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Dragon Quest IX: Sentinels of the Starry Skies (Nintendo DS) discussion [game]
 
Dragon Quest IX: Sentinels of the Starry Skies on the DS
8.94/10 from 21 user ratings

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Dragon Quest IX: Sentinels of the Starry Skies Review (Nintendo DS) (8.8)  by  


You guys get this game yet?

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07/11/10, 22:47  
 
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@Pandareus Well you could run out and game it up for a bit and then tell everyone you were busy scoring with a bridesmaid in the linen closet, which is apparently an acceptable way for the best man to act at a wedding? In movies.
07/24/10, 08:23   
Ok I just started this game.... I'm about an hour into it.. (enjoying it so far...but man..it's very..spiritual isn't it? :) )... Anywho.. Does anyone know if you can change your name of your character? I don't mind restarting if I can't..I'm pondering between two names at the moment and I wouldn't really be asking if I had another save file to work with...

Speaking of which, do you think that the reason they only have one save file is for the online funtionality?

S
07/26/10, 04:57   
Nope, you can't change the name of characters at all. You can however replace your extra 3 characters later on I suppose but you'll lose all of their stats... still better than restarting I suppose but you will need to create a new file for changing your main character's name.
07/26/10, 05:28   
Edited: 07/26/10, 05:29
Well after clocking roughly 42 hours, I've now beaten the "main story." It definitely could have been done a lot faster, but I spent quite a lot of time leveling each vocation I had up to 15-20 to farm some skill points (excluding their actual classes of course ;p). In the end I think that's probably what made the final boss feel a tad...anticlimactic. My team of Armamentalist, Martial Artist, Mage, and Priest completely obliterated the boss without my teammates falling anywhere close to low health.

But of course, I knew the excitement would really come after this boss, so now I'm going to work on building my final team of Armamentalist, Gladiator, Sage, and Paladin. Then it's on to the Grottos!
07/26/10, 07:52   
Hmm, I'm around 40+ hours as well but I just reached Greygnarl (or whatever his name is) and was refused any help. Am I nearing in on the end? I can only see one area left after this which will probably be the end, or the area before the final boss.

Money is really hard to come by in this game. I had a ton saved up but spent it all in the shops for better armor since I wasn't able to create good enough stuff...
07/26/10, 08:04   
Oh you actually still have a decent amount of story left.

Basically you have a mini-dungeon and then 3 full dungeons to get through still. Though one of the one's I count as a "full" dungeon doesn't take too long to get through.
07/26/10, 08:12   
Edited: 07/26/10, 08:12
I think I've almost beaten it now. Just beat the king. But damn, 40+ hours in, I'm really starting to get annoyed at the lack of different music. IT'S ALL THE SAME. This is the final area I suppose and again, same music that's been used since the beginning for these type of areas, same boss music... AHHH! Maybe Nobuo Uematsu spoiled me with his kickass music and boss tunes but damn, these are nothing compared to his work
07/28/10, 16:24   
55 hours in and I've only now gotten the 7 mcguffins. Definitely been taking (wasting?) my time on this one, focussing on getting alchemy ingredients perhaps a bit more than I ought to have. I've neglected getting money and levelling up, too. I think I'll calm down on completing every alchemy recipe (30% ain't bad, anyway) and play more sensibly.
07/28/10, 16:43   
Wow, 30%? Haha... maybe it would help to get a map which I think you've been using but I think I'm only around 8% or so right now, most of the items I can't even create. Well a lot I could but I won't bother wasting material on stuff that is worse.
07/28/10, 16:52   
Yeah, I might have overdone it. But my goal from the start was to 100% that sucker. So basically every time I go back to the game I tour the best spots for materials (iron ore is especially a bitch to get ahold of, it's needed for so many things). It's just way more time-consuming and resource-consuming than I thought. I should take a break from it.

Hey, something I just learned: a character's Coup de grāce changes when they reach 100 tension? I gotta try that.
07/28/10, 19:43   
Oh well I didn't know that either... I had that annoying fairy complain that I needed to do co-op attacks or whatever with that I think but I have no idea how... I feel like I should know by now considering I'm about to beat it But raising tension, so far only my character can raise other characters' tension by using the Egg on ability which no one else seems to be able to learn. Then again I've been sticking to the simple vocations so far. Warrior, mage, priest and thief
07/28/10, 19:46   
Yeah, I don't even know where my guy picked his Egg On ability from. I tried developing another character as a Minstrel but after 15 levels it clearly wasn't happening.

There is a vocation that allows the character to raise his own tension. Damned if I can remember which. Gladiator?
07/28/10, 19:57   
I think it's just a natural ability for the main character because you don't see it as an ability that was learned from a vocation.

I also don't have the gladiator vocation yet... been working on it. I think it's the one you need to critical kill a raged enemy? If only I could figure out HOW to rage enemies, then maybe I'd have a better chance. Especially if they could target my thief. He has like 300 deftness so that helps for critical blows!
07/28/10, 20:00   
Edited: 07/28/10, 20:00
You rage an enemy by Whistling, one of the abilities of the Warrior vocation.
07/28/10, 20:14   
@Pandareus

Martial Artist learns the Psyche Up ability that raises his own tension. That plus having my main guy being an Armamentalist who Egged On/Applied a fource to my MA made every story mode boss painfully boring, heh.
07/28/10, 20:17   
Edited: 07/28/10, 20:22
Finally starting to reach some level 40s! And my priest is a healing powerhouse, haha. Mending of 421!
07/29/10, 07:39   
im 100 hours into the game. i am plowing through treasure maps. so far the best one i got is a lvl 50 gold map.
07/29/10, 09:56   
100 hours? Damn I just broke 50 and this is quickly climbing up the ranks of being my most played DS game. Still haven't beat it though but I imagine the final boss will be way too easy by now
07/29/10, 17:37   
The best part about this game is that it's perfect for if you want to go on this epic quest and save the world, or if you just want a game you can kind of "zone out" to and listen to a podcast or something. Last night I was listening to the "Radio Free Nintendo" podcast (they were talking about DragonQuest IX, actually!) while just running around and grinding levels. I played for over an hour, and made no story progression whatsoever.

Yet it was awesome.
07/29/10, 17:52   
I'm not sure if I'd call it the epic quest to save the world... if it didn't have the gameplay to keep it going, the story certainly wouldn't hold my interest
07/29/10, 17:55   
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