@missypissyI don't find anything wrong with the Forest Temple. I really dig the design - the ancient, worn monolithic structure - of it.
Your other ideas are good. Improving the relationship between Link and other NPCs, especially the Sages, would improve the game.
gencid said:I would upgrade the rabbit mask to its Majora properties, essentially introducing Pegasus shoes in Ocarina of Time. That was a ton of fun.
Good idea.
As for some of my ideas, I have them down in the other thread. But basically Nintendo should probably take the time to make a proper remake to OoT instead of just another port. We've already had tons of ports of OoT; they should give us a new adventure in the likeness of OoT.
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@cusideabelincolnIGN-US has its own OoT Remake article. I'm not opposed to any of the ideas presented in both of these articles. Actually a tweaked game sounds like a good idea. So I feel the need to comment.
Updated graphics and soundI agree with them here. Updated textures and models would be a good idea. Also updated special effects are going to be necessary for 3D, so I hope they take the time to update the other little things for 3D and overall better IQ.
ControlsThey will obviously need to be changed to cater to the DS's abilities. A straight port would be lazy. They need to be intuitive and creative, and perhaps this will help them import new items.
Enhanced story, expanded NPC, more areasI like their idea to give the Skull Kid more information as well as throwing nods to Majora's Mask. That is goosebump-entailing like seeing Mario in Hyrule Castle.
I think a good way to handle explaining some of the other NPCs, like Gaebora, is to add more secret rooms and caves. They can kill two birds with one stone by putting these extra places in Hyrule field. I loved Hyrule field when I first got to it, but it is indeed way too barren. A few houses or shacks, caves, or something like a trading post would make it feel much livelier.
There are some spots I have in mind for this thing too. To the "left" of Hyrule Castle gate, when you approach it from Hyrule Field, is a good place they can expand. There's a whole lot of nothing worthwhile between Hyrule Castle and the entrance to the Gerudo Valley. There's that little plot of land on the other side of Zora River that can be home to something awesome. Hell that could be a good place to add another complete area or dungeon. A water wheel mill would fit either here or in between Hyrule Castle gate and Kakariko Village.
Zora RiverAn
awesome wish I've always had was for the ability to travel Zora's River from Zora's Domain all the way to Lake Hylia in one continuous ride. I've been fantasizing about this since the first time I beat Ocarina of Time and I want this included so badly. It would make the entire overworld feel much more connected. Also I think it would be nice if they somehow tied the tiny stream in Kokiri Forest to Zora's River. There is that little pool of water that branches into the river and it's right next to the Kokiri exit.
There should also be some kind of stream (or strams) flowing from Death Mountain. Perhaps they can tie it into Kakariko Village and the well. Where the river goes into the solid rock on its way to Gerudo Valley is a good place mimic what they did in Twilight Princess. Insert some kind of tunnel or cavern there. I definitely want to be able to traverse the river on its entire course through Gerudo Valley onto Lake Hylia, instead of having the warp effect.. The Zelda team could put some platforms for us to stop at in the valley cut by the rive, and it would be awesome to use the hookshot (perhaps double hookshot) to climb the rock faces of the valley. This would be a good area to hide secrets, and in my mind it would be reminiscent of Death Mountain in A Link to the Past.
We're also going to need another item or something to travel the river. Like... THE RAFT! Although I think a good idea would be to have posts set up along the river where you can purchase or borrow a raft or boat. This would make Hyrule Field much livelier, and again tie together the sections of the overworld by having a single company set up water travel posts in different areas.
Expand Hyrule Market and Hyrule CastleThese seriously need to be in free-roaming 3D. Hyrule Market needs to be like Clock Town, although I don't expect it to be as big. There should be people walking around and doing different things at different times of the day. And it would be awesome to see them walk from what they do in the day to what they do at night with OoT's night and day system. I want to see more real time action. Exploring the back alleys and side alleys in 3D, as opposed to pre-rendered, would also be great, and perhaps they can expand the town a bit.
And perhaps we can link the Temple of Time to Hyrule Castle. My idea is an alternate branch to get into the Castle to first see Zelda, ala the sewers connecting Hyrule Castle and the Sanctuary in ALttP.
I'd really like to see Hyrule Castle expanded as well, in the same glory as it was in ALttP.
Kakariko VillageYeah, there should be a few more things going on in the Village, and I definitely want to see it as a mini-Clock Town. And bring back the Black Smith. There should be one either here or in Hyrule Market.
Throw in some interactive NPCs going form Hyrule Market to Kakariko Village.
Tie together adjoining areasThere is opportunity to tie together areas. I already covered some of that with Zora's River, as it can provide a nice travel-way from Gerudo Valley to Lake Hylia. However I think Death Mountain should have a pass that goes to Hyrule Market. You can see Death Mountain at the Temple of Time, so perhaps that would be a place for it.
Gameplay changes?And through all of these area expansions there are tons of ways to expand the sidequests, explore NPCs more deeply, and add new gameplay features found in later Zeldas like WW and TP. Link should be able to use more than just his bow when riding Epona. This would also provide an opportunity to introduce some more enemy varieties.
Some of the unnecessary weapons should have more uses, such as unlocking secrets and areas. The Ice Arrows could get more action. I never used Farore's Wind. There wasn't much of a need for Nayru's love. Bombchu's could be better utilized. And the boomerang. WTF. The boomerang has been a staple for Link yet it gets very limited use. We should have access to it as an adult. The same for Deku sticks.
More songs, that actually do something like the Sun's Song and Song of Storms, would also allow for the ability to expand sidequests and add gameplay elements, like using Zelda's Lullaby in the Water Temple. Perhaps the Sun's Song would be very useful for a dungeon that is exposed to the outside environment. or how about...
Unfreezing Zora's DomainYeah, we go around and save every other area from evil but we can't save Zora's Domain. It can be done and we should be able to do it. While not being able to do this in the original adds a bit of a dark element to the game, we can still have our cake and eat it too. Not all the Zoras have to survive the unfreezing. There's an excellent opportunity to add character depth at Zora's Domain. And perhaps we use the Sun's Song to remove darkening clouds, allowing rays of light to melt the ice. And if we ever wanted to get back to the Ice Cavern we can just use the Ice Arrows.
DungeonsAll the dungeons should be remixed like the Master Quest. Remixing will thus perhaps allow for more items to make their way into the game or use the items already in OoT more effectively. Surely Deku nuts can do more than just stun enemies!
I for one like the idea of using Zelda's Lullaby in the Water Temple, although I see many people hated it. Well yes, it was annoying to stop at the same place to change the water level
especially when backtracking. A simple idea fixes this problem: Use Zelda's Lullaby at the Triforce markings, and it will reveal a floor switch we can press. That will change the water level. Nice and simple fix for that, and you won't have to replay the song at the same places.
So these are just some of my ideas to make the greatest game of its time the greatest of all time. There really is so much they can do. I just hope they set their minds to do it and not just make a port with 3D effects.