Let's list off some games that could have, or should have been great but for one reason or another they fell short.
First up, Gears of War 2.
Speaking strictly on the multiplayer for this one. The mechanics were solid, the weapon balance was better than the first, they were on the right track. And then it was all for nothing as glitch after glitch plagued the multiplayer, matchmaking times were incredibly long and most of the time the game felt worse than the original Gear's terrible host advantage.
Such a disappointment.
Now that Gears 3 has (almost) been announced, will Epic finally capitalize on the potential this series offers on a MP level?
Come on man. Didn't you see that coming a mile away? It was obvious this would be the new Black & White. It was just a repetitive toy.
Since Black & White I avoid those kind of "games" like the plague. I had fun with the Spore editor for two days though.
No, I didn't. It's not as if the guy hasn't made some incredibly compelling software in the past. Sim City is outstanding. Spore had less depth than The Sims 3... a game I actually liked, which was incredibly disappointing. He ripped off a bunch of established genres of games, ie the rts, the turn based strategy game, the 3rd person action game... and proceeded to do each portion exponentially worse than even games that are considered "bad" in said genre. The game sucked and had no redeeming qualities outside of the editing tools...which coming from Maxis and Will Wright is absolutely shocking, it's probably the only time I can ever say I've played one of his games as was absolutely blown away at how bad it was. Say what you like about Sim City or The Sims, they are infinitely re playable and can last you literally forever if you like them. Nothing about the core game of Spore retains that inherent quality of all of his other games. Unless you really just dig making stuff and uploading it, you will be done with Spore within ten hours. The only worthwhile phase of the game is the space phase and even that gets boring after an hour or two.
Without exception the most disappointing piece of software I've ever purchased.
Hey, you're not alone in that. I mean I definitely disliked it personally, but apparently Story had more to it than I cared to find out about. To be fair though, it had a lot to live up to, and to this day I just cannot separate it out and look at it objectively.
This one sure as hell didn't live up to the bar set by Harvest Moon (SNES) and Harvest Moon 64. And no HM game really has come close, since. I suppose the GBA game was good, though, and Rune Factory is great.
I admit total ignorance of the "Harvest Moon" main series besides watching my cousin play it but now that I am playing Rune Factory, I am curious... are there things Harvest Moon does that Rune Factory DOESN'T? It seems to me like Harvest Moon +, though some people might not want dungeon crawling in their farm sim.
I also have to admit I'm a bit turned off by having to use monsters instead of farm animals. I want cows and chickens! And turtles. Farms have turtles, right? But they don't eat them, they just keep them around as pets.
Yeah, Rune Factory really is Harvest Moon Plus. Almost everything is taken to a new level, plus you've got dungeons and an overarching story that is not just "save the farm". I only played the first Rune Factory on DS, but places where Harvest Moon still shines is character relationships, and its more meaningful festivals. It also has a more "cutesy" style, if that makes sense. I really like what they did with Rune Factory, though. Probably the best spin-off/inspired-by game I've ever played.
Yeah, I've heard the PS1 Harvest Moon was good, but I never played it. Harvest Moon 64 is my favourite of the series and choosing it over WWF Wrestlemania 2000 was one of the toughest choices I ever made but I'm happy I made that choice. God damn $79.99 N64 games.