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Games That Fall Short of Their Potential [roundtable]
Let's list off some games that could have, or should have been great but for one reason or another they fell short.

First up, Gears of War 2.

Speaking strictly on the multiplayer for this one. The mechanics were solid, the weapon balance was better than the first, they were on the right track. And then it was all for nothing as glitch after glitch plagued the multiplayer, matchmaking times were incredibly long and most of the time the game felt worse than the original Gear's terrible host advantage.

Such a disappointment.

Now that Gears 3 has (almost) been announced, will Epic finally capitalize on the potential this series offers on a MP level?

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Posted: 04/09/10, 20:33:57  - Edited by 
 on: 02/24/11, 23:12:04
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The DS version at least added stuff, though. The Wii version is pretty much LITERALLY THE SAME GAME as the one on DS. Lame. I think I'll always have a nostalgic love for the GCN "original" since I played that game to death last gen. But if I had to be objective, I think the DS game is the one that's actually the better of the two. Animal Crossing definitely needs a revamp like none other.


Yeah, I think I heard that, too. The team did have to transition the game mid-development... that kinda sucks. I like the Wii and all, but I certainly wouldn't be against playing Journey of Dreams in HD. And have smoother graphics. Oh well. Also, I couldn't remember if it was originally planned for 360 or PS3... I thought PS3 since it's more popular in Japan, but my memory isn't that good. Can't remember for sure.
Posted: 04/10/10, 04:13:34
Zero said:
I was pretty satisfied with Portal for what it is, but an interesting question is post-Portal why are FPS still so generic? Like no one has thought to try to incorporate Portal-style core mechanics directly into a straight FPS? There is a ton of untapped potential there.

Prey kind of did. I enjoyed it for what it was, solid 8/10 shooter. You can get it for like five dollars or less now, I think I paid two on Gogamer. You might enjoy it if you like gravity bending stuff that throws off your equilibrium. It's no classic though.

My pick for this is Spore. Fucking Spore. The game I had hyped in my head for years, the game that looked like one of the deepest games ever made when it was first previewed. The Everything Killer. Well it wasn't. The game was absolute shit. It had cool creation tools attached to honestly one of the most boring, shallow and least compelling games I've played in years. Fuck Will Wright, fuck EA and fuck Spore. I'm still pissed off about this one, it had more potential than any other game I've seen come down the pipe this generation and it totally shit the bed.

All go as far as to say that anyone here who DOESN'T pick Spore is factually wrong with their pick. The game was an utter failure and had ten times the potential of something like Gears of War 2 which we all knew what we were getting before hand. Spore could have been a game changer...

This video is in fact the best thing about the game:

Posted: 04/10/10, 04:58:11  - Edited by 
 on: 04/10/10, 05:04:25
Oldmanwinter said:
This video is in fact the best thing about the game
Then it was all worth it.
Posted: 04/10/10, 05:14:58  - Edited by 
 on: 04/10/10, 05:15:32
Half-Life 2 (in comparison to the first)

Yeah I went there.
Posted: 04/10/10, 10:29:23
carlosrox said:
Half-Life 2 (in comparison to the first)

Yeah I went there.

My kneejerk reaction is that you post things like this strictly to get a reaction out of people like me.

Since I'm not in a kneejerk mood can you elaborate? I didn't play Half Life in 1998, I played it after I beat HL2 and EP1.HL2 is a natural continuation of the series, didn't muff the story ala MW2 and did everything better than HL one. The pacing, the engine (Source is arguably the longest living engine on the market), the puzzles, the savvy incorporation of physics for more than just ragdoll... which was absolutely ground breaking in 04, the characters, etc were all exponentially better in HL2. EP:2 I'd go as far as to say it's the best fps experience I've ever had. Anywhere. And I play a lot of fps. It was simply as close to perfect as I've ever seen in the genre, making even HL2 pale in comparison. HL2 for the time blew everything on the market out of the water and still stands shoulder to shoulder with the best the genre has to offer. I don't see how it possibly could have been a disappointment, it's the defacto standard by which all single player fps games are judged and for good reason, it's amazing. It also was so far ahead of it's time most people are still playing catch up. The way the story is delivered, the way the characters all seem so lifelike... really nothing on the market in the fps category even comes close, even half of a decade later. Even copycat games like Bioshock, which admittedly was amazing, are still using Valve's formula. They are the Nintendo of the fps.

So why was it a monumental disappointment? I'm genuinely interested in your response as it's easily the best single player fps series I've ever played.
Posted: 04/10/10, 11:21:37  - Edited by 
 on: 04/10/10, 11:24:42
Wow.. yeah AC Wii is huge waste of potential... I have the gamecube game and it's because I haven't seen any drastic improvement that I have not played the DS or the Wii version.

How about this one:

Samurai Jack was a great cartoon... and this game had access to the original voice actors, and artists for reference but the developers of the game failed big time. This could have been a great ninja type game..

..but it's not.

Posted: 04/10/10, 19:28:29

Hold up. What makes Bioshock a copy cat game and not a continuation of what they'd already done with the System Shock series?
Posted: 04/10/10, 19:51:50
As much as I love Pokemon I do agree that there could be some slight improvements to the series. The idea of four moves per Pokemon is getting a bit old and giving them more move slots would actually add a lot more complexity to the game, just as a simple 'fix'. The other...Pokemon MMORPG...it's possible and it would probably rival World of Warcraft...ok, maybe not, BUT IT HAS POTENTIAL!
Posted: 04/10/10, 20:10:54
Yeah, I was similarly unhyped for Spore. Will Wright and Peter Molyneaux may be intelligent, interesting guys, but I don't think of them as great, reliable game designers. Actually, both seem to have a similar approach, often stressing simulation and concept over actual gameplay. Cart before the horse, and all that.
Posted: 04/10/10, 23:34:33
@Smerd I didn't even know there was a Samurai Jack game. I haven't seen that cartoon in ages.
Posted: 04/11/10, 00:37:04
Pikmin 2 was perfect!! I am disturbed.

X 100.
I don't understand how this game got released with all those load screens, gross.
Posted: 04/11/10, 23:36:55  - Edited by 
 on: 04/11/10, 23:38:08
Why is Portal in this thread? What do you expect from a 2-3 hour game? The game was designed to be that short. If it wasn't packed in with The Orange Box it would have been like any other indie game (except it's Valve). If you want more out of Portal, well that's what Portal 2 is for, which will be a full feature game.
Posted: 04/11/10, 23:57:29
I have no picture but: Red Steel.

It was hyped out of the universe and could have been Wiis killer app that showed 3rd parties what they could do. Instead it was a buggy, broken mess that should have waited another year to come out. I honestly believe that Wiis 3rd party situation would be a lot different if this game delivered everything it promised. The concept was great and the gameplay could have shown what could be done outside minigames. I am still pissed that I knew it was bad but brought it on launch night just because I was so hyped for Wii.
Posted: 04/12/10, 00:30:43
I agree with Oldmanwinter about Half-Life 2. HL2 and the original are about equal in my book. In no way was HL2 a disappointment. Half-Life is the pinnacle of the FPS genre as far as I'm concerned.
Posted: 04/12/10, 02:41:47
I'm just going to leave this here. It was a great game, but it had the potential to be fucking amazing!

Snake Eater is the best one so far imo, which is why I'm so fucking pissed that Peace Walker is a god damn PSP game.
Posted: 04/12/10, 04:06:07
I'm disappointed about that too, since I don't own a PSP. Egh
Posted: 04/12/10, 04:21:07
CB200 said:
As much as I love Pokemon I do agree that there could be some slight improvements to the series. The idea of four moves per Pokemon is getting a bit old and giving them more move slots would actually add a lot more complexity to the game, just as a simple 'fix'. The other...Pokemon MMORPG...it's possible and it would probably rival World of Warcraft...ok, maybe not, BUT IT HAS POTENTIAL!

I can agree with that. I didn't mean to say it like there was nothing that could be improved... just don't think it's fallen short of its potential, at least to the extent as some other things in the thread.
Posted: 04/12/10, 14:51:21

You two.... PSP GET!

Speaking of PSP, here's a game that I think fits this thread's topic:

It's Soulcalibur in the palm of your hand. And that's it. No story mode. No arcade mode. No online multiplayer. The "story" they made up for the far-too-long tutorial mode is so silly and ridiculous it's insulting to the franchise's legacy. At least it's not canon, but... gawd. This could have been an amazing killer app for fighting game fans on PSP, but Namco really phoned this one in. Bah.

Having said that, I still like the game, and I play it on and off. The gameplay, graphics and music are all there in fine form, but that's it. This game is the bare minimum of what I've come to expect out of Soulcalibur, and after having seen what Namco has done with Tekken on PSP, I thought Broken Destiny could be something amazing. But it's just merely average. Oh well.
Posted: 04/12/10, 16:46:43
Ugh... Animal Crossing Wii was a monumental disappointment. I also played the hell out of the GCN version and absolutely loved that game to death.
Posted: 04/12/10, 20:23:10
Phantasy Star Universe. I spent over 500 hours across all my characters in PSO and was pumped for a "next-gen" version of it. Except they released a game devoid of fun, put in a retarded "craft everything!" system, and then forced you to pay a hefty fee for what amounted to running around with 3 pals. To prove my point, they later added PSO content to PSU because of how crappy it was.
Posted: 04/12/10, 21:32:16  - Edited by 
 on: 04/12/10, 21:41:59
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