, I think.
Yeah, all of the features in the new Pac-Man seem to coalesce nicely. It clicked with me right away, for some reason. I didn't die a single time in the demo, and I was cleaning up. Bombs in Pac-Man. Crazy.
It's kind of weird how it activates bullet time, even when an enemy isn't fast enough to hit your path, though. Still, I love the insanity of eating, like, 100 ghosts.
Gravitron was pretty well-executed, but it didn't speak to me. It actually reminds me of an old 2600 game that I can't remember the name of. But those Lunar Lander-type things just piss me off after a while.
I'm buying Dead Nation as soon as the store updates. Been waiting for this one for a while since I thought Super Stardust HD was a great game and I didn't buy too much into the undead infestations so I can't say I'm tired of it. Online co-op is also a VERY nice plus, looking forward to hopefully play some games with my brother!
I've seen the reviews for Dead Nation, and I'm not really seeing the draw, here. It's just yet another twin-stick shooter to me, except with some level design/light exploration. But the whole "find cash to upgrade your character!" thing feels played out to me at this point. I would need more than that to fork over $15.
I probably won't convince anyone here on their opinions of Dead Nation but after playing and beating it, it is NOT just another twin stick zombie shooter. Not that I've played many to begin with (Burn Zombie Burn, that's it) but the game has a lengthy single player campaign with 10 huge levels for you to explore, collect loot, use various weapons to kill zombies and holy shit the game is just absolutely horrifying. It really creates a sense of unease within the player as the game goes on on. The zombies are relentless and out to get you, that much is clear I still have chills as I type this from beating the game about 15 minutes ago.
Haha yeah... I hit a few rough spots. It has some issues but overall, it's a very fun and enjoyable game. That one level that was hard, well, that's just it, it's hard. It wasn't due to some of the cheap parts I was complaining about such as the lighting and zoomed out camera but just that you really had to manage your weapons and shift around your tactics VERY quickly, otherwise you'd find yourself swarmed by hundreds of zombies in a split second. I've never run into anything like that in a game that really got me going... crazy stuff
I'm expecting the second run to be more enjoyable because now I know how to efficiently use melee attacks, know how to dash to avoid certain enemy attacks, know which weapons I should upgrade and which are not that important to max out right away and all equipment found carries over too so that means more defense, more speed and more strength. I already beat the first level on the new difficulty I unlocked and I got a MUCH better score than I did the first time around... although I'm still not looking forward to that graveyard level which really got me pissed