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Banjo Kazooie (Nintendo 64) discussion [game]
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9.1/10 from 63 user ratings |
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Welcome to the official discussion thread for Banjo Kazooie on the N64!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
So I had some Microsoft Points to burn, and instead of downloading some highly-acclaimed, new LIVE ARCADE game, I opted for an old N64 favorite from back in the day. Why? I dunno. I guess I was feelin' the nostalgia bug this weekend or something. Whatever. I was honestly kind of expecting to have buyer's remorse... I mean, the game was great, but was it the kind of game that really stands the test of time? Well, after having put in several hours last night (and unlocking a handful of achievements) I can safely say that, YES, the game is still good. Great, even. Now I think I want to try out the sequel, Banjo-Tooie, a game I regret to admit that I've never played. I can't remember exactly why I didn't play it, considering I like the original so much. I think at the time, I was a poor college student, so I had to really cut back on my expenses. (I remember wanting buy, but not being able to afford, games like Excitebike 64, Ogre Battle 64, Perfect Dark, Conker's Bad Fur Day and others as well) So, for those that HAVE played the sequel, is it as good? Worth downloading? It's only like, $10, I think... so either way I guess it's worth checking out, at least. Right? Or should I not even bother, and just stick with the original game and pick up something else on LIVE? B... Banjo-Kazooie fans.... unite? URL to share (right click and copy)
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09/20/10, 21:12 |
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@HinphThat's interesting, because I think the controls in Jak and Daxter are enjoyable. They aren't as tight as the controls of the 3D Mario games, but I found them to be pretty dang good. I would place Jak and Daxter above DK64, Super Mario 64, and even Banjo Tooie, but below Mario Sunshine, Banjo Kazooie, and Mario Galaxy 2. I feel like Banjo Kazooie got the "collectathon" formula down perfectly. Particularly in terms scale. There are plenty of things to collect, but they're consistent in number for every world and there's not placed in ridiculously hard to find locations. The environments are enticing and rewarding to explore, but not so big that navigation is a chore. The number of collectibles is pretty much perfect in my eyes too. DK64 went overboard with the number of collectibles and some of Banjo Tooie's environments were dull to traverse or too big for their own good. To me, Banjo Kazooie, got all of those factors to nearly perfect amounts. And I feel like Jak and Daxter may be the next best thing in that regard. I don't necessarily see the 3D Mario games as the exact same kind of game as Banjo Kazooie. They are both 3D platformers and are similar in many regards, but the way they handle collectibles is different. |
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@Hero_Of_HyruleI've just started replaying DK64, and I feel like the collection element in there is a little overstated. Yeah, there are bananas, banana coins, fairies, blueprints, banana medals, crowns, keys, hidden coins, and Golden Bananas to collect. But when you really break all that down, it's not quite so daunting. For example, you can essentially discount the banana medals altogether since those are automatically given to you when you collect 75 bananas, and as far as I can tell right now, there's no benefit to collecting any bananas beyond those first 75. Keys aren't really a collectible; they're just items that signify you beat a boss battle and have unlocked the next area. Fairies and the hidden coins serve to give you alternate endings, if I remember correctly. So while there's still a lot to collect, it's not quite as bad as I remember it. |
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