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Disney Epic Mickey (Nintendo Wii) discussion [game]
 
7.74/10 from 12 user ratings

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Disney Epic Mickey (Nintendo Wii) Review (7.9)  by  

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For North America...Nov. 25th for Europe, 26th for UK

Since Christmas is just over three weeks after release, I may just put it on my list instead of buying the game myself. Either way, I can't wait.

UPDATE OMG - I bought the game on release and have posted my brief impressions somewhere in this thread!

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Posted: 09/15/10, 19:00:52  - Edited by 
 on: 12/03/10, 00:39:26
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@carlosrox

Yeah, you're just 'now' finding out, apparently. I have 5 boys. The eldest is 12.
Posted: 12/03/10, 17:21:36
I definitely didn't have as many issues as Orbital. The camera is workable. It's just not optimal.

And the appeal of this game isn't limited to its world design. The painting mechanic is very fun and unique and well-realized, and it feels really good. Just don't think of it as a genre game. That would be kind of like dinging Pikmin for lacking standard RTS features. Not really, but kind of.

Pandareus said:
I thought it was based on Disney Land?
I think it's actually based on EuroDisney...
Posted: 12/03/10, 19:02:59  - Edited by 
 on: 12/03/10, 19:06:11
It's immersive, yeah. More of an exploration tool. And something to play around with. Depends how you define gameplay, I guess. But I really like the way they've implemented the feature. It's not totally analog, but the game presents a nice illusion of freedom by breaking the objects you can affect into small chunks. Like I said, that mechanic just feels nice in kind of a tactile, Nintendo-esque way (although other elements are not up to Nintendo's standards).

Also, I don't think the camera is that frustrating. Just kind of clunky. If you can enjoy Mario 64, then you can probably enjoy this. At first, I thought there was no way to override the camera, but there IS an optional first-person perspective from which you can paint things, so...

And it got some very good reviews, mixed in with the merely decent ones. I think it depends how you approach the game. If the notion of a sandbox-y exploration game with a relaxed pace appeals to you, then you'd probably enjoy Epic Mickey.
Posted: 12/03/10, 19:38:53  - Edited by 
 on: 12/03/10, 19:40:08
I actually think the camera gets worse as you progress. It's pretty annoying in the early areas, but as the levels become more challenging and complex, it's borderline unbearable. At least for me it has been. But know this...I have never, EVER had a major issue with a camera in a 3D game before Epic Mickey. Sure, plenty of games have had annoying ones, but this is the first game where I've almost torn my hair out. And I've played my share of average N64 and PS1 platformers.

Painting and erasing is cool, but it's not THAT cool. I mean, I like it, but you're just messing around with pre-set objects that the creators are allowing you to interact with. There are plenty of objects and areas that are completely off limits to you and your paint/thinner. In fact, there's far more that you can't interact with, which is disappointing.

I'll be playing more tomorrow morning. Hopefully I face another boss soon, because those have been the highlights for me.
Posted: 12/04/10, 00:28:19
@Simbabbad
I know because I know I don't overreact over issues like this. Just like I knew I wouldn't really give a shit how they supposedly ruined Samus' character. Camera has never bothered me in videogames, even in videogames it was supposedly awful with like Mario 64 or Banjo Kazooie. If those games with supposedly broken cameras don't bother me then I know Epic Mickey won't. And I've seen videos, I've never once seen the camera do anything strange. Plus, nearly everyone who played Other M complained about the same thing too. I'm sure Epic Mickey has some 6 or 7's as well as much higher grades. I'm thinking the reviews aren't really any more mixed than Other M's.

