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...seeing as you're the group of gamers whose opinions I trust the most.
Picking up Other M today was a bit of a strange experience--the guy at Play-N-Trade revealed that one of his coworkers mistakenly told everyone that the game released today, so the store had preorder folks coming in all day to try to get it. However, this particular employee was pretty upset about the whole ordeal and decided to sell it to me anyway...then promptly called his manager and quit. I told him I didn't want to cause a fuss and would come back Tuesday for it, but he took a devil-may-care attitude and let me buy the game regardless (he was actually quite friendly to me, just upset about the mistake the coworker made).
So that interesting story of acquisition aside, I now have the game and have played roughly 40 minutes or so (just beat the first boss). It's quite early so my previews aren't going to be very in-depth, so I'll make this quick for now:
-Controls are better than expected, feels fun and pleasantly quick like Samus should -Voice acting better than expected; the ancillary soldiers and such sound pretty good -Samus herself seems to be directed to sound fairly cold and emotionless, which usually works, but sometimes her delivery is stilted (so far) -I'm kind of missing Retro's attention to environmental detail, but the areas still look decent enough -Killing classic Metroid enemies like Geemers and Rios in 3rd-person is somewhat cathartic. They made a 3rd-person Metroid feel work rather well, and I like the Wiimote so far -You can't seem to wall-jump off every wall, just select surfaces -Not sure what to make of the story yet, I kinda like a lot of it and some of it is sort of overbearing; we'll see. The direction and transitions are pretty nice though -Pretty cool first boss -Casper's right, it needs more music during gameplay
That's all for now. I mainly made this thread for everyone else to post their impressions too, but I wanted to give a few of my own first.
But then you have to add that Nintendo probably helped guide them and held their hand a little or a lot through development. Sometimes N can take a mediocre company and help them create a fantastic game.
Just throwing out ideas, I'll post how I liked the game tomorrow after I play the game tonight.
Hmm, I'm actually curious as to how you guys feel about Team Ninja outside of this Metroid game. I may be a bit biased here, but all I have played of theirs is Ninja Gaiden on PS3 and I felt like it was just sort of "ok" and didn't really understand all of the hype (mind you it was a port of an older Xbox game). Oh, and the characters/story in Ninja Gaiden are SO BAD, which is weird because the NES game had a pretty revolutionary approach to story telling at the time. And the camera was terrible.
And then they make those Dead or Alive games which I guess might be alright, but I always got the impression that taking out the realistic tittie physics, there wasn't much to them for hardcore fighting fans. But that is one genre I know nothing about, so I can't say much about it beyond what others have told me.
@gwarf True but it always seemed like such a weird decision to me. There are about 100 other developers I would have preferred to see Nintendo work hand in hand with on Metroid. Team Ninja is so soulless to me.
I just played the game for 2 hours straight. It is an amazing game. The gameplay is great, the story is great (imo) the voice acting is great (imo ) but I still play alot of games without voice acting so I still consider good voice acting a novelty and not a demand in every game. The voices in this game are great for what it needs to be and they are not the wreck that reviews say.
I picked the game up today after work, but as I've mentioned before I can't play it yet since my Wii is off getting repaired Until then I will be wearing this Metoid avatar (unless someone wants to help me make a new one).
I'm not sure what type of Avatar I'd like atm, I'm browsing through some Metroid artwork looking for something I deem worthy (I want it to be M:OM related though since even though I love the Primes, this isn't a Prime game).
As for Kashyyk, in Revenge of the Sith it was confirmed to be pronounced Cash-Eek. I don't know of any other pronunciations for it though because I only learned about it when RotS came out.
I always pronounced Zebes as Zeb-Es. It just makes sense, and after all it was originally called Zebeth, so there you go, confirmed to always have been pronounced Zeb-Es since you can't say Zeebth