nate38 said:I think they tweaked/reduced the standard difficulty like a month after in launched which, I dunno, I thought it had a nice difficulty curve to it.
It seems about right to me. I die a fair amount but haven't really gotten STUCK yet, though a few bosses were sort of like HOW IN THE before I figured out their patterns and such, and even then I died a LOT on some of the bosses.
nate38 said:A lot of times it seemed like alternate paths were hidden behind geometry that was really difficult to discern, in a way that resulted in me just hugging every wall to see if something was hidden.
Definitely true, and the map *sort of* helps point you in the right direction with those triangle pieces but I have definitely had a few running around confused just to find some tiny obtuse path somewhere I had run right past several times already moments.
I'm not totally sure if you need to collect EVERYTHING though, a lot of it just seems like optional upgrade stuff.