@casper884
Not "apparently", I am just finding out. I've seen you allude/mention you had a wife but never once that you had any children. Mind blown.
Posted: 12/04/10, 01:20:25  - Edited by 
 on: 12/04/10, 01:23:07
@carlosrox

I've said multiple times that cameras in games have never bothered me, yet it's horrible in Epic Mickey and it's definitely frustrating, even to someone who tries very, VERY hard to find the positive aspects of every game he plays. I'd kill for the camera of Mario 64 and Banjo Kazooie while playing this game. I also LOVED Other M and "love" is probably the last word I'd use to describe my feelings on this title. Metroid is worlds apart from this title.
Posted: 12/04/10, 01:58:46  - Edited by 
 on: 12/04/10, 02:01:17
I'll have to agree with those that say the camera is really stinky in Epic Mickey. Coupled with the idiotic inverted take on things, and it's borderline broken. That being said, I still like the game. Which is odd, as it's kind of boring and mundane. I guess the visuals and music, and basic platforming action, are enough to entertain me.
Posted: 12/04/10, 05:32:36  - Edited by 
 on: 12/04/10, 05:36:41
After playing it for about four hours, doesn't really feel like anything new. The only thing that keeps me going is the paint and thinner mechanic. The decisions I'm making haven't had any noticeable effects so far. The gameplay itself feels antiquated in my opinion. It's just not fun to play. =/
Posted: 12/04/10, 05:33:22
Played a couple more hours tonight. Think I'm going to take a break for a few days. This game has so many fetch quests, it's insane. One of them was located in the same area that an earlier collectathon took place in. Every single item in this new quest was in the EXACT same location as the other items from the earlier task were located. Talk about lazy, uninspired, BORING design.

I borderline hate this game. I'm so disappointed in it. Disney is one of my favorite things in life and this game puts a big damper on all of it. It could have been SO great. I won't be following Junction Point from now on, that I can assure you. It's going to take a 90ish MetaCritic game from them for me to even take notice.
Posted: 12/04/10, 08:36:30  - Edited by 
 on: 12/04/10, 08:39:25
My brother bought Epic Mickey for his daughter as a Xmas gift and it was the last copy, so it was opened. While over at his house he asked me if I wanted to take it home to play it for a few days cause he knows Ive been wanting to try the game out.

I put about 3 hours into the game and it does feel very Banjo/kazooish. Im actually enjoying the game. Not sure exactly what the problems are supposed to be with the camera, but Im not experiencing anything that is frustrating or making me want to quit the game. Im not going to be able to play much more cause I need to get back to DKCR.

From what I have played I would rate the game a 9 and I do plan on buying it as soon as I finish DKCR, along with Sonic Colors. Im not big fan of Mickey Mouse, not that I hate him or anything, just not 'nuts' about him or anything Disney-ish for that matter. I love the overall look of the game and I want to keep playing it.

What I would like to know is, 'what is not working with the camera', I mean, some are saying its making the game a frustrating experience. Im not frustrated and while playing the game the camera seems to be doing what it should. I guess Im not as nitpicky as some. Just like how reviews knocked the combat. I never was interested in the combat in this game. I wanted to play it for the experience the storyline would throw at me. I jad a feeling of how this game would make me feel, and I was correct in my thinking.

I typically know if Im going to like a game before I ever buy it. Kindof weird how that works. I guess that why back in the late 80s-early-mid90's I was able to determine that I would love Contra III: ALien Wars, Castlevania IV, Super Rtype, ect without any Internet to tell me so. I just went on gut-instinct. Pretty much same way I pick my games today. Of course I read reviews of today's games, but typically I already know if I will like the game. And there has been many games that get low scores and I love the game and rate it a 8,9 or 10.

Just like a few mentioned Sonic & Secret of Rings. I loved that game. Nothing about any of it's controls,camera, ect bothered me. THe game was a 9 for me and I would rate it in the tier of my 2nd most favorite games grouping. Like someone else mentioned, Im not that nitpicky or anal about games and the flaws they contain that may bother others.

Take slowdown in a game, esp. alot of Rare's efforts on the N64. They never affected the fun I had with a game and I would not lower the score due to slowdown. Maybe its cause I grew up with the very first videogames, like on the Atari 2600 that had massive slowdown and just accepted it as part of the gaming experience. Actually, I kindof like slowdown in a game, at those points I usually found it easier to defeat or overcome an obstacle, enemy, boss, ect.
Posted: 12/04/10, 10:35:15
Dang. As a Christmas present, I got this for my sister and her husband (both big Disney fans, sister plays a few games like Dr. Mario, NMSB, Tetris, etc, brother-in-law has 360, plays Fable, CoD, WoW, etc), and I'm hoping they'll like it. Nobody wants to give a stinky present.

