Ended up beating the game today. Fantastic game, but the end game was definitely the weakest part of the whole package, I think.
The final dungeon was very drawn out, with nothing much happening, and with very little variety to anything. The final boss fight didn't really have a gameplay gimmick to set it apart from other battles, and I feel like I've had much more epic fights against named monsters before. At least in terms of the actual fighting. The cutscenes with all the mech (mecha?) fighting were neat.
Coming off that impressive chapter transition we talked about earlier, most of the plot development and dialogue just felt cheesy and melodramatic, and they kept hammering home the same message over and over, which felt borderline insulting considering how the game has been promoting the same goddamn idea for two thirds of the game already.
The actual ending and the connections to the previous games were great, though. Extremely bittersweet. Got me a bit choked up, I'll admit.
Can't wait to see what kind of adventures we'll get in the DLC, come Christmas... *checks calendar* ...of fucking next year.
Iím a real fan of this one. I canít recall how many hours Iím in but my party is at level 63 or so.
Like the 2nd game there are areas Iím still not grasping in terms of battle. Although I find this one way easier to grasp overall. The ďtreeĒ or whatever is lost on me - I keep unlocking stuff but I donít know if Iím taking full advantage of the new skills.
Also -Iím at the point where some of my characters can level up past 10 on certain classes - is there a visual indicator telling me what ones they are or do I have to try and use coins as a test to see if I can go higher then the first limit
Some heroes have some unique abilities that Iím trying to understand as well - I think some of you may know Who Iím talking about.
Iím not sure when the Best time is to get the DLC. Iím not overly excited for the recent hero but I donít know if I will enjoy the majority of the dlc as Iím playing it for the first time or after I beat it.
Still - this game is wonderful. Great trilogy to have on switch.
Well, I'm at 87 hours somehow and I guess the end must be coming soon-ish. I did an... ok... job of not getting too overleveled for a lot of the game but once I hit the Wind Waker aka water area it seems the sidequests just didn't end. And then all of the ascension quests start unlocking too and I wasn't even seeking them out but I stumbled on like 5 or 6 of them, I feel like if I did actually seek them out I would have never gotten back to the main quest.
So yeah, I'm like 8 levels ahead of the main quest again despite having like 6 or 7 open quests and a bunch more I could go seek out if I wanted to. Ah well.
Also I've been marking anything on the map I'm not quite ready for yet and I just FINALLY realized that there is only 1 marker and every time you mark something it unmarks the last thing. OOF. How the heck are you supposed to keep track of everything in this game? Not only does it need multi marking but it should let you mark things with a level so you can just look at the map and see what stuff you're ready for now.
Anyway there are probably like 20 or so named beasts + assorted other stuff I wasn't ready for yet and "marked" and now I will probably never see it again. It is what it is.
I beat the game yesterday. 132 total hours. I didn't even get to do all the Hero Quests. Unsure if I want to go back and even find them all, TBH.
The final dungeon/boss was a draaaaag. My characters were level 88, and the enemies were still so aggressive despite being 20 levels below me. It just became annoying getting sucked into battles that I had zero chance of losing. But I did enjoy the end and the whole worlds splitting apart thing. Definitely the most comprehensive, well put together Xenoblade yet.
Anyone else getting into the new DLC? The new hero and the challenges?
I told myself I wouldn't go back to the game anytime soon, but the DLC pull was just too strong. Holy crap this game's good, you guys.
That new hero Ino is pretty cool, if (purposely, I assume) annoying. It's cool to see another artificial blade running around. Especially since Poppi made her surprise appearance late in the main game.
I guess my main question with the dlc would be does it manage the over leveling thing better than the main game? That's really the main thing that has held this back from being one of my all time favorite RPGs in my eyes. It still comes close at times but then other times I'm way overleveled and just going through the motions.
@Zero The new hero quest is a lower level type quest, presumably to make the hero character available to as many players as possible, but certain aspects of the game connected to the hero and their development seem to be all over the place, level wise.
If you want a challenge, though, I guess you can play the...well, challenges.