101 stars right now. Worlds 1-4 are aced, and I haven't had any more gameovers yet.
Your ship just gets more and more populated, with robots, bunnies, and other creatures. My latest was a green luma, basically foreshadowed to me something that happens when I get all 120 stars. Oh, you tease...
I've noticed something with this game, not only from this thread but from everyone I've talked to/read on the internet who's playing.
There are two types of players for it:
a) people who got like 60 stars in three days because they love it so much. b) people who are trying to slow down to enjoy it more but find it hard because they love it so much.
bottom line: EVERYONE loves this game. Critics and players alike. That's what pure, unaltered fun will do to you. Also there is NO filler in the game at all. No cutscenes, no walking to next mission, nothing. It's all levels.
The game arrived Wednesday morning and I've worked each day since, and I have 55 stars. I'm going at my "slow" pace which is not slow. I just love it. I don't get the idea of "slowing" down cause I don't run through it. I just play and that involves getting stars. I still explore and such, but especially with the more direct nature of these levels, I just run into stuff. I don't replay levels to find more secrets if that's what slowing down means, I will eventually though. I still go back and do the prankster comets and such when they arrive. I'm nearing the end of world 4 but I know there's some I need to go back for.
I'm about 40 stars in, but I have the game on my mind pretty much right when I get home. I'm leaning towards the rushing group I guess!
When that chubby purple Luma asks Mario if he wants to take a quick break, does anyone here let Mario enter his sleeping animation on the stump chair next to the tea table? Hopefully I'm not the only one who does that for fun.
@Octorockin I have not done that actually. Maybe I should try that.
Well, I'm at 115 stars. All of the six main worlds have been fully completed. Now to do the comet challenges in World S, as well as get that one last comet coin on the very final galaxy. I haven't resorted to a walkthrough, and found all the coins so far on my own. This one will be the same.
This post will have spoilers. Not sure if we are blocking them out here, considering it is an impressions/progress thread.
My copy finally arrived. I was going to take it slow but... 20 stars finished in two sittings, broken up only because I wanted to get to the gym before it closed. I'm a bit into world 3.
Yoshi freaking owns. Anyone who says this game would be the same on Gamecube is stupid, the Yoshi mechanics work perfectly with pointer.
I love the higher frequency of 2D in the game. Moreso, I love that it is a different kind of 2D than New Super Mario Brothers Wii.
I love all of the creativity, just the vast amount of different things to do in different types of stages. Gah. THIS is the direction I thought gaming was going to go years ago, and it never really did. What a shame.
It does seem a tad bit more difficult than the first, though the true test will be how the later stages are.
I guess there are a few things I'm not big on, but they're minor. One is the map, I kind of miss the exploration-based overworlds of 64 and Sunshine (and to a lesser extent the first Galaxy). One is the "hidden" stars and how you find them halfway through a normal star and can either ignore them or do them and then have to retread that stuff again to get the star. One is the new music isn't quite as interesting to me as the old remixes (old Mario music was god).
None of these are really a big deal though, considering the game freaking rocks.
Just collected another 30 stars (up to 48 now and just opened world 4) in around 3 and a half hours of play time. One of those times where you just say to yourself, "I'll just play 1 or 2 more" and end up doing a lot more. Those Prankster Comets are what really did it to me.