Hopefully the Disney stuff makes up for the gameplay issues. But I'm also disappointed that there's no voice acting...? I mean, I'm not even the kind of guy that cares about that sort of thing in 99% of games...but come on, it's Mickey! And Disney! A bunch of established, beloved characters with iconic voices.
Posted: 12/04/10, 10:38:00
@gamewizard65
You and me sound very alike. I was getting scared for a sec but then I read your post and I trust I will feel the same as you. I'm a gut instinct kinda guy too when it comes to shit I'll like and my gut instinct tells me I'll really enjoy this game. Thanks for the post.
Posted: 12/04/10, 14:00:33
@carlosrox

Oh, I'm sure you'll like it. You're clearly WANTING to like this game so much that you'll probably force yourself to see past the vast majority of its flaws. When I like a game, I LIKE it. Read all my glowing impressions of games throughout this year. I go crazy over games that I enjoy. I'm not a very nitpicky person at all and am almost always able to find the great things about games and ignore many of their flaws. I simply cannot do this with Epic Mickey. The game's the worst AAA experience I've ever played. The amount of time and money put into this game is downright crazy, considering what the end result turned into. After ten hours of play, if I had to rate the game, I'd give it a 5/10. Some aspects of the game are amazing (the music, story, animated cutscenes), while other elements are downright broken (the camera, the platforming, the endless fetch quests, not being able explore many previously visited areas for items).

I'm not trying to come across as a jerk here, but I will forever question the gaming judgement of anyone who ends up LOVING this game. It's one thing to LIKE it, as, at the end of the day, I guess I can see the numerous flaws not being enough for someone to ultimately enjoy the game. But anyone who falls head over heels for such a borderline broken experience is a person I'm going to have trouble taking recommendations from in the future.
Posted: 12/04/10, 18:48:10  - Edited by 
 on: 12/04/10, 18:50:34
The other side of Orbital is revealed!

I guess this game isn't pure platforming bliss
Posted: 12/04/10, 18:52:00
Haha, it most certainly is not.
Posted: 12/04/10, 18:53:12
@Orbital74

Sorry Orb, but I'm really enjoying the game. It's not better than Mario Galaxy 2 or Monster Hunter Tri, but it's arguably in the top 5 of Wii games released this year.
Posted: 12/04/10, 20:50:38
@ShadowLink_89

I'm glad you're enjoying it. I WANT to enjoy it, but cannot for the most part. Certain elements are great, others are atrocious.

Game's not even in my top 10 of the year, might not even crack my top 20 Wii games of 2010 actually.
Posted: 12/04/10, 21:30:47  - Edited by 
 on: 12/04/10, 21:31:17
Orbital74 said:
Played a couple more hours tonight. Think I'm going to take a break for a few days. This game has so many fetch quests, it's insane. One of them was located in the same area that an earlier collectathon took place in. Every single item in this new quest was in the EXACT same location as the other items from the earlier task were located. Talk about lazy, uninspired, BORING design.

I borderline hate this game. I'm so disappointed in it. Disney is one of my favorite things in life and this game puts a big damper on all of it. It could have been SO great. I won't be following Junction Point from now on, that I can assure you. It's going to take a 90ish MetaCritic game from them for me to even take notice.

Are you talking about the town with the detective agency, emporium, museum, etc? GOD I HATED THAT FETCH QUEST! And it seemed like it took forever because I kept getting confused with the camera and the not clearly marked shops. I also wish a character's name would pop up over their head so you didn't have to talk to them if you didn't need/want to.
Posted: 12/05/10, 02:54:46
No, I'm actually talking about a fetch quest far worse than anything on Mean Street. Those sidequests were amazing compared to some of the others you come across later on.
Posted: 12/05/10, 07:58:58
@Orbital74

Jesus Christ. Not very encouraging... It still baffles me as to why they have to even put fetch quests into the game.
Posted: 12/05/10, 11:52:15
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