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Below are some minor feature spoilers that you've probably already read about.
I'm about 10ish hours into the game and I've finally opened the DQVC, the online store that has a bunch of different rare items every day. I have to say I'll be pretty disappointed if that's all there is to it. The way some previews worded it, it sounded like it would contain treasure maps that would lead to rare items. It's boring if it's just about buying those rare items outright. I hope I've simply not unlocked a feature yet, and those maps are coming. If not, I'll be kind of pissed, actually. With tag mode being completely useless, I was gonna rely on that store for those maps.
I'm now at the spot Scrawnton was talking about already on the first day he got the game, lol. I finished the Jack of All Trades thing and I can now change vocation, though I'm probably gonna wait on that. Suddenly tons of side quests opened up, too, but they're not what I expected. I mean, these quests are pretty much Xbox Live achievements (with actual rewards, though). Things like: kill this thing with this move, do it 15 times. Heh. Again, slight disappointment. Which is not to say that I don't feel compelled to complete them as soon as I get them.
Alchemy is also addictive. I haven't dabbled into it too much so far, I got maybe 4% completion of the alchonomicon, but still I go out of my way to get the ingredients I'm missing, and it's pretty satisfying to get weapons before you can buy them. |
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I've read that Treasure Maps can also be downloadable. That's separate from the store, I believe. They might have something to do with the downloadable quests, though. @ZeroYeah, I didn't explicitly say that, but it's part of what I was saying. The Wii is a different platform, difficult to port to, and publishers bet on the other consoles. Publishers like platform parity. Maybe they'd like a one-console future even better, though. (I would.) ANYWAY, I wonder... if publishers HAD predicted the Wii's success, would they have backed it, or chosen PS3/360/PC, instead? I can't imagine the PC sales contribute much to most console games. And PS3/360 are tremendously bloody waters. One strike, and you're out. I really am curious about how PC sales of console games compare to the console sales. Like... Devil May Cry 4 or Super Street Fighter IV or RE5 or Assassin's Creed or even, like, Blur and Burnout. How much did they sell, exactly? I would guess not well, but publishers keep making PC versions, so... |
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Alright, that can't be healthy: I just spent 5 hours straight playing the game, and all I can think of is going back to it. Hiding alchemy recipees in bookcases is such a good move, I'm getting into that aspect of the game in a way I never did in any other DQ game I've played. The sidequests for the most part are a neat challenge, too. Some have you play the game differently, which is nice. And according to the manual, turns out that by connecting to the DQVC, we'll receive "exclusive new quests as they become available", so it simply looks like none have been put up just yet. I did buy a "dangerous bustier" off the online store just now, though. Meee-ooow. Not a very good defense rating, but it does boost the "Style" rating. Gotta love the DQ series: it never takes itself too seriously. You'd never have a rating that determines how often monsters won't attack because they're checking you out in Final Fantasy. |
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