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Dragon Quest IX: Sentinels of the Starry Skies (Nintendo DS) discussion [game]
8.94/10 from 21 user ratings

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Dragon Quest IX: Sentinels of the Starry Skies Review (Nintendo DS) (8.8)  by  

You guys get this game yet?

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Posted: 07/11/10, 22:47:37
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The last quests I accepted were in June 2011. I kept meaning to come back to it, but I kept putting it off. I knew I was close to the end of the main story, but didn't realize how close. Still enjoying it.
Posted: 02/04/13, 18:21:54
@ludist210 Good luck! I remember enjoying the game a lot, and speaking to my significant other very little, for months after it came out. I played post game for a long time too, but other things came out that were marginally more interesting than continuing to level up. I'd love to play it through again, but I can't delete my file!
Posted: 02/04/13, 19:16:42
This is the first DS game I bought, before I even had a DS, and I still haven't played it. But that's partly because I wanted to play the series mostly in order. I just have DQVI left to go now. I already played DQVIII since it isn't related to the others, and I'm skipping VII for now since I don't have it and it's expensive. Hopefully the 3DS remake is released here, but even if it is, I don't want to wait that long.
Posted: 02/05/13, 01:15:09
So I'm at Corvus the second time, what I believe to be the last boss, and I'm getting slaughtered. I may need to grind a bit more (all of my characters are level 39) or get better equipment. Dangit...
Posted: 02/11/13, 17:07:08  - Edited by 
 on: 02/11/13, 17:07:29
I just want to say I've finally started this game up in ernest, and I am floored by the multiplayer implementation in this game. You see, I'm playing this with my son and daughter, and we're having a whale of a good time. We don't even care that we'll have to play through it three times so we'll have it beaten on all three carts. Best Buy had a one day sale when they were pushing this game out the door at 9.99 a pop. That might have been the best thirty bones I've spent on gaming...EVAR.
Posted: 02/12/13, 06:04:24
I spent weeks on that game, so damn fun, one of the richest RPG worlds I've ever experienced, so many towns and quests and dungeons, it's amazing.
Posted: 02/12/13, 06:06:55

I think that will be part of the fun- the mere fact that you can run off and do...WHATEVER YOU WANT while you're running around in "other worlds". Just amazing! You can theoretically stumble upon something you never saw when going through your run, then run through your game to do it yourself. Its as if they took the bare-bones concept of Animal Crossing and crafted a masterpiece of an epic JRPG around it. Stunning.
Posted: 02/12/13, 06:41:54  - Edited by 
 on: 02/12/13, 17:54:34
Haha! Just took that jerk down! I grinded my characters up a few levels thanks to some Liquid Metal Slimes in the Bowhole, and took him down at levels 40-41. A game I started on vacation in June 2011 = complete.
Posted: 02/12/13, 15:59:25
Started playing this game at last, and after an hour and a half, I am very impressed, and I'm only past the intro segment! Compared to the DS games DQ IV through VI, this game is a massive upgrade in just about every aspect! Of course, that's not surprising, considering VII and VIII were made prior to this game on the PS1 and PS2, respectively (never played them). I can't wait to delve deeper.
Posted: 05/01/13, 09:55:36

Excellent! Good on ya for getting to this game; better late than never! It's a fairly lengthy adventure, so be sure to strap in tight for the long haul. It's good stuff, hope you enjoy it!
Posted: 05/01/13, 22:32:01
So I occasionally take out my handheld systems to play every now and then, which is becoming harder and harder to do with the awesome Wii U calling me whenever I have some free time for gaming.

But I did get a chance to play DQ IX some more today (I'm around the 20 hour mark now) and finally overcame a little obstacle: I got through Heights of Loneliness (and Zere Rocks). I just kept getting killed over and over again and didn't seem to be making progress! To make matters worse, the character who was getting killed was the only one with Evac, so I couldn't just warp out of the dungeon. I also had no resurrection magic (well, my Priest finally learned Zing).

Another thing that helped was reaching Bloomingdale and purchasing better equipment (since I had been building up my fortunes).

I didn't have a great Mage, which seemed to be a problem because I kept getting overwhelmed by large groups of enemies. And I was switching vocations a bit in order to have more well rounded characters, though doing so requires a bit more grinding and more time needed to level up. But I did kill Metal Slimes in Quarantomb, which helped. But since my Mage learned Bang, which attacks all enemies, it really made things a little easier.

Anyway, I defeated Garth Goyle (not too tough) and got another fygg! Onward! Though I think I missed a bunch of stuff in Heights of Loneliness...
Posted: 09/09/13, 07:34:33  - Edited by 
 on: 09/09/13, 07:35:21

Good luck buddy! Keep on keeping on. This game is fairly epic, so steady progress is needed to complete it in a somewhat timely manner. At this rate though, you can hopefully get this on the done pile before Nintendo announces DragonQuest X for North America.

Assuming, of course, that ends up being a thing that will happen. Not entirely sure if it will.
Posted: 09/09/13, 16:53:40

Thanks for the encouragement. I could probably get through the game quicker if I played nothing else, but with so many games to play, I'm happy playing DQ IX in intervals (slow but steady). Also, overcoming that obstacle I talked about really encourages me to press on now, and I got my first treasure map too. I'm sure I'm going to get stuck again, haha.

