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Disney Epic Mickey (Nintendo Wii) discussion [game]
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09/15/10, 19:00 Edited: 12/03/10, 00:39
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It's immersive, yeah. More of an exploration tool. And something to play around with. Depends how you define gameplay, I guess. But I really like the way they've implemented the feature. It's not totally analog, but the game presents a nice illusion of freedom by breaking the objects you can affect into small chunks. Like I said, that mechanic just feels nice in kind of a tactile, Nintendo-esque way (although other elements are not up to Nintendo's standards).
Also, I don't think the camera is that frustrating. Just kind of clunky. If you can enjoy Mario 64, then you can probably enjoy this. At first, I thought there was no way to override the camera, but there IS an optional first-person perspective from which you can paint things, so...
And it got some very good reviews, mixed in with the merely decent ones. I think it depends how you approach the game. If the notion of a sandbox-y exploration game with a relaxed pace appeals to you, then you'd probably enjoy Epic Mickey. |
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I actually think the camera gets worse as you progress. It's pretty annoying in the early areas, but as the levels become more challenging and complex, it's borderline unbearable. At least for me it has been. But know this...I have never, EVER had a major issue with a camera in a 3D game before Epic Mickey. Sure, plenty of games have had annoying ones, but this is the first game where I've almost torn my hair out. And I've played my share of average N64 and PS1 platformers.
Painting and erasing is cool, but it's not THAT cool. I mean, I like it, but you're just messing around with pre-set objects that the creators are allowing you to interact with. There are plenty of objects and areas that are completely off limits to you and your paint/thinner. In fact, there's far more that you can't interact with, which is disappointing.
I'll be playing more tomorrow morning. Hopefully I face another boss soon, because those have been the highlights for me. |
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My brother bought Epic Mickey for his daughter as a Xmas gift and it was the last copy, so it was opened. While over at his house he asked me if I wanted to take it home to play it for a few days cause he knows Ive been wanting to try the game out.
I put about 3 hours into the game and it does feel very Banjo/kazooish. Im actually enjoying the game. Not sure exactly what the problems are supposed to be with the camera, but Im not experiencing anything that is frustrating or making me want to quit the game. Im not going to be able to play much more cause I need to get back to DKCR.
From what I have played I would rate the game a 9 and I do plan on buying it as soon as I finish DKCR, along with Sonic Colors. Im not big fan of Mickey Mouse, not that I hate him or anything, just not 'nuts' about him or anything Disney-ish for that matter. I love the overall look of the game and I want to keep playing it.
What I would like to know is, 'what is not working with the camera', I mean, some are saying its making the game a frustrating experience. Im not frustrated and while playing the game the camera seems to be doing what it should. I guess Im not as nitpicky as some. Just like how reviews knocked the combat. I never was interested in the combat in this game. I wanted to play it for the experience the storyline would throw at me. I jad a feeling of how this game would make me feel, and I was correct in my thinking.
I typically know if Im going to like a game before I ever buy it. Kindof weird how that works. I guess that why back in the late 80s-early-mid90's I was able to determine that I would love Contra III: ALien Wars, Castlevania IV, Super Rtype, ect without any Internet to tell me so. I just went on gut-instinct. Pretty much same way I pick my games today. Of course I read reviews of today's games, but typically I already know if I will like the game. And there has been many games that get low scores and I love the game and rate it a 8,9 or 10.
Just like a few mentioned Sonic & Secret of Rings. I loved that game. Nothing about any of it's controls,camera, ect bothered me. THe game was a 9 for me and I would rate it in the tier of my 2nd most favorite games grouping. Like someone else mentioned, Im not that nitpicky or anal about games and the flaws they contain that may bother others.
Take slowdown in a game, esp. alot of Rare's efforts on the N64. They never affected the fun I had with a game and I would not lower the score due to slowdown. Maybe its cause I grew up with the very first videogames, like on the Atari 2600 that had massive slowdown and just accepted it as part of the gaming experience. Actually, I kindof like slowdown in a game, at those points I usually found it easier to defeat or overcome an obstacle, enemy, boss, ect. |
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Dang. As a Christmas present, I got this for my sister and her husband (both big Disney fans, sister plays a few games like Dr. Mario, NMSB, Tetris, etc, brother-in-law has 360, plays Fable, CoD, WoW, etc), and I'm hoping they'll like it. Nobody wants to give a stinky present.
Hopefully the Disney stuff makes up for the gameplay issues. But I'm also disappointed that there's no voice acting...? I mean, I'm not even the kind of guy that cares about that sort of thing in 99% of games...but come on, it's Mickey! And Disney! A bunch of established, beloved characters with iconic voices. |
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@carlosroxOh, I'm sure you'll like it. You're clearly WANTING to like this game so much that you'll probably force yourself to see past the vast majority of its flaws. When I like a game, I LIKE it. Read all my glowing impressions of games throughout this year. I go crazy over games that I enjoy. I'm not a very nitpicky person at all and am almost always able to find the great things about games and ignore many of their flaws. I simply cannot do this with Epic Mickey. The game's the worst AAA experience I've ever played. The amount of time and money put into this game is downright crazy, considering what the end result turned into. After ten hours of play, if I had to rate the game, I'd give it a 5/10. Some aspects of the game are amazing (the music, story, animated cutscenes), while other elements are downright broken (the camera, the platforming, the endless fetch quests, not being able explore many previously visited areas for items). I'm not trying to come across as a jerk here, but I will forever question the gaming judgement of anyone who ends up LOVING this game. It's one thing to LIKE it, as, at the end of the day, I guess I can see the numerous flaws not being enough for someone to ultimately enjoy the game. But anyone who falls head over heels for such a borderline broken experience is a person I'm going to have trouble taking recommendations from in the future. |
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