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Metroid: Other M (Nintendo Wii) discussion [game]
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8.16/10 from 55 user ratings |
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Welcome to the official discussion thread for Metroid: Other M on the Wii!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
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...seeing as you're the group of gamers whose opinions I trust the most. Picking up Other M today was a bit of a strange experience--the guy at Play-N-Trade revealed that one of his coworkers mistakenly told everyone that the game released today, so the store had preorder folks coming in all day to try to get it. However, this particular employee was pretty upset about the whole ordeal and decided to sell it to me anyway...then promptly called his manager and quit. I told him I didn't want to cause a fuss and would come back Tuesday for it, but he took a devil-may-care attitude and let me buy the game regardless (he was actually quite friendly to me, just upset about the mistake the coworker made). So that interesting story of acquisition aside, I now have the game and have played roughly 40 minutes or so (just beat the first boss). It's quite early so my previews aren't going to be very in-depth, so I'll make this quick for now: -Controls are better than expected, feels fun and pleasantly quick like Samus should -Voice acting better than expected; the ancillary soldiers and such sound pretty good -Samus herself seems to be directed to sound fairly cold and emotionless, which usually works, but sometimes her delivery is stilted (so far) -I'm kind of missing Retro's attention to environmental detail, but the areas still look decent enough -Killing classic Metroid enemies like Geemers and Rios in 3rd-person is somewhat cathartic. They made a 3rd-person Metroid feel work rather well, and I like the Wiimote so far -You can't seem to wall-jump off every wall, just select surfaces -Not sure what to make of the story yet, I kinda like a lot of it and some of it is sort of overbearing; we'll see. The direction and transitions are pretty nice though -Pretty cool first boss -Casper's right, it needs more music during gameplay That's all for now. I mainly made this thread for everyone else to post their impressions too, but I wanted to give a few of my own first. URL to share (right click and copy)
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08/30/10, 01:20 Edited: 08/30/10, 01:31
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@TriforceBun@ScrawntonI haven't 100%ed the game yet but I got the Epilogue ending so anyways unless something changes after, isn't KG the deleter? I checked the characters section in the pause screen and it says everyone is dead minus KG who is missing.... Hint at a sequel??I love this game and was so pleasantly surprised to get a mini second quest after the credits. One note of disappointment for me was wondering WTF was going in since... isn't Adam in Metroid Fusion?? Other M clearly states that he died, what am I missing here? I have to be honest here and tell everyone I barely played Fusion (my unfortunate dislike for handhelds is the reason) and remember nothing of it. So being very confused with who actually died has annoyed me as well as something another review mentioned. Towards the end they hint at you destroying a bunch of Metroids and MB in Sector Zero and was expecting a really cool scenario there. Unless 100% changes something I mentioned here does someone have an answer for me? Adam is in Fusion right? I couldn't get emotional during the final scene with Adam cuz I thought "oh, he's in Fusion, he can't die". |
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I got the GameCube/Game Boy thingy! In fact, I'm gonna bust that sucker out tonight for some Fusion. @carlosroxYeah, Adam wasn't actually IN Fusion, just referenced by Samus. That's why one of the main plot points of Other M--Adam's death--was expected among those who played Fusion.About the Deleter-- They leave the player to discover who's the Deleter. After Lyle and Maurice die, we see a cutscene of a GF trooper tossing another GF trooper into the lava, with both their faces masked. Samus doesn't know of this, neither do any of the other troopers, so that trooper's "death" isn't marked in the character section. It isn't Adam and Anthony, so we know that out of James Pierce and KG Misawa, one is the Deleter and one was thrown to his death. Since James shows up dead later, he had to be the guy that threw in KG. The fact that he came to kill MB only further incriminates him. |
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100%ed the game today, absolutely loved it. Not the best in the series, but pretty damn good. I love that it really feels like 2D Metroid in 3D. This game was built for D-pad control and it works really well. And I love that Samus doesn't move like a tank, she's actually agile and stuff. The story was decent. I can see people being annoyed about cutscenes, but I didn't think they were too intrusive.
I can't believe that I didn't realize that purple lizard was Ridley. A friend of mine was stuck on the forced first person segment after the lizard attacks you, and he referred to it as the "purple dragon with the scorpion tail". I mean, that's pretty much Ridley in a nutshell. After he said that, I was surprised I didn't see it sooner.
I also loved seeing classic bosses! Metroid Queen, and Nightmare (and Ridley of course), all in glorious 3D. Fucking awesome!
Also (spoilers for the after-credits stuff) Phantoon! I love Super Metroid, and seeing Phantoon was so random and awesome.
I'm not sure where I'd rank it compared to the rest of the series, but it's pretty damn good. |
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I figured I'll go through Other M one last time, this time trying to move as fast as possible, collecting every possible item pick up that is available at the moment. The more I move Samus around, running and jumping and shooting, the statement that the game should've used an analog stick (and I would agree, not that the D-Pad control is bad) seems almost non existent to me now. It just...works. Like rebonack said, the game was pretty much made with the D-Pad in mind.
Little question for you guys. If another 3D Metroid game was done with this setup, would you mind if there was no switching between first and third person views, or rather not changing the orientation of the wiimote. Just regular D-Pad movement with the available buttons for fast and fun traversal and fighting. I guess this is because I am trying to go through the game as fast as possible, so the spots where you have to go into first person view seems weird to me now. But it's part of the game, not that I don't like it. |
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@Secret_TunnelOther Man. I mean who the hell does Anthony think he is, barging in my Metroid game? WTF! |
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