I hope DQ X will come! Who knows when though... It would be a welcome addition to the Wii U library!
Posted: 09/09/13, 17:03:41

Yeah, I think a relatively "big" name game like that coming to North American Wii U's would do well for the console's image. It needs help, and DragonQuest can certainly help, IMO.

I'd be surprised if Nintendo doesn't publish it here (since they published all of Square-Enix's DragonQuest games on DS here in North America) - but they haven't even said anything about the localization of the DragonQuest VII remake for 3DS yet. I wonder what the hold-up is.
Posted: 09/09/13, 17:06:42
@GameDadGrant Sorry to be a stickler, but Nintendo did not publish Dragon Quest IV or V in North America (or anywhere). Nintendo began publishing the series with DQIX (not counting the original NES game), and then went on to bring over Dragon Quest VI and Dragon Quest Monsters: Joker 2. However, I believe both DQVI and especially DQMJ2 performed below Nintendo's expectations, which, if true, doesn't bode well for the future of the series in NA.

Hope isn't lost yet though, as DQX and DQVII are still relatively new releases in Japan. DQIX was released in NA exactly one year after Japan, and was announced only a couple of months before that. DQVI is similar, releasing 13 months after its Japan release and still announced only two months before it released. DQMJ2 was 15 months after.

Now I know that DQX was released in August of 2012 on Wii which means it's been out there for 13 months, but I never thought that would be the version we'd get if we got DQX. The Wii U version was released in March, so it's been only six months, and DQVII was released in February so seven months prior. In both cases it's still too early to have heard any announcement, if history is anything to go by. Now that said, the problem with DQX is that it's an MMO with its own dedicated servers. I don't think Nintendo would want to publish a game with a subscription fee, nor would they give it free online since that would be too expensive to maintain. If this were to come over, they'd have to alter the game to make it more like Monster Hunter or any of Nintendo's online games where servers just handle matchmaking; how much work that'd require, I have no idea. Also, since there's a PC version now, if Sqaure handles publishing then I wouldn't be surprised if they bring over only the PC version and not the console ones. DQVII, however, I think is gonna make it eventually.

If we don't hear any word on these two games by March of next year, then I will start to worry that it ain't happening...
Posted: 09/09/13, 23:23:40
I've got about 28 hours now but I think I've given up on the game. I started getting frustrated with the quest system, especially once I hit the limit of how many active quests you can have at a given time (the limit is quite small it seems). Some of my unfinished quests were from way back early in the game, and I figured by now I would have completed more of them. I ended up having to gamefaq some of them just so I could clear some out before taking on new ones, and even then, some of these quests are designed in such a way that they're extremely difficult to pull of or rely more on luck during battle. Like Quest 103, Gladiator Graduator: kill three Slimes with a Dragon Slash ability at the state of super high tension (100). Most of the time the slimes will either run away, or they will merge with each other into a new monster (Slime Stack) before you can get your tension that high. Or another quest where you have to give someone fresh water. I apparently missed one small area on the overworld map where you can find the fresh water, and I still don't know how I would have found it besides making sure I explore every square inch of the map.

Of course, I understand I don't necessarily need to worry about the quests since they seem to be optional and I can just continue on the main quest, but I hate not making more progress there. I know it's not a fair comparison, but let's just say the quest system in Xenoblade was sooo much more enjoyable and never felt like it was something I was missing out on.

Well, I did make it to Gleeba in the desert with my new ocean ship and had started the next part of my main quest by helping the servants at the castle find the queen's missing pet lizard.

If I had nothing else going on, I wouldn't mind spending more time with this game. But other games call out to me!
Posted: 10/16/13, 21:20:40

After finishing Dragon Quest V and VI in the last couple months, Dragon Quest IX is the next on my extensive journey through the series! (VII and VIII will have to wait until next year) I'm about 35 hours in and going for the last Fygg (just reached Swinestone) and all in all, it's a solid entry in the series. It may have the best core gameplay of the series yet due to the amount of customization, the lack of random battles, the sheer number of skills and quests and stuff to DO. I've spent hours just wandering around trying to pick up (or Half-Inch) ingredients for the Alchemy Pot in hopes of getting better weapons. It's been a lot of fun, even if the story feels pretty standard after the first hour or so. I initially really liked the Guardian Angel angle (complete with crystallized prayers to collect), but it gets mostly dropped after a bit.

My team consists of a Warrior (previously a Minstrel), a Mage, a Priest, and a Thief. I love them all, even if they have no dialogue. We're all around level 30.

So what's the story with the online elements of this game? Are they completely gone now or is there an in-game way to get some of the items, treasure maps, etc? Dumb Nintendo taking down their servers...
Posted: 12/01/15, 21:12:10
@TriforceBun Unfortunately, the only way to get the extra content now would be if you "tagged" someone else's copy who already had all of the WFC content (the "tag mode" is like StreetPass). Though, I think this would just give you the quests, and not the shop items.

The only other way would be to use a save editor with a cheat device.
Posted: 12/01/15, 23:49:51

Pretty much what @Mop it up said...it's secondary, but the few quests I did were fun.

Speaking of this thread, where's roykoopa64 been? I miss that guy...
Posted: 12/01/15, 23:56:44  - Edited by 
 on: 12/01/15, 23:57:09
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