F-Zero is my Nintendo white whale. I've always wanted to get good at it, but I've never gone all-in! So I've been having a ton of fun with this. And I love the UI.
My initial strategy was to spam the attack button and play the game like bumper cars, which typically landed me in the Top 50. Then I did the practice mode to learn how the game's physics work in a controlled environment, completed all the time trial challenges, and now when I go online, I can treat it like a single player time trial and typically get in the Top 25.
It seems like the essence of F-Zero is learning how to merge fast racing with the vehicular combat mechanics. Any tips for this? I've never understood how to use the spin attack in F-Zero, it's so imprecise. In general, it feels like there's a lot outside of my control when there are 29 other cars on the track, let alone 98.
I love the first day or two of these 99 games being out, where everyone is still figuring out how to play them! This one has much better onboarding than the others, but it still has that awesome live energy.
I love how the game looks and sounds. Would love to see other games from the same era get the same overhaul, like Pilotwings, Super Mario Kart or other, non Mode-7 type games. But then I would want them to be the actual original games, and not any live service horsewank.
I liked Tetris 99 and Super Mario Bros. 35, but despite liking F-Zero a whole lot I'm not enjoying this very much. I think it's just too cramped and chaotic for me.