So, just to set the stage here,
the Switch had 10 of the top 20 selling games in America this past December. Specifically, NINTENDO had 10 of the top 20, as literally all of them were 1st party. It does very well in Europe and Japan as well. It has already outpaced the Xbox One worldwide and is usually topping the charts across the globe.
And yet, the 3rd party major studio / retail support is not good. Well, no, to be more precise, it is VERY bad. And I can't quite put my finger on why.
There is the usual explanation of "Nintendo's own games do so well they crowd out the rest." Ok, fine. But at least on the Wii, Nintendo's last wildly popular console, 3rd parties tried! This isn't an exhaustive list, but I was looking through the game lists trying to find stuff that got decent reviews and is semi-unique to the platform, or at least not a port of an old game, and this is what I came up with:
Wii: Little King's Story, No More Heroes 1/2, Zack & Wiki, Boom Blox 1/2, Trauma Center / Team, Red Steel 1/2, Tatsunoko vs. Capcom, Monster Hunter Tri, de Blob 1/2, MadWorld, Muramasa, A Boy and His Blob, The Last Story, Silent Hill: Shattered Memories, Sonic Colors, Rune Factory Frontier, Rayman Origins / Legends, Resident Evil / Dead Space / House of the Dead light gun shooters, etc.
Say what you want about Wii 3rd party support, there were at least some solid attempts. And we got a lot of stuff we wouldn't have seen if the Wii didn't exist. Meanwhile...
Switch: Mario V Rabbids, Astral Chain, Octopath Traveler, Valkyria Chronicles 4, (upcoming) Monster Hunter Rise, No More Heroes 3, ???
Again, not definitive, but like... the Wii had much better 3rd party support? Is it BECAUSE of 3rd parties trying on the Wii and not seeing the results they wanted that they stopped trying? Or maybe the Wii had more unique hardware with the motion controls that gave developers some ideas, while the Switch doesn't to the same degree?
Also, keep in mind that THIS IS NINTENDO'S HANDHELD AS WELL. Where the everloving F is the support that the DS / 3DS got? I think it is fair to say that, despite the Switch technically being a handheld, pretty much no developers, including Nintendo really, are actually treating it like Nintendo's next handheld. It's just not even remotely comparable to the DS / 3DS 3rd party situation. But, why exactly? What is stopping it from getting "handheld" type support? Hell, what is stopping it from getting "handheld" type support from Nintendo? Remember when we were like "hey, Nintendo can focus on a single platform now, it will get a TON of games!" What happened? Was it just Covid?! But even before Covid we didn't see the output that some of us expected.
I guess one thing that should be mentioned here is that indie support on the Switch is much, much better than it was on the Wii. It gets almost all of the major indie games that the other two consoles get, and a few exclusives to boot. Is this related somehow? Are indie sales crowding out the smaller / niche market that 3rd parties used to find?
I NEED ANSWERS. What do you think is